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Super Mario Run

According to market research firm Newzoo, Super Mario Run has generated over $30 million in gross revenue. It’s further estimated that the game has been downloaded 90 million times. With that in mind, it would seem that 3 million players have paid the full $10 for Super Mario Run.

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Super Mario Run

Nintendo issued a new update for Super Mario Run today. After downloading it, your game will be raised to version 1.0.2.

Only one patch note is listed on the App Store. According to Nintendo, Super Mario Run has implemented feature improvements.

Super Mario Run will eventually be coming to Android devices, and now Android users can be notified of when the game becomes available. You can visit the Google Play store here to pre-register.

Super Mario Run is hosting an event based around Friendly Run, which will let players earn Rally Tickets. The event will run until January 11. While this normally is more of a practice mode, participating during the event period will earn Rally Tickets, whether you win or lose. Friendly Run can still only be played a limited number of times a day, and it requires at least one friend on your friend list.

Bloomberg reports, based on data from App Annie, that Super Mario Run is no longer the highest-grossing iOS app in any country as of December 24. That’s a big turnaround from the previous week, when it was the most profitable app in 49 territories.

It’s not all bad news for Super Mario Run, however. While it’s dipped from 138 countries on December 17 as the top free download, it remains at that spot in 88 nations.

Super Mario Run features a very different pricing structure from another Nintendo-related mobile title, Pokemon GO. Niantic’s game is entirely free-to-play, though Super Mario Run requires a $10 purchase to experience a majority of the game. Apptopia believes that a lower price point would give Nintendo $50 million in revenue this month as opposed to $30 million as things stand now.

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Super Mario Run has reached another big milestone within the past week. Just announced by Nintendo, the game has now surpassed 50 million downloads.

Today’s news is being celebrated with a special gift for players. Nintendo is handing out 10 Rally Tickets to everyone. After receiving the gift, you’ll need to restart Super Mario Run.

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Nintendo began its mobile efforts earlier this year with its first app Miitomo. And just last week, the company’s first true game arrived on the Apple Store – Super Mario Run.

Speaking with Kyoto Shimbun, Nintendo president Tatsumi Kimishima talked a bit more about the company’s mobile plans. He said that, starting in 2017, they hope to bring out two or three mobile games each year.

Last night, Super Mario Run added in Friendly Run as a new mode. GameXplain shares some footage of it in the video below.

All sorts of data intelligent firms have come out with figures about Super Mario Run’s initial performance. However, now we have some data straight from the source: Nintendo.

Nintendo said in an announcement today that Super Mario Run topped 40 million worldwide downloads in just four days. Nintendo announced. Additionally, the mobile release is the top-ranking free game on the App Store in 140 countries and regions, and is in the top 10 highest grossing games on the App Store in 100 countries.

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Super Mario Run has added a new mode, which is essentially a risk-free version of Toad Rally. You can race against specific friends and see how they’re doing at courses, and you don’t need Rally Tickets to play, nor will you lose (or gain) Toads. You can also only play Friendly Run a set number of times a day; If you haven’t cleared the first world, you can only play once a day. Clearing World 1 will allow you to play three times, and clearing World 2 will let you play five times. Run after the break to see the full notification from Nintendo:


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