Killzone 3 [7]
Marvel vs. Capcom 3: Fate of Two Worlds [7]
Okamiden [8]
Mindjack [3]
Magicka [7]
Breach [5]
De Blob 2 [8]
Knights Contract [3]
Pokemon Black/White [8]
Bionic Commando Rearmed 2 [5]
Explodemon [4]
Lord of Arcana [4]
Hard Corps: Uprising [7]
Event at GameStop’s Flagship Store in Palo Alto Celebrates the U.S. Debut of DRAGON QUEST VI: Realms of Revelation
–(BUSINESS WIRE)– Nintendo:
WHAT:
Fans of the DRAGON QUEST® series will be treated to a special gathering to celebrate the North American Feb. 14 launch of DRAGON QUEST VI: Realms of Revelation for the portable Nintendo DS™ family of systems at GameStop’s Flagship store in Palo Alto, Calif. All guests will have the opportunity to buy the game before it launches. Yuji Horii, creator of the DRAGON QUEST series, will be in attendance to sign autographs for the first 50 fans in line. Visitors can also receive special DRAGON QUEST-themed prizes (while supplies last).Previously unavailable outside of Japan, DRAGON QUEST VI: Realms of Revelation makes its North American debut on Feb. 14. Originally launched in 1995 for Japan’s Super Famicom system (known in the U.S. as Super NES™), the game has been enhanced for this Nintendo DS release with updated graphics and new features. The game offers rich role-playing adventure in a multitude of captivating worlds as players gather allies and battle fierce monsters on a quest to defeat evil forces. For more information, visit http://dragonquest6.nintendo.com.
This information comes from the latest Iwata Asks…
Iwata: Getting back to the Professor Layton series, once, during E3 last year, you declared that you’d remake Professor Layton and the Mask of Miracle. Does this mean that, since E3, the standard for the course of action you should take with regard to the Nintendo 3DS system has changed as far as you’re concerned?
Hino: The Professor Layton series was originally a 2D game, so Professor Layton and the Mask of Miracle at E3 was made to look pseudo-3D. But when I saw what other companies were releasing at E3, I started to wonder if that would really be all right. If I were a customer, and I were buying software at the same time as a Nintendo 3DS system, I’d want it to be software that utilized the hardware’s unique qualities.