Nindies@Night – Travis Strikes Again: No More Heroes, Shovel Knight: King of Cards
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Switch eShop, Videos | 3 Comments
We have the two final notable recordings from last night’s Nindies@Night stream. Below, you can watch interviews with Suda51 and Yacht Club Games pertaining to Travis Strikes Again: No More Heroes and Shovel Knight: King of Cards respectively.
Nindies@Night – Floor Kids
Posted on 7 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
Following Super Meat Boy Forever, Floor Kids was the next Switch game to be given the spotlight treatment during the Nindies@Night live stream. Watch the recording below.
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Nindies@Night – Super Meat Boy Forever
Posted on 7 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
Team Meat stopped by Nindies@Night to talk Super Meat Boy Forever for Switch. We’ve posted the recording below.
Nindies@Night 2016 video recap – interviews and highlights
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, General Nintendo, Videos, Wii U eShop | 0 comments
Earlier this month, Nindies@Night was hosted for a second consecutive year. Various indie games were on display along with their developers. Nintendo has now put up a recap which you can watch below.
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Nindies@Night – full presentation
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, General Nintendo, Videos, Wii U eShop | 0 comments
Update (8/29): Bumped to the top. We’ve added in Nintendo’s official video below – quality is a bit better!
Nintendo’s Damon Baker held a presentation at Nindies@Night and made a few announcements with indie developers. You can now watch a recording of the full event below.
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Photos of the Nindies@Night event at EMP Museum
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, Images | 0 comments
Nintendo has distributed a few photos of the Nindies@Night event that took place at the EMP Museum in Seattle a few hours ago. We’ve rounded up the different images below.
Photo One
In this photo provided by Nintendo of America, gamers wait in line to attend Nindies@Night, an exclusive Nintendo event at EMP Museum in Seattle on Aug. 27, 2015. Attendees celebrated recently released and upcoming independent games appearing on Wii U and Nintendo 3DS systems. The free event featured a presentation from “Nindie” developers, along with many different playable games for Wii U and Nintendo 3DS, multiplayer competitions and giveaways.
Photo Two
In this photo provided by Nintendo of America, Damon Baker from Nintendo announces Kerbal Space Program from Squad for Wii U at Nindies@Night, an exclusive Nintendo event at EMP Museum in Seattle on Aug. 27, 2015. The free event featured a presentation from “Nindie” developers, many different playable games for Wii U and Nintendo 3DS, multiplayer competitions and giveaways.
Photo Three
In this photo provided by Nintendo of America, attendees compete in a wild nine-player multiplayer race in Runbow by 13AM Games at Nindies@Night, a special event celebrating recently released and upcoming independent games at EMP Museum in Seattle on Aug. 27, 2015. The free event featured a presentation from “Nindie” developers, many different playable games, multiplayer competitions and giveaways.
Photo Four
In this photo provided by Nintendo of America, Benji Schlemmer of Burien, Wash., has fun playing Starwhal from Breakfall at Nindies@Night, an exclusive Nintendo event at EMP Museum in Seattle on Aug. 27, 2015. The free event featured a presentation from “Nindie” developers, many different playable games for Wii U and Nintendo 3DS, multiplayer competitions and giveaways.
Photo Five
In this photo provided by Nintendo of America, hundreds of fans gather at Sky Church inside EMP Museum in Seattle on Aug. 27, 2015, to watch a developer presentation during Nindies@Night, an exclusive Nintendo event. Attendees were able to play and learn about new and upcoming independent games appearing on Wii U and Nintendo 3DS systems.
Photo Six
In this photo provided by Nintendo of America, Yacht Club Games reveals their Shovel Knight amiibo during Nindies@Night, an exclusive Nintendo event at EMP Museum in Seattle on Aug. 27, 2015. The free event featured a presentation from “Nindie” developers, many different playable games for Wii U and Nintendo 3DS, multiplayer competitions and giveaways.
Source: Nintendo PR
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Nindies@Night – indie highlight reel
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, Videos, Wii U eShop | 1 Comment
More: indie, Nindies@Night, PAX Prime 2015
Tumblestone Nindies@Night PAX trailer
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
More: indie, Nindies@Night, PAX Prime 2015, Tumblestone
Starwhal: Just the Tip Nindies@Night PAX trailer
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
Nindies@Night – recap announcement
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 1 Comment
Need to catch up on any of the news from Nindies@Night? Then be sure to check out the handy press release below!
REDMOND, Wash.–(BUSINESS WIRE)– During a presentation at Nintendo’s Nindies@Night event at EMP Museum in Seattle, Nintendo made several announcements about the future of independent games on the Wii U and Nintendo 3DS systems. These announcements included the reveal of a Shovel Knight amiibo figure from Yacht Club Games that unlocks exclusive features for the hit game on Wii U and Nintendo 3DS, making it the first indie game to support amiibo technology. Other reveals at the event include the upcoming launch of Kerbal Space Program for Wii U early next year with exclusive features and functionality, first-look Wii U debuts for Hive Jump and FAST Racing Neo multiplayer game play, along with exciting details concerning each of these anticipated Nindies.
“Not only do we have a robust slate of indie games launching in the Nintendo eShop, but these games also contain features that can only be found on Wii U and Nintendo 3DS,” said Damon Baker, Nintendo of America’s Senior Marketing Manager of Publisher and Developer Relations. “Creating an amiibo that’s compatible with all current and future Shovel Knight games shows that our strong relationship with independent developers is constantly evolving.”