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Rumors regarding a summer/early fall release for Wii U can now be put to rest.

During an earnings conference in Japan, Nintendo president Satoru Iwata revealed that the console will ship this holiday season in North America, Europe, and Australia. It seems that the company is planning a worldwide launch.

Thanks to ehead and 4Him for the tip!

Source 1, Source 2

Want more screenshots? You can find another 300 images here.

Thanks to Zee for the tip!

New Dragon Quest X details accompanied today’s screenshot update. We learn about the methods of transportation in the game – such as the railroad – and the quest system.

The new information is as follows:

– Use the railroad to travel in the world
– The five continents of the game world are connected by “extreme long distance railroad”
– Magic train can instantly transport you to your destination
– Rula Stone transportation: the item remember locations you’ve previously visited, travel quickly to these destinations
– Each stone remembers just one location
– Stone can be reprogrammed to a different location
– Can hold multiple stones at once
– “Mini stories”/quests will be offered in downloadable form
– Some quests are specific to particular job types, others are specific to continents
– Martial Artists’ Quest: You open a training book that you received from a youth and see a quest left behind by a legendary martial artist.
– Warrior Quest: This mysterious quest is given to you buy a mysterious elder. You’re asked to travel to a certain location.
– Monk Quest: This quest asks that you find a particular person. To complete the quest, you’ll need to figue out the meaning of a mysterious poem.

Thanks to 4Him for the tip!

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Get ready for tomorrow, folks!

Konami will be bringing the “Officially Licensed Metal Gear Solid: Snake Eater 3D Accessory Set” to Europe. The package, which costs £24.99, includes a pouch, plastic snap-on case, stylus, and skins.

You can purchase the set on February 24, or pre-order it from Play right here.

Thanks to Jake for the tip!

Hideo Kojima has said that he’s hoping Metal Gear Solid: Snake Eater 3D will be an accessible experience. He wants the game to be “as easy to use as possible.”

The developers working on the project are also paying attention to “the very small details”.

Kojima told CNN:

“We are trying to make it as easy to use as possible. We’re taking a lot of care in the very small details, like when you lay down, using the screen below to change your weapons.”

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2011 was a rough year for Mega Man. Two games in the series was cancelled, and Keiji Inafune left Capcom.

We’re not sure what lies ahead for the Blue Bomber, but Capcom is currently thinking about the series’ future.

Christian Svensson first commented on Mega Man’s 25th anniversary during an “Ask Capcom” show:

“We are continuing to noodle what our plans and what our celebration should be. There’s a whole bunch of things that we know we kind of have to get in a row before we actually really divulge or start to celebrate Mega Man.”

Svensson went on to discuss the series’ future in general:

“I hesitate to say exactly what, because I don’t want people reading more into it than is there. Let’s just say there are top men thinking about and actively discussing where we’re going to take the brand for the next ten years and how we’re going to do it.”

It probably wouldn’t be the best business decision for Capcom, but I’d personally be thrilled if the company revived Mega Man Legends 3. Probably won’t happen, though…

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IGN recently published a new preview of Metal Gear Solid: Snake Eater 3D. There isn’t a ton of new information, though there are a few tidbits that I thought were worth pointing out.

The new details are as follows:

– Uses a 4GB cartridge
– IGN says that the graphics “look as good to better than they did on the PlayStation 2”
– Aiming and camera control are handled with the face buttons
– Can adjust sensitivity
– Quicker access to the inventory, weapon selection, menus, etc. thanks to the touch screen
– HUD is completely clear now
– Seems nearly identical to the PlayStation 2 version

Capcom’s Yoshinori Ono provided some cryptic statements when asked about the Wii U in a recent interview. The Street Fighter X Tekken producer hyped up the console and said “Wii U will be a console with so many and unique possibilities that it will be difficult to show them in the box they are going to sell it or to be published by magazines and other mediums.”

Ono also teased that there’s more to Wii U than what Nintendo showed at last year’s E3.

His full comments are as follows:

“What we saw last E3 is not a reflection of everything this console is able to offer. We have been trying the development kits and some of its new characteristics will improve its possibilities. It isn’t something like Kinect or similar accessories, it’s something different.

“I can’t tell you more about it because, if I do, Nintendo will send assassins to finish me! (laughs) But let’s say that Wii U will be a console with so many and unique possibilities that it will be difficult to show them in the box they are going to sell it or to be published by magazines and other mediums.”

So… Maybe we’ll see a new Wii U project from Ono at this year’s E3?

Source 1, Source 2


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