Alvion has updated their website with a notice that the studio is looking to hire new staff and that they’ll be working with new platforms next year. It seems that Alvion will be experimenting with the Wii U as well as the 3DS in 2012.
Alvion is perhaps best known for their work on Malicious, which launched for the PlayStation 3 in Japan last year. The company has only published one game for a Nintendo platform. In 2009, Alvion released Poupée Girl for DS.
Japanese 3DS users who have downloaded the Metal Gear Solid: Snake Eater 3D demo from the eShop can enter a drawing to win a calender. 100 participants will be given the prize. After downloading the demo, simply fill out a survey to enter.
Demo users can fill out the survey now. Konami will end the competition on January 23. Rewards will ship out late next month.
DSiWare
Quick Fill Q – 200 points / $1.99
3 Heroes – Crystal Soul – 500 points / $4.99
3DS Download
Samurai Sword Destiny – $5.99
A few new details for Dynasty Warriors Vs. have emerged thanks to Japanese retailer AmiAmi. We’ve posted the information for you below.
– StreetPass support
– SpotPass support
– Both communication methods used to deliver new content
– Multiplayer game
– Team up or fight against other warriors
– Supports up to four players
– One-on-one and two-on-two fights
– Single player mode has a story to follow
– Make a custom general by picking a gender and editing his/her appearance
On this week’s episode: Mario Kart 7, Super Mario 3D Land, The Legend of Zelda: Skyward Sword and the Nintendo eShop.
If you want to play the second installment in the Sonic the Hedgehog 4 series, you’ll have to download it on a platform other than Wii. SEGA has confirmed that Episode 2 will not be released for WiiWare.
Brand Manager Ken Balough wrote on the company’s official forums:
“…Episode II unfortunately will not be coming to the Wii – for reasons most people have probably guessed, but that doesn’t mean the SEGA isn’t supporting Nintendo platforms, we have a very strong partnership and will continue to do so.”
The situation is most likely related to WiiWare’s file size limitation. The developers are using a new graphics engine (and a new physics engine), which may make it difficult to cram the game into 40 MB.