First FAST Racing Neo screenshot
Posted on 10 years ago by Brian(@NE_Brian) in Screenshots, Wii U eShop | 17 Comments
Shin’en has finally shared the first screenshot from FAST Racing Neo. Check it out below:
1st screenshot from "FAST Racing Neo" – our upcoming Wii U futuristic racer. More to come next week. pic.twitter.com/jVDApxk22r
— Shin'en Multimedia (@ShinenGames) September 16, 2014
Despite being announced nearly a year ago, this is the first piece of media we’re seeing from the game. It looks quite nice!
More: FAST Racing Neo, indie, Shin'en, top
Art of Balance Trailer (Wii U)
Posted on 10 years ago by Kirara Koneko(@KiraraKoneko) in Videos, Wii U eShop | 0 comments
More: Art of Balance, indie, Shin'en
Art of Balance Wii U hitting the European Wii U eShop on September 25
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Art of Balance for Wii U is coming to Europe on September 25, according to Shin’en.
The studio just tweeted:
Art of Balance (Wii U) EU Release Date: September 25, 2014
— Shin'en Multimedia (@ShinenGames) September 12, 2014
A North American date hasn’t been confirmed, but an announcement will be made as soon as possible. We can also expect a trailer to drop sometime next week.
Art of Balance (Wii U) US will be announced asap. Trailer coming next week!
— Shin'en Multimedia (@ShinenGames) September 12, 2014
More: Art of Balance, indie, Shin'en
Shin’en to share first FAST Racing Neo screenshots next month
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 4 Comments
Shin’en will finally be unveiling the first screenshots from FAST Racing Neo, the developer has confirmed.
The studio wrote on Twitter today:
@jholden3249 @ShinenGames Here is a bone 🙂 We will release first screenshots for FAST RACING NEO this September!
— Shin'en Multimedia (@ShinenGames) August 3, 2014
FAST Racing Neo was originally announced last October. However, no images or details were shared at the time.
Thanks to Jake for the tip.
More: FAST Racing Neo, indie, Shin'en
Shin’en expects Art of Balance Wii U to be out by summer’s end
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
At the very end of July, Shin’en mentioned on Twitter that the Wii U version of Art of Balance is complete and was with Nintendo for final testing. The studio added that a release by summer’s end is also targeted.
Shin’en tweeted at the time:
@ValeFalkren It's done and at Nintendo for final testing. Slow summer time. We expect a release end of summer.
— Shin'en Multimedia (@ShinenGames) June 30, 2014
More: Art of Balance, indie, Shin'en
FAST Racing Neo will run at 60FPS
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 4 Comments
Much of FAST Racing Neo is still shrouded in mystery, but developer Shin’en did recently share one tidbit about the game on Twitter. The studio said that its racer will run at 60 frames per second – something that should definitely make FAST look smooth on Wii U.
Shin’en’s tweet is as follows:
@MaxWill37699872 Finally getting all beautiful visuals in stable 60fps. Looked impossible when we started.
— Shin'en Multimedia (@ShinenGames) June 26, 2014
More: FAST Racing Neo, indie, Shin'en
[Weekly Screenshot] Art of Balance Wii U #7 – Taking a Bow
Posted on 10 years ago by Brian(@NE_Brian) in Screenshots, Weekly Screenshot, Wii U eShop | 1 Comment
Alas, after seven weeks now Shin’en’s run of exclusive screenshots for us has come to an end! We’ve seen quite a bit of Art of Balance, and now, fittingly, we’re seeing the ending of the game. Take a look above for the background of the credits screen, and read below for what it is, why it is, and how it is. Thanks to Manfred from Shin’en for giving us all this stuff to show you, and we hope you enjoyed the run!
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[Weekly Screenshot] Art of Balance Wii U #6 – Shin’en’s First Time Online
Posted on 11 years ago by Brian(@NE_Brian) in Screenshots, Weekly Screenshot, Wii U eShop | 6 Comments
Keeping things light this week, Shin’en’s Manfred Linzer returns to NintendoEverything with a nice summary of the game’s lobby system and how implementing online for Art of Balance on Wii U was tough because it was the team’s first time ever doing an online game. Aside from what he told us, we can glean that the game will keep track of your win/lose record, as well as display your country of origin when matchmaking. The rest remains mysterious… for now.
Read on past the break for Manfred’s own words about what you see above, and the development of the game’s online mode:
More: Art of Balance, highlight, Shin'en, top
[Weekly Screenshot] Art of Balance Wii U #5 – Challenge Mode in an Abandoned House…?
Posted on 11 years ago by Brian(@NE_Brian) in Screenshots, Weekly Screenshot, Wii U eShop | 3 Comments
Hey everybody, we hope your day is going well/went well/etc! Manfred Linzer from Shin’en has given us another exclusive screenshot from their upcoing Wii U puzzle game Art of Balance, and within it we’re getting a look at the game’s “Challenge Mode” as well as the setting, which– for some reason– is an abandoned house. The real question is who used to live in it before people started playing block games in the attic…?
I guess that’s not for us to say! Here’s Manfred’s description of the screenshot:
More: Art of Balance, highlight, Shin'en, top
[Weekly Screenshot] Art of Balance Wii U #4 – Multiplayer Info
Posted on 11 years ago by Brian(@NE_Brian) in Screenshots, Weekly Screenshot, Wii U eShop | 1 Comment
Have you guys ever heard of Art of Balance on Wii U? I have, because for 3 weeks we’ve been showing off exclusive screenshots of the game, complete with discussion and inside-info from the game’s developer Shin’en! The feature returns with a look at something we haven’t seen before: The game’s newly added multiplayer modes. Manfred Linzer from Shin’en describes it best below, so check out what he has to say and enjoy the warm rays of sunlight in the above screenshot.
Hello there! Time for another screenshot from Art of Balance (AoB), our upcoming Wii U game. Today we will show you an image from one of the many multiplayer game modes.
Everyone loves playing against a friend via split-screen, and AoB allows you to play locally or online using split-screen. The best part: it’s not only one on one but you can play with up to five people locally or up to eight people online. The players get arranged into two teams that try to solve the puzzles in parallel.
Although the single-player mode is great fun, we had the biggest laughs and enjoyment when playing the game in split-screen mode with a few friends. You simply play for hours and hours…