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Shin’en

With FAST Racing Neo, developer Shin’en will be looking to make a few improvements to the game’s predecessor.

First, phase switching has been “streamlined” and it’s now “more fun to use.” Shin’en also adjusted the AI so that it’s more human-like.

Shin’en Manfred Linzner told Nintendon:

First of all we analyzed what people liked and disliked in the original Wii game. For instance, most people enjoyed the unique phase switching gameplay, because it’s something you have in no other racing game.

So we build on that but tried to make it more streamlined and more fun to use. Something most people disliked was the brutal difficulty in higher leagues, because the Ai was simply too perfect. We made sure that the Ai behaves more ‘human’ this time.

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Update: Bumped to the top! Shin’en has shared a third screenshot:

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fast-racing-neo

Shin’en has shared a second screenshot from FAST Racing Neo. Check it out above.

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Do you live in Europe? Have you purchased Art of Balance for 3DS? If these two questions apply to you, then you can save 25 percent on the Wii U version of Art of Balance when the game launches.

Shin’en announced on Twitter earlier today:


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Shin’en has finally shared the first screenshot from FAST Racing Neo. Check it out below:


Despite being announced nearly a year ago, this is the first piece of media we’re seeing from the game. It looks quite nice!

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Art of Balance for Wii U is coming to Europe on September 25, according to Shin’en.

The studio just tweeted:

A North American date hasn’t been confirmed, but an announcement will be made as soon as possible. We can also expect a trailer to drop sometime next week.


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FAST Racing Neo

Shin’en will finally be unveiling the first screenshots from FAST Racing Neo, the developer has confirmed.

The studio wrote on Twitter today:


FAST Racing Neo was originally announced last October. However, no images or details were shared at the time.

Thanks to Jake for the tip.

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At the very end of July, Shin’en mentioned on Twitter that the Wii U version of Art of Balance is complete and was with Nintendo for final testing. The studio added that a release by summer’s end is also targeted.

Shin’en tweeted at the time:


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FAST Racing Neo

Much of FAST Racing Neo is still shrouded in mystery, but developer Shin’en did recently share one tidbit about the game on Twitter. The studio said that its racer will run at 60 frames per second – something that should definitely make FAST look smooth on Wii U.

Shin’en’s tweet is as follows:


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Alas, after seven weeks now Shin’en’s run of exclusive screenshots for us has come to an end! We’ve seen quite a bit of Art of Balance, and now, fittingly, we’re seeing the ending of the game. Take a look above for the background of the credits screen, and read below for what it is, why it is, and how it is. Thanks to Manfred from Shin’en for giving us all this stuff to show you, and we hope you enjoyed the run!


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