DSi LL – 111,650
PSP – 104,639
Wii – 89,899
PS3 – 77,315
DSi – 70,147
Xbox 360 – 24,983
DS Lite – 20,285
PS2 – 6,134
PSP go – 4,456
This information comes from the official Okamiden Facebook page…
“Cool Okamiden swag inbound. Details in the coming months… We got the goods. That’s all I want to say right now”
This definitely sounds like some of the Japanese Okamiden merchandise will be brought overseas sometime soon. I’m also hoping that Capcom will consider releasing the collector’s edition of the game… I’d snatch that up right away!
– E3 demo area will be divided in the final game
– Demo bosses will be in different locations
– Demo area was from the realm below the clouds
– The demo area was a field, not a dungeon
– Might be more than 8 items
– Some dungeons might have areas where you need to run from enemies
– Might not have your sword in some places
– Gorons/Zoras mentioned, but not confirmed
– MotionPlus could lead to new puzzle types
– Treasure-seeking ability for the sword
– Don’t want Link or other characters to speak because the devs don’t want to ruin people’s images of them
First, Natsume’s Vice President of Operations Graham Markay was asked if Harvest Moon 64 will be released on the Virtual Console…
“It (Harvest Moon 64) will not [be released on the Virtual Console]. It will not. And it’s not from lack of trying. Unfortunately, the code of the game is not… it’s not an easy transfer. It would be really time-consuming and long, and we’ve looked into it, and we’ve tried to see if there’s any way around certain things, but the conversion to virtual console, it’s just… I shouldn’t say it’s never going to come out, but there’s just a really, really, very small chance that it would ever come out. Which is unfortunate because we know that for a lot of dedicated, die-hard fans, that’s their favorite.”
Markay also shared his thoughts on the 3DS…
“It looks exciting. I mean, from everybody’s aspect whether it’s television manufacturers, Sony, Nintendo, it seems like 3D is the next thing. Speaking for myself and the company, yeah, it’s exciting. Speaking for myself personally, I wear glasses. So putting glasses on top of glasses is always a bit… when I take my kids to see a 3D movie, they enjoy it a little bit more than me because I always tend to not see it as well as they do because of the glasses. But it’s exciting; we are a supporter of the 3DS.”
I really had no idea that it could be so technology difficult to bring titles like Harvest Moon 64 to the Virtual Console. I wonder if similar issues are holding up other releases that could land on the service.
Thanks to Robert for the tip!
We posted the European boxart for this game earlier today, but as you can see, the North American boxart looks quite a bit different. Which one do you prefer?
Wouldn’t the world have been a sadder place had Koji Kondo decided to take on a profession other than composing video game music? We would have missed out some absolutely fantastic tunes, such as the main themes in Super Mario Bros. and The Legend of Zelda. The legendary composer turned 50 today and has been with Nintendo for more than half of his life. Let’s hope he sticks around with the company for many more years to come!
Thanks to Robert for the tip!
The Latest Entry in Activision’s Tony Hawk Franchise Features BIG Air, BIGGER Tricks, All-New Snowboarding, And Gets Kids off the Couch
SANTA MONICA, Calif., Aug 13, 2010 /PRNewswire via COMTEX News Network/ — Activision Publishing, Inc. (Nasdaq: ATVI) confirmed today the latest installment in its esteemed Tony Hawk(R) video game franchise: Tony Hawk(R): SHRED. An all-new Tony Hawk experience created for a younger audience, SHRED allows players to GO BIG and feel the exhilaration of supersized skate and snowboarding using the game’s innovative, motion-sensing board controller right at their feet. Featuring an arcade style look and feel, where the bigger the feat the better the fun, SHRED is packed to the brim with larger-than-life moments and a veritable assortment of jaw-dropping tricks – enticing kids to get off the couch and into the action. Players will be on the deck mastering over-the-top tricks, massive drops, awesome grabs and super long grinds in no time.
Whether riding on cement or snow, Tony Hawk: SHRED has it covered. In addition to skateboarding, aspiring snowboarders can jump on SHRED’s amazing board controller and go crazy in a completely new way – feeling the ultimate rush of shredding down the steep mountain peaks of Whistler, the French Alps and Beijing, China as they launch off huge kickers and pull off crazy spins, flips and grabs.