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Factor 5

Turrican

Factor 5 was responsible for some notable Star Wars games on the N64 and GameCube many years ago. The studio is also well-known for the Turrican series, which is now returning on Switch.

Factor 5 studio founder Julian Eggebrecht spoke about the past, present, and future of Turrican in an interview with Eurogamer. One interesting subject discussed was Tornado, a spiritual successor planned as a 3D title and was initially pitched as a Nintendo-published project. Sadly, it was put on hold and never touched again so that Star Wars: Rogue Squadron could be ready for the GameCube’s launch.

Eggebrecht said:

A Western release date has been confirmed for action adventure collection Turrican Flashback. ININ Games has announced that the title will be releasing on January 29 in Europe and North America.

Turrican Flashback includes Turrican, Turrican 2, Super Turrican, and Mega Turrican. You can find our initial coverage of the title here.

Source: ININ Games PR

A few classic Turrican titles are making a comeback on Switch. ININ Games has teamed up with Factor 5, and we’ll be seeing Turrican, Turrican II: The Final Fight, Mega Turrican, and Super Turrican in a single package. The titles will be sold together as Turrican Flashback with reworked controls and presentation.

Here are all of the relevant details:

Turrican

ININ Games, Factor 5, and Strictly Limited Games today announced the return of Turrican, a Metroid-esque platforming series. There will be two collections released on Switch, with each anthology containing five classic games.

Here’s the full lineup:

Many years ago, Factor 5 was hoping to release its own Pilotwings game on Wii. Unfortunately, things didn’t work out in the end, and all work was scrapped.

Liam Robertson has managed to unearth a trailer for the project back when it was known as WeFly. You can see the video for yourself below.

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Many years ago, during the Wii era, Factor 5 worked on Star Wars Rogue Leaders: Rogue Squadron. Unfortunately, it never saw release. Now all of these years later, Factor 5 president Julian Eggebrecht wants to see it return.

In an interview on IGN’s Nintendo Voice Chat, Eggebrecht spoke about his aspirations of wanting to bring Star Wars Rogue Leaders: Rogue Squadron to Switch. For those who are unaware, it was a compilation featuring modified versions of Star Wars: Rogue Squadron, Star Wars Rogue Squadron II: Rogue Leader, and Star Wars Rogue Squadron III: Rebel Strike under a new graphics engine at 60 frames per second and new content.

Here’s what Eggebrecht had to say about a potential Switch release:

Factor 5 almost delivered a new Pilotwings game on two separate occasions. The first instance was during the GameCube era, when the studio imagined a title that would have taken place in the real world during the height of the Cold War.

The second time a partnership with Nintendo almost emerged was following Factor 5’s relationship with Sony and after the release of Wii. In contrast to what had been planned for the GameCube, the Wii project had a lighter tone. Factor 5 was interested in creating an open world loosely based on Earth with various aircraft and missions.

Factor 5 co-founder Julian Eggebrecht appeared on the latest episode of German podcast Spieleveteranen. During the talk, Eggebrecht weighed in on Switch.

Regarding Switch’s technical performance, Eggebrecht said its between Wii U and Xbox One. However, he claims that developing is as easy or even easier than the PlayStation 4. Switch is further supported by having all modern GPU standards.

Factor 5 was thought to be dead at a few points, but they’re apparently alive and kicking again. The company even has the rights to Turrican, so perhaps that’s something that could appear on Switch in the future.

Source, Via

A new video from Liam Robertson, Unseen64, and Did You Know Gaming? provides us with a look at a few Star Wars games that never saw the day of light. The different projects were slated for Nintendo platforms, including one for Wii that would have taken advantage of the MotionPlus accessory in an additional mode. Watch the full video below.

Liam Robertson is back with another report on a cancelled Factor 5 project. In a new video posted today, Robertson digs into the studio’s work on an open world Superman game in partnership with Brash Entertainment.

Factor 5’s Superman project was mainly planned for the PlayStation 3 and Xbox 360. However, the company insisted on making a version for Wii as well. Brash only ordered for game for the PS3 and Xbox 360, but Factor 5 still wanted to work with Nintendo’s console even though they wouldn’t be paid extra. Had the Superman game materialized, it’s expected that the Wii version likely would have been a scaled back form compared to the HD counterparts.

Check out Robertson’s full report below.


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