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FreezeME debuted on PC last month, but Rainy Night Creations has still been tinkering away on the Wii U version. And fortunately, it sounds like it’s not too far off. The indie developer confirmed on Twitter today that it’s been approved for the eShop, so the final step is determining a release date.


Here’s the latest trailer for FreezeME:

Through a listing on Nintendo’s website, it’s now confirmed that Shadow Puppeteer will be available in North America next week. It should arrive on January 28 for $14.99. The European release is also planned for the same day.

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Magique Productions will soon be releasing “Asteroid Challenge” on the Wii U eShop. An exact date hasn’t been determined yet, but the team hopes to have its game wrapped up at the end of this month and launch later in Q1.

Asteroid Challenge is a shooter inspired by classic titles including Asteroids, Space Duel, Centipede, and more. Players will need to defeat waves of asteroids as well as enemy ships while overcoming obstacles. Power-ups, special weapons, and achievements are all in the game.

Here’s an overview of features:

– 1080p 60fps HD game play
– 3 retro graphics modes
– single player, single ship mode
– single player, linked ship mode
– two player, individual ship mode
– two player, linked ship mode
– 70 levels consisting of 7 sectors of 10 levels each
– Boss battles on the final level of each sector
– Power-ups and Special Weapons

You can find a trailer for Asteroid Challenge below.

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Temple of Yog will be receiving a healthy number of updates. Along with additional Epochs featuring new content, CHUDCHUD Industries has already wrapped up a patch that will bring the game up to version 1.1.

What’s included in the update, you ask? More quests, a new enemy type, improved AI, and other fixes/additions are planned. Version 1.1 has already been submitted for Nintendo’s approval, and should be out during the middle of February.

Head past the break for a full rundown of the upcoming update.

Aperion Cyberstorm is going to support a whole bunch of controllers. The Wii Balance Board might be the only exception, which I don’t believe players will be displeased about!

Speaking with Nintendo Life, developer aPriori Digital went over the different control options included in Aperion Cyberstorm. One of these is simply using the Wii Remote for “something like a golf grip.”

Here’s the full explanation from aPriori:

Regarding controllers, we’ve tried to support every official option as far as possible — sorry, no balance board…

As we said last year, the game will support a Wii Remote without an attached Nunchuk. We figured there are a lot lying around or cheap to buy, so getting five players together should be simpler than other options. When we got down to it, we realised the logistics of mapping a twin stick shooter to that device.

Oddworld: New ‘n’ Tasty is still on track to arrive on the Wii U eShop. And based on a comment from the series’ Twitter account, it may not be much longer before the game is ready to launch. The developer said it’s “literally in the final steps” on Nintendo’s console.

Here’s the full tweet:


It’s been a long wait for Oddworld: New ‘n’ Tasty on Wii U, but the journey is finally over. Let’s hope an official release date is confirmed sooner rather than later.

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Our latest look at Aperion Cyberstorm shows off the game’s campaign mode. Get a look at the ice world in the video below.

You may remember Rynn’s Adventure: Trouble in the Enchanted Forest, an indie platformer we brought up last April. It was planned for launch in Fall 2015 at the time, but those plans changed as we all now know.

Development on Rynn’s Adventure: Trouble in the Enchanted Forest is now complete. At the moment, Arcane Four Studios is working on certification to bring it to Wii U and Xbox One. The 3DS version will follow at a later date.

Watch a new trailer for Rynn’s Adventure: Trouble in the Enchanted Forest below.

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Shadow Puppeteer was originally listed for release on January 21 in Europe on the Wii U eShop. That date has since changed, and the game is now expected on January 28. We’ll let you know if we hear about the release date moving again.

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Gunman Clive HD Collection hit the Wii U eShop last September. Since then, the download has gone on to sell roughly 9,000 copies, creator Bertil Hörberg has said. That figure doesn’t include sales from Japan, though its impact in the territory was minimal.

On Wii U, Gunman Clive HD Collection sold close to ten times the amount of the Steam version. And given that the two games are also available on the 3DS eShop, the Wii U figure is fairly respectable.

Below are Hörberg’s full comments on the Wii U version’s performance:

“For some slight bit of context Gunman Clive HD Collection has sold about 9000 copies so far (not counting japan, for which I don’t have numbers yet but the initial reports were not very encouraging). Not an amazing number by any means still profitable by most measures: And also I imagine there’s a pretty big overlap of 3DS and WiiU owners so it’s not a big surprise that people aren’t double dipping. It’s about 10x the sales of the Steam release of GC2 however. Admittedly I’ve done an even worse job at promoting that release though and also don’t have many press contacts who focus on PC”

Thanks to Arison for the tip.


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