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PQube

A new update is available for Dusk Diver, JFI Games and PQube have announced. It includes increased speed limit in camera options, adjusted super armor for some enemies, and more.

Below are the full patch notes:

Dusk Diver is out today in Europe (it’ll launch in North America on October 29). Publisher PQube put together a launch trailer for the game:

Via

Cat Quest 2

Cat Quest II makes its debut on Switch today via the eShop. PQube has issued a launch trailer for the game, which we have below.

New footage is in for the action-RPG Dusk Diver running on Switch. Take a look at a half hour of gameplay in the video below.

PQube brought Root Letter to North America and Europe earlier this year. It makes sense then that the company will also be releasing Kadokawa Games’ new mystery visual novel in the west as well.

PQube has issued a launch trailer to promote the western release of the visual novel Raging Loop. Get a look at the video below.

Raging Loop footage

Posted on 4 years ago by (@NE_Brian) in Switch, Videos | 0 comments

With the visual novel Raging Loop making its way to Switch in the west over the next few days, new footage is starting to come in. View more than an hour of gameplay below.

Warborn

PQube announced today that it has partnered with developer Raredrop Games to publish Warborn. The turn-based tactics game is now slated for a Spring 2020 launch and will not release this year, the companies confirmed.

Here’s an overview of Warborn, along with a trailer:

Inertial Drift

Publisher PQube and developer Level 91 Entertainment today announced Inertial Drift, “an intense 1-on-1 arcade racer that completely re-engineers drifting by introducing twin-stick controls”. It’ll be out on Switch in Spring 2020.

Inertial Drift features “a fighting-game-like roster of 16 unique cars, drivers and techniques”. More information can be found below, along with a trailer.

PQube and Corecell Technology have published a new making of video for AeternoBlade II. Below, fans can follow the development journey from conception to creation, and find out how the game was made.


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