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Nintendo’s E3 2011 conference won’t be taking place until June 7, so we’re going to have to put up with Wii 2 rumors for about another and a half. Having said that, it’s time for another “be cautious” post.

The first round of Wii 2 speculation was fair. The rumors were coming from sources such as Game Informer, EDGE, and IGN. Personally, I consider these publications to be reputable and I would hope that they would be writing their articles after careful consideration of the information that was provided to them.

Lately, though, a handful of extra rumors have come from, frankly, no-name sites, and I am very doubtful that they truly have any (reliable) insider contacts. I understand that what I said isn’t entirely fair, but it’s generally best to trust sources that have actually established themselves in the industry and have some credibility. Even over the past 24 hours or so, I’ve seen a handful of articles written which claim that the author has reliable sources, yet that alone isn’t enough to convince me that a story is legitimate.

So I’ll be filtering the types of rumors on Nintendo Everything that I consider to be potentially true and are published by trusted sources in the gaming scene. I hope you guys are also cautious when reading up on speculation not found on the site.

Oh, and about Retro Studios hiring new staff – please don’t make too much of that. Companies are always interesting in bringing in new talent, and considering Donkey Kong Country Returns wrapped up in November, it is only logical that Retro is adding staff and will be working on a new title – if they already haven’t that is.

– September 2011: Driver: San Francisco (PS3, Xbox 360, Wii)
– 17:06:11: Child of Eden (Xbox 360)
– 2 Quarter 2011: Child of Eden (PS3)
– 2 Quarter of 2011: Splinter Cell Trilogy HD (PS3)
– Summer 2011: Call of Juarez: The Cartel (PS3, Xbox 360)
– 3 Quarter of the fiscal year (Nov’11 – Jan’12): Driver Renegade (3DS)
– 3 Quarter of the fiscal year (Nov’11 – Jan’12): James Noir’s Hollywood Crimes (3DS)
– By March 2012: Ghost Recon Future Soldier (PS3, Xbox 360)

Source

Mahjong Cub3D boxart

Posted 13 years ago by in 3DS, News | 0 comments

First hour of Conduit 2

Posted 13 years ago by in Videos, Wii | 0 comments

Welcome to the new dimension of puzzle gaming!

IRVINE, CALIFORNIA — APRIL 19, 2011 — Atlus today announced MAHJONG CUB3D™, an addictive, intuitive tile-matching puzzle game from developer SUNSOFT (SUNCORPORATION in Japan) with captivating three-dimensional effects for Nintendo 3DS™, set to release on the popular platform in North America this summer. It’s the perfect game to pick up and play solo or with a friend at home, on the go, or on a break, satisfying gamers and fans that enjoy exciting puzzle action.

Player will have hours of mind-bending fun matching colorful Mahjong tiles in 3D to solve and unlock dozens upon dozens of puzzles in three different modes and difficulty settings. In Cube Mode, players quickly rotate the puzzle in 3D and match identical tiles in a race to clear them from the board before time runs out. Fans can challenge a friend or family member in Vs. Mode via Download Play, or go solo and solve everyone’s favorite brain-teasing tile-matching puzzle game in Classic Mode.

The Infestation Begins Fall 2011 on the Nintendo 3DS™ and Wii™ Systems

Los Angeles, CA — April 19, 2011 — Twelve years after a nuclear war, the world has turned into an uninhabitable wasteland with mutant insects and humanity holding onto survival in outposts hidden from the poisonous air and killer Centipedes. This Fall, Nintendo fans can become humanity’s only hope for survival as Atari®, one of the world’s most recognized publishers and producers of interactive entertainment and developer WayForward re-imagine the legendary video game franchise Centipede for a new generation of gamers with Centipede: Infestation.

“Centipede: Infestation modernizes one our most popular brands for Nintendo’s youthful audience,” said Jim Wilson, President and CEO of Atari S.A. “This game and other games to follow, further define Atari’s strategy to build upon our library of celebrated IP and reimagine them for next generation game platforms.”


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