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The Legend of Zelda: Majora’s Mask 3D

Majora’s Mask might be one of the most interesting games in the Zelda series. Not only is the title darker and different from other entries, but development itself was also atypical.

Eiji Aonuma reflected on the original release of Majora’s Mask in a recent issue of GamesMaster. In his chat with the magazine, he discussed the game’s short development cycle, and how “innovation truly comes when you have to work under some kind of big pressure.”

Below are his words in full:

Did you catch the end of the Japanese New 3DS commercial we just posted? In the very last few seconds, Nintendo shows what appears to be a new 3DS theme based on The Legend of Zelda: Majora’s Mask. It hasn’t been announced yet, but we’ll probably be seeing it soon – perhaps when Majora’s Mask 3D launches?

Thanks to LotsaNintendo for the tip.

Promo… commercial… whatever this is. It’s awesome. A neat way to promote Zelda: Majora’s Mask 3D for sure!

Thanks to Jake for the tip.


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