SEGA would “love” to remaster the Sonic Advance games if the opportunity arises
Posted on 2 months ago by Brian(@NE_Brian) in GBA, News | 0 comments
SEGA has started to remaster and bring back a number of different games in the Sonic the Hedgehog series over the past few years, but the same can’t be said of the Sonic Advance titles. However, it sounds like the company has at least some interest in doing so.
For those that are unaware, Sonic Advance saw three different entries on the Game Boy Advance. Each one was largely handled by Dimps. The thing is, they’ve never return after originally launched on the GBA.
More: interview, SEGA, Sonic Advance, Takashi Iizuka
SEGA not currently planning a standalone Chao Garden game
Posted on 2 months ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
The Chao Garden is something that’s beloved among SEGA fans in the Sonic the Hedgehog title, but that feature won’t be getting its own standalone game in the near future.
Takashi Iizuka, the boss of Sonic Team, ruled out the possibility in a recent interview. He said that Chao Garden is something that it’s a piece of Sonic Adventure, and doesn’t seem to believe it’d make sense to “just break it off and make it a thing.” Fan interest in Sonic Adventure 3 was also again acknowledged.
More: interview, SEGA, Sonic the Hedgehog, Takashi Iizuka
Sonic team boss says Shadow the Hedgehog is “not Vegeta in any way”
Posted on 2 months ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Sonic Team boss Takashi Iizuka took the opportunity to clarify in a recent interview that Shadow the Hedgehog is “not Vegeta in any way.”
Iizuka was speaking with GamesRadar at Gamescom, and was asked if fans have interpreted the character in a different way than how he originally intended. That’s where the talk about Vegeta began.
More: interview, SEGA, Sonic the Hedgehog, Takashi Iizuka
Sonic Team boss wants to make a Sonic RPG
Posted on 4 months ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Sonic the Hedgehog hasn’t done much in the RPG space, but it’s something that Sonic Team boss Takashi Iizuka hopes to pursue.
Iizuka spoke about his interest in the genre while talking with Good Vibes Gaming. Despite acknowledging that he’d like to make a Sonic RPG happen before he retires, he was quick to point out that no concrete plans are currently in place.
More: interview, SEGA, Sonic the Hedgehog, Takashi Iizuka
Sonic x Shadow Generations won’t have a Chao Garden, but Sonic Team open to bringing it back
Posted on 5 months ago by Brian(@NE_Brian) in News, Switch | 0 comments
Following fan speculation that Sonic x Shadow Generations could be bringing back the Chao Garden, Sonic Team head Takashi Iizuka has confirmed that it won’t be in the game.
Chao Gardens are largely known from their appearance in the Sonic Adventure series. Players can essentially raise Chao as digital pets. Fans have been clamoring for the gameplay feature to return, but we haven’t seen much of it in recent years.
More: interview, SEGA, Sonic Generations, Takashi Iizuka
Sonic Team boss says Shadow “doesn’t really need a gun”
Posted on 5 months ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
If there’s one thing you may remember about the 2005 game Shadow the Hedgehog, it’s that the character used a gun. However, since then, SEGA has moved away from that.
Shadow is now getting his own campaign again as part of Sonic x Shadow Generations. This time around though, he won’t be wielding a gun at all – and it’s something Sonic Team boss Takashi Iizuka doesn’t feel is truly necessary.
More: interview, SEGA, Sonic the Hedgehog, Takashi Iizuka
Sonic Superstars producer on close launch to Mario Wonder and differences between the series
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Sonic Superstars producer Takashi Iizuka has weighed in on the game’s close launch to Super Mario Bros. Wonder. In an interview with Automaton, he said that he was “surprised” that the two were releasing just a few days apart from each other.
Iizuka was asked about differences between the two franchises, and noted that they “are enjoyable in different ways.” He also sounded appreciative of the fans that have supported Sonic over the past few decades.
Our full translation reads:
SEGA and Sonic Mania dev explain why Sonic Mania 2 didn’t happen
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
With the success of the original game, some were surprised by the fact that we never ended up seeing Sonic Mania 2. It turns out there was actually some initial interest on SEGA’s part, but things ultimately weren’t meant to be.
Classic Sonic is now going in a new direction with the previously-revealed Sonic Superstars. Arzest is taking the lead with Naoto Ohshima (who worked on the series’ original games) on board for the project, but the Sonic Mania team isn’t involved.
More: interview, SEGA, Sonic Mania, Takashi Iizuka, top
Sonic Superstars team started by replicating classic gameplay “very precisely”
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
If there’s one thing Sonic Superstars needs to nail, it’s the gameplay – including the controls and physics. Series producer Takashi Iizuka has now shared some comments that seem to point that things are heading in the right direction.
In an interview with IGN, Iizuka mentioned that the development team started out by replicating the classic gameplay the franchise is known for “very precisely”. That should come as somewhat of a relief to fans wondering about how Sonic Superstars feels, especially as games such as Sonic the Hedgehog 4 received criticism when it came to the physics.
More: interview, SEGA, Sonic Superstars, Takashi Iizuka
Sonic Superstars has new levels only, producer talks art style
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
According to Sonic producer Takashi Iizuka, Sonic Superstars will only feature new levels. The game will not be bringing back stages from past titles.
If there’s one thing we’ve seen from the Sonic series over the years, it’s been the reliance on levels going back to the franchise’s earliest days. At this point, fans are used to seeing areas like Green Hill Zone. However, in Sonic Superstars, it’ll be new content only.
Speaking with IGN, Iizuka explained the decision to offer new stages only in Sonic Superstars rather than past levels: