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Shin’en

Nintendo UK recently put up an interview with Martin Sauter from Shin’en. As you would expect, the discussion was entirely about FAST Racing Neo. Sauter commented on a number of topics, including the locations in the game, difficulty, controls, Easter eggs, and more.

You can find a number of excerpts from the interview below. The full piece is located here.

Nintendo Life has captured additional footage from FAST Racing Neo showing the game’s splitscreen multiplayer. Check out the full video below.

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Today, Shin’en announced that Jack Merluzzi will be providing voice acting FAST Racing Neo. Merluzzi is the announcer for tracks and vehicles within the game, and you’ll also hear him when a race is finished as well as some other instances.

Merluzzi previously worked on F-Zero GX, the Tekken series, and Ace Combat franchise. His full listing of past contributions can be found here.


Source 1, Source 2

Nintendo’s North American YouTube page now has a video interview with Shin’en, which was conducted during PAX Prime 2015 a few weeks ago. Naturally, the discussion focused on FAST Racing Neo. Check out the full video below.

Update: Here’s another video:


Another video has come in showing FAST Racing Neo, this time highlighting multiplayer. Take a look at it below.

Polygon has posted a video featuring 18 minutes of footage from FAST Racing Neo. Check it out below.

Shin’en is still working on FAST Racing Neo for the Wii U eShop. But in terms of what the future holds, we could hear about the studio’s next game in 2016. The company, unsurprisingly, will almost certainly be sticking with Nintendo platforms with future titles.

Shin’en’s Martin Sauter told Nintendo World Report in an interview at Gamescom:

“We’re already brainstorming but we can talk about it when we’re ready. Fact is, we don’t know what’s in the future, but we’d love to stick with Nintendo hardware, eShop games and if FAST is a success we’ll keep going. Maybe next year we’ll talk about the next game.”

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A preview of FAST Racing Neo from Nintendo World Report provides additional details about Shin’en’s upcoming racer. Read on below for a summary of the latest information.

– Sunhara Plains is among the game’s courses
– This level has flame torches everywhere and being hit by one of these is brutal
– Daitoshi Station is another track, set in space
– There is an open area where you have to fly between various asteroids and there is a very little room for error
– At another point in that same course, asteroids are also trying to crush you and that stuns players
– Storm Coast and Kamagori City are other new tracks
– Storm Coast makes hefty use of the switching mechanics and took place in the pouring rain
– Kamagori City is very short
– Every lap here is over in roughly 35 seconds
– Kamagori City has an old Nanostray boss in the background
– Other references can be found in the final version
– The stages shown so far aren’t how the final cups will be
– The design is nearly done, but there will be a lot of internal testing before submitting the game for release
– The full game will also feature a variety of modes including the Championships, Multi Player, Online Play and a harsher Hero Mode
– No smaller challenge levels like the previous game, but there will be other options will keep players engaged

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NintenDaan has uploaded an extensive look at FAST Racing Neo, showing off a good deal of gameplay. Check it out below:


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