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Disney Interactive

Disney Interactive is the latest company to have reported its latest financial results.

In the first quarter of the 2015 fiscal year, Disney Interactive’s revenue dropped 5 percent. Operating income increased significantly by 36 percent.

Disney Interactive saw a sales decrease of $19 million from last year to $384 million because of lower than expected sales of Infinity accessories and back catalog. Starter packs did help offset some of the losses, and marketing/per unit costs for Infinity 2.0 were higher.

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Some of the first reviews for Disney Infinity 2.0 came online earlier today. For a quick overview of the critical reception thus far, check out the roundup below.

Destructoid – 8 / 10
GamesRadar – 2.5 / 5
Game Informer – 6.5 / 10
GameSpot – 7 / 10
GameTrailers – 8 / 10

According to lead programmer Nate Robins, Disney Infinity 2.0 will run at native 1138×600 on Wii U. That’s in contrast to the PlayStation 3 and Xbox 360 versions, which run at 1280×672. The PlayStation 4 and Xbox One versions come in at 1080p as expected.

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