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Arms

As could be seen in the latest Nintendo Direct, ARMS doesn’t take itself and its lore all that seriously. Today, the official ARMS Twitter account posted the concept art you see above, which supposedly depicts the history of the mysterious extendable Arms. Apparently, the oldest known records of extendable Arms date back to about 1,500 years ago, although some experts argue that they have been around for about 4,000 years. They also weren’t limited to humans – even animals and plants were said to possess that ability.

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The official Nintendo Twitter has shared that the character with the highest winning average through the Global Testpunch was in fact Ribbon-Girl with Mechanica falling in second. Check out the Tweet below.


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Nintendo provided some new information about the lore of ARMS with a messaged posted on the game’s Twitter account earlier today. Interestingly enough, it sounds like the masks power each of the characters’ extendable arms. When the masks are removed, they revert back to the way they originally were.

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The ARMS Global Testpunch has fully come to a close. Several demo sessions were held over a period of two weekends so that Switch owners could give the game a try.

To celebrate the end of ARMS Global Testpunch, Nintendo shared some new art. Take a look at the image above.

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On the official ARMS Twitter it is stated out that Ninjara was once again the most played character in the Global Testpunch and coming in second was Twintelle.


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A smooth online experience is always important, but even more so with fighting games. With ARMS, perhaps there won’t be much to worry about.

The manner in which fights take place in ARMS lends itself well to online play. “In the short time while the character arms extend, the game absorbs any network lag to allow for a truly responsive battle,” producer Kosuke Yabuki told GamesMaster this month.

Even though ARMS is a game intended to be entirely approachable, skilled players will find something here as well. Engineering director Kenta Sato mentioned that it was made so that “advanced players can go all-out, and we hope that we’ll see some of these players develop techniques beyond anything we imagined.”

As we mentioned earlier, Nintendo updated the ARMS Global Testpunch to include footage of a boss character. If you’d like to see it in action, continue on below.

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ARMS Global Testpunch packs in an additional surprise that many weren’t expecting. It looks like a boss character is appearing in the demo as a special treat. We’ve seen a small glimpse of it before, but now players can take him on themselves. Head past the break for more.

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The ARMS Global Testpunch is up and running once again. Switch owners can try out the game before launch with online battles. Nintendo has added in some new content this time around by changing up a couple of the modes, adding a new stage, and making Twintelle available.

For the full listing of times, head past the break. Note that each session lasts for an hour.

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Just ahead of ARMS’ launch, Game Informer spoke with producer Kosuke Yabuki and art director Masaaki Ishikawa. The two developers tackled various subjects. The two were asked about the game’s early prototypes, whether it started on Wii U, the story of how people get extendable ARMS, Twintelle’s popularity, and more.

We’ve picked out some of the interesting excerpts from the interview below. You can access the entire discussion here.


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