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GDC 2016

Starfall Studios has gone live with a new trailer for its 2D stealth-platformer Sneaky Ninja. The video shows off several new worlds that players will encounter. You can watch it below.

Satoru Iwata was honored at the DICE awards last month with a Lifetime Achievement Award. Tonight, it was GDC’s turn to celebrate the life of the late Nintendo president.

David Hellman and Raber Umphenour created a special animation that was shown at the 2016 Game Developers Choice Awards a short while ago. Here’s the full clip:

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Zordix has readied a new Aqua Moto Racing Utopia video in celebration of GDC 2016.

Earlier today we reported that the Pokemon GO presentation scheduled to take place at Game Developers Conference this year has been cancelled. Initially, no explanation or reason was given – the presentation was simply listed as “cancelled” on the GDC website.

However, GameInformer has reached out to developer Niantic and received a reply. Here’s the statement from Niantic’s CEO John Hanke, who was going to host the now-cancelled presentation, in full:

“We have decided to forego our GDC talk on Pokémon GO in order to focus on getting the product ready for beta test and launch,” says Niantic CEO John Hanke. “As much as we hate to disappoint those in the industry attending GDC, we feel our time and energy right now are best spent on making sure every aspect of the product is where we want it to be.”

 

So there you have it. Certainly disappointing, but an understandable reason. Hanke doesn’t mention any development hiccups and stresses that the product is heading for its beta test and launch, so it doesn’t seem like the game is going to be delayed significantly.

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Pokemon GO will be receiving a dedicated session at the Game Developer’s Conference next month. John Hanke, CEO of Niantic, will host “Catch ‘Em All: Pokemon GO and Real World Gaming”.

Here’s a description of the event:

“Over the last three years, Niantic, Inc. has been defining the genre of Real World gaming, using smartphones and tablets to connect the digital world to the physical world. Niantic’s newest game, Pokemon GO, ups the challenge of real world gaming design, taking a beloved franchise and setting its hundreds of brightly-colored monsters loose across the globe, adding a new Bluetooth wearable device created by Nintendo to the mix. Join Niantic founder and CEO John Hanke as he discusses how the company has developed a unique vision for delivering a mobile Pokemon experience that gets would-be trainers into the outdoors.”

GDC’s website also states that those who attend the session “will get a first-hand, in-depth look at how players are interacting and exploring the world with one another through Pokemon GO, the collaborative approach to design and development for the game and the next evolution of augmented reality and real-world mobile gameplay experiences.”

A specific date for the Catch ‘Em All: Pokemon GO and Real World Gaming session has not yet been announced. GDC 2016 takes place between March 14 and March 18.

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