**ROCK BAND MEDIA ALERT** THE WHITE STRIPES MAKE THEIR ROCK BAND DEBUT
Also, tracks from No Doubt and Dropkick Murphys for Rock Band Unplugged!Guildford, UK. – Nov. 6, 2009 – Harmonix and MTV Games today announced that a three pack of tracks from The White Stripes and singles from The Damned and Kasabian will be added next week to the Rock Band Music Store of downloadable content for the Xbox 360® video game and entertainment system from Microsoft, PlayStation® 3 computer entertainment system and Wii™. Tracks from No Doubt and Dropkick Murphys will be available for download next week for Rock Band Unplugged on PSP® (PlayStation®Portable) system.
Rock Band DLC Additions for Xbox 360, PlayStation 3 System and Wii
Brother/sister duo The White Stripes will release a three pack of some of their most loved songs on Rock Band next week. The band, composed of Jack White (of The Dead Weather and The Raconteurs, both featured in Rock Band) and Meg White, has sold more than 12 million albums worldwide and has won five Grammy Awards, including three for Best Alternative Music Album. “The White Stripes Pack 01” will feature “Dead Leaves and the Dirty Ground,” from the 2001 album, White Blood Cells; “Girl, You Have No Faith in Medicine,” from the 2003 album, Elephant; and “Icky Thump” from the 2007 album of the same name. A tour documentary titled “The White Stripes Under Great White Northern Lights” debuted at the Toronto International Film Festival this September and is currently making the festival rounds to rave reviews. The film, directed by Emmett Malloy, is a visual and emotional documentation of The White Stripes making their way through Canada where they played every province and territory, culminating with their 10th anniversary show in Nova Scotia. “The White Stripes Under Great White Northern Lights” is scheduled to be released in early 2010.
Have you ever played a game by moving a puppet all around? Well, that’s exactly what you do in Wiiwaa. Zoink Games, a Swedish developer, has gone out of their way to create an entirely new add-on just for their new game. After shoving the Wiimote inside the puppet, players will be able to control the character onscreen to jump, move, shake, and execute other actions. This really is one of the strangest ways I’ve seen to control a Wii game thus far.
There’s some fantastic news today for European fans of Inazuma Eleven. Arait Multimedia recently announced that they have acquired the rights to the franchise. And on the company’s website, it is noted that “the licensing program shall be extended to the European level during the 2nd quarter of 2010, led by the existing Nintendo DS games.”
Arait Multimedia will not be publishing any Inazuma Eleven titles, as they are not a video game publisher. However, Level-5’s Akihiro Hino has mentioned that a release date will be announced for the first Inazuma Eleven game “when the time is right.”
There’s one last piece of important news. Hino has also said that there are plans to bring all of the Atamania titles to Europe. This includes the Sloane & MacHale and puzzle collections series.
Foto Face: The Face Stealer Strikes (DSi) – E
Hell’s Kitchen Vs. (DSi) – E
Move your Brain – Rollway Puzzle (DSi) – E
Prehistorik Man (DSi) – E
Learn Geography (DS) – E
Crazy Sudoku (DSi) – E
Marines: Modern Urban Combat (Wii) – T
Turbo Trainz (Wii) – E
Lead the Meerkats (Wii) – E10+
Oscar in Movieland (DSi) – E
Sudoku 4Pockets (DSi) – E
Thanks to Ross M for the news tip!
While Yoshinori Ono has been a developer for numerous Capcom games, he has mostly been known for his work on the Street Fighter series. And apparently, Ono has a pretty “awesome” secret. Check out these messages that were recently left on Capcom’s official Twitter…
“Ono-san is full of surprises today. Hotness incoming…Ono showed us something TOTALLY AWESOME that we’re not allowed to talk about for a few months. He’s a total tease…”
Sadly, as Capcom mentioned, we won’t understand what this secret is for a few months. If it is truly awesome, though, it should be worth the wait!
[flashvideo file=http://www.nintendoeverything.com/wp-content/uploads/2009/11/pokepark_trailer.flv /]
As we have previously mentioned, Namco Bandai will be announcing a new game in about four days. Because of some detective work, however, we may already know what the title actually is. Someone has matched up the symbols present in the teaser countdown page with Keroro Quest Cards. This seems to indicate that the game is Tales of Keroro Quest, possibly for the DS. Obviously, this isn’t official yet, hence why we’re marking this down as a rumor for now. We’ll find out for sure if this is a Keroro game in a few days.
Warning: There may be some details in this post that some could consider spoiler details
– Demon King and spirits of Hyrule battled, spirits won out and chained the Demon King underground, chains became tracks for transportation in Hyrule
– Zelda dies early on
– Link is able to see her spirit
– Link receives his Royal Engineer rank at Zelda’s castle at the beginning of the game
– Zelda gives Link a note which cautions Link against Chancellor Cole, asks Link to meet her
– Zelda asks Link to help escape the castle to discuss Chancellor Cole/Spirit Tracks which have been disappearing
– Then gain control of Link (who just received the green tunic so that he wouldn’t be recognized) and Zelda
– Come across Master Engineer Alfonzo, who trained Link and was a part of the Hyrulian arm
– Link/Zelda/Alfonzo ride the train to the Spirit Tower, but the tracks disappear, the train crashes and Cole attacks the gang
– Zelda’s spirit then rips out of her body, Cole takes Alfonzo and Zelda’s body (Cole hopes to use Zelda’s body to bring back the Demon King)
– Link has somehow returned to the castle, Zelda’s spirit is there, and Link is the only one who can see the spirit
– After Zelda gives Link the sword and you go through training, Link/Zelda go to the Spirit Tower
– Go through the Spirit Tower to obtain the Stone Maps and bring back the Spirit Tracks
– A sage is the only one who is keeping the tower together
– Tears of Light allows Link to stun Phantoms so that Zelda can enter them
– Skip portions of the Tower that you’ve cleared previously
– To roll, tap the screen
– Zelda in Spirit Tracks is a descendant of Tetra
– Need to blow in to the DS microphone to use the Whirlwind item
– When Zelda is a Phantom, she can distract other Phantoms/enemies for you
Thanks to Robert for the news tip!