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In the past, when asked about why Monster Hunter World isn’t appearing on Switch, Capcom has been a bit cagey. IGN finally managed to get a concrete answer out of directors Kaname Fujioka and Yuya Tokuda in a new interview.

Fujioka and Tokuda explained that one reason for the lack of Switch plans is due to the game’s lengthy development. Capcom originally started on the project four years ago, and Nintendo’s newest console wasn’t around at that time. Also explained is that, “for every title we decide what the best fit for hardware is for the concept.”

Fujioka and Tokuda’s full words:

As part of its coverage for Mega Man 11, Game Informer caught up with producer Kazuhiro Tsuchiya to show off a stage from Mega Man 7 and talk about programming the game. He also discussed how the team came together to turn around the entire game in just three months. Check out the full video below.

Earlier today, 4Gamer published a lengthy piece in which the site spoke with a ton of different developers to reflect on the year and look towards 2018. One such person is Capcom producer Motohiro Eshiro.

Eshiro had this interesting tease regarding Ace Attorney:

“I believe we’ll continue working on something that will make Ace Attorney series fans happy. We’re also currently coming up with a new title, so personally speaking I think it’ll be a challenging year.”

We do know that Capcom intends to bring the Ace Attorney series to Switch in some fashion. There have also been rumors about new collections for the console as well as the next entry in the series.

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Game Informer has posted the next part of its coverage for its month-long features of Mega Man. For the latest entry, the magazine focuses on audio design and spoke with audio director Ryo Yoshii.

Yoshii indicated that Capcom is taking the sounds of Mega Man 11 very seriously. In line with the visual look, the team wanted to modernize the audio.

Capcom is finally starting to show its dedication to Mega Man. Next year’s Mega Man 11 certainly helps, and the company also intends to re-release all of the Mega Man X games across various platforms in 2018.

Mega Man 11 fills the role of resurrecting the series that started it all. However, there are other parts of Mega Man that have long been dormant, including Mega Man Legends and Mega Man Battle Network.

As part of its month-long Mega Man 11 coverage, Game Informer spoke with art director Yuji Ishihara to talk about his history within the company and the task of updating the classic character’s design. Check out the full video below.

Capcom

Capcom is slowly starting to put more games on Switch. Mega Man 11 was announced, along with Mega Man Legacy Collection 1 and 2 plus all of the Mega Man X titles. We also just found out yesterday that Street Fighter 30th Anniversary Collection drops in May.

As for what’s next for Switch, Capcom CEO Haruhiro Tsujimoto shared another tease in an interview with Nikkei. Tsujimoto mentioned that the home / portable console concept works better than expected and the company is interested in porting games that weren’t available on Nintendo consoles previously.

Tsujimoto also recently teased that Ace Attorney on Switch. He did not share the specifics of what’s planned, however.

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We have more news about Street Fighter 30th Anniversary Collection, which Capcom just announced for Switch and other platforms.

First up, the official boxart is attached above. Below, we have direct-feed screenshots and a fact sheet. It confirms some additional information about save states and a $40 price point.

Source: Capcom PR

Capcom has announced Street Fighter 30th Anniversary Collection, and it’s coming to Switch.

Street Fighter 30th Anniversary is an anthology of 12 iconic titles, including the original Street Fighter, Street Fighter II, Street Fighter II: Champion Edition, Street Fighter II: Hyper Fighting, Super Street Fighter II, Super Street Fighter II: Turbo, Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 3, Street Fighter III, Street Fighter III: 2nd Impact, and Street Fighter III: Third Strike.

Mega Man 11

Announced earlier in the week, Mega Man 11 is in development, and is heading to Switch in late 2018. It’s been seven years since the last entry in the series. It was way back in 2010 when Mega Man 10 landed on WiiWare.

In this month’s issue of Game Informer, Mega Man 11 producer Kazuhiro Tsuchiya spoke about the long wait for a new Mega Man. Part of the problem was when Keiji Inafune left. Mega Man was something Inafune championed and he led the franchise, so after his departure from Capcom, a bit of a hole was left behind.


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