New SteamWorld Heist footage
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, Videos, Wii U eShop | 0 comments
Image & Form shared new footage from SteamWorld Heist as part of a crossover feature with Zombie Vikings (which may be coming to Wii U). We’ve embedded the video where SteamWorld Heist is shown below.
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SteamWorld Heist video Q&A – E3 plans, story, meet the team and more
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, Videos, Wii U eShop | 0 comments
Image & Form put out another Q&A video on its YouTube channel today. Once again, we get to hear all about SteamWorld Heist. The studio commented on its E3 plans, the game’s story, development team, and more. View the Q&A video below.
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First SteamWorld Heist 3DS screenshots
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, Screenshots | 0 comments
Image & Form has shared the first screenshots from the 3DS version of SteamWorld Heist. Check them out below.
SteamWorld Heist will be available this fall.
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Image & Form on SteamWorld Heist – DLC, upgrades, procedural levels and more
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, Videos, Wii U eShop | 0 comments
Image & Form has shared a new community Q&A video for SteamWorld Heist. The studio’s Brjann Sigurgeirsson and Julius Guldbog commented on topics such as DLC, upgrades, and procedural levels. You can check out the full video below.
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Image & Form answers some SteamWorld Heist community questions in new video
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, Videos, Wii U eShop | 0 comments
Image & Form recently took on a batch of community questions and answered them in a new video. Fans asked about platform-specific features, amiibo, and more. All of Image & Form’s answers are in the video below.
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SteamWorld Heist – Scrappers details
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
Image & Form put up a new blog post about SteamWorld Heist today. In the latest update, we learn more about the robot faction Scrappers. This enemy type was previously shown in screenshots and latest trailer.
Here’s the full breakdown on Scrappers straight from Image & Form:
The Scrappers are the scourge of The Outer Rim of inhabitable space. They’re nasty, vicious and menacing – but not the sharpest tools in the shed. What they lack in brains they make up for in sheer numbers and pure insanity. The root of their disturbing behaviour is unknown; so is the reason of their rapid expansion.
Fresh reports have them plunder the goods and killing the passengers of countless spaceships and space stations. Though not confirmed, there are reasons to believe they also steal entire ships. But even worse are the rumors of them partaking in the horrible practice of collecting the body parts of their victims. Whatever their goal, one thing is certain: Someone has to stop the Scrappers before it’s too late.
The Scrappers come in different shapes and sizes. Each with varying abilities and a unique look. Check out three of the Scrapper types below:
The Rippers of the Scrapper faction of steambots. The Choppers are like relatively smart and dangerous. For being Scrappers, that is. The Crushers are some of the most vicious Scrappers around. Watch out!
The Rippers are mostly harmless but pose a threat in great numbers. More dangerous are the Choppers, since they’re slightly smarter and able to handle more potent weaponry. Out of the three the Crushers are the ones you should really watch out for. They take a lot of hits and deal the most damage.If you compare the Scrappers in the portraits to the ones in the screenshot above you see they all have somewhat different looks to them. They are randomly generated, so it’s not likely to meet exact look-alikes twice in a row. This is not just to please the eye. It also plays an important part in the story. Exactly how will be revealed in the finished game.
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Video: Nintendo UK’s SteamWorld Heist developer interview
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, Videos, Wii U eShop | 1 Comment
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SteamWorld Heist – core gameplay trailer
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, Videos, Wii U eShop | 0 comments
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New SteamWorld Heist screenshots, release date update
Posted on 9 years ago by Brian(@NE_Brian) in News, Screenshots, Wii U eShop | 1 Comment
Image & Form shared a fresh batch of screenshots from SteamWorld Heist today. We’ve added them all to our gallery below.
Additionally, we have an update on SteamWorld Heist’s release date. IGN mentioned last week that the title would launch in August, but Image & Form is sticking with a vague “2015” window for now.
So our new release window is “2015”. And it won’t be before fall this year. If you’re disappointed I do feel with you. But even worse would be you purchasing an incomplete game, right? We’d never let you experience that. And like I said above: With the extra time we will make SteamWorld Heist the best turn-based, skill-based strategy game with steampunk robots. In space.
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New SteamWorld Heist details
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
IGN went hands on with SteamWorld Heist at GDC 2015 this week, and has now posted a preview covering the demo. The site’s article contains plenty of new information about Image & Form’s indie game.
We’ve rounded up the various tidbits below. For the full preview, head on over to IGN.
– Out in August
– Takes place 100 years in the future
– Control a robot squad
– Some bad stuff happens between the events of SteamWorld Dig and Heist that forces the Steambots into space
– Recruit other bots to join your squad mid-mission or inside intergalactic saloons
– Develop a team and choose between multiple classes
– Classes have their own weapons and abilities
– The heists take place from a familiar 2D perspective
– Move the camera with the right stick and take a quick glance of all the enemies in a room
– Move characters with the d-pad
– The turn-based aspect adds a special set of rules
– While you move the cursor, it highlights a path the Steambot will take to its next position
– Gold path means it can still fire its weapon at enemies during the same turn
– Blue path means you’d be open to attack once the turn ends
– Can take cover behind barrels and other structures
– Firing weapons happens in pseudo real-time and requires careful aim and execution
– Can shoot through floors
– It’s also possible to miss shots
– Control Pipper and Sea Brass in the demo
– Piper is the taller of the two
– Piper’s gun is weak, though it has a capable sight that can be used to ricochet bullets off of walls to hit enemies
– Sea Brass can use a hand cannon that dishes out large damage at close range, but requires you to use your own line of sight to area
– Pipper’s peashooter won’t do much damage (even with a headshot), but Sea Brass’ powerful cannon easily takes out enemies
– Recruit another robot during the mission that looks like a robotic fihs
– He fires an Uzi that recoils wildly and affects his aim
– Lots of enemy variation
– These include grunts, snipers, automated turrets, and big burly robot bosses with lots of health
– All missions in the game have a procedurally generated map
– Multiple pathways in the map
– Need to consider which teammates to bring to the battle since characters are class based
– Ex: an engineer robot can repair broken pathways and help your squad reach hidden areas to claim more swag (treasure you’re trying to collect)
– When a teammate dies, it is significant, but not as unfair as permadeath
– Image & Form tried out permadeath, but ultimately wanted a system similar to the one used in SteamWorld Dig
– The robotic fish died during IGN’s demo, but another version of him can be recruited somewhere else in the game
– Recruit allies and mission in intergalactic saloons
– In the final game: recruiting robots to join your squad, space travel between jobs and intergalactic saloons, and upgrading a squad to be stronger and more resilient than your opponents