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Last year’s Watch Dogs delay allowed the team to pack in extra content. Moreover, many ideas that may have been scrapped or saved for a sequel made their way into the game.

In an interview with CVG, VP of creative Lionel Raynaud said:

“There are always things that you have to keep for the next game. In this case, the extra time allowed us to put a lot of our ideas into the game, so we are happy with that.”

Keep in mind that Ubisoft definitely has extra ideas in store for a potential sequel. Raynaud teased:

“Yes, we have ideas [for a sequel]. Some ideas that we weren’t able to get into the game would not have made a difference, while other, bigger ideas that naturally emerged during development were so different that we felt they would have changed the experience.”

“The consistency that we have achieved with the characters, structure and narrative would have been difficult to maintain if we put in the other ideas that we had. So where we are now is keeping these ideas safe for the next game.”

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Ubisoft has confirmed its lineup for PAX East 2014.

Watch Dogs, Child of Light, and plenty of other titles be brought to the show. Each will be playable between April 11 and April 11 at Ubisoft’s booth.

You can find the full overview of Ubisoft’s plans for PAX East below, which includes a never-before-seen demo for Watch Dogs.

Ubisoft has put a bunch of games on sale across the Wii U and 3DS eShops. Starting today and lasting for one week only, Nintendo players can save on the likes of Rayman Legends, ZombiU, and more.

Here’s the full roundup of discounted titles:

Wii U

ZombiU – $29.99 (was $59.99)
Just Dance 4 – $24.99 (was $49.99)
Your Shape: Fitness Evolved 2013 – $24.99 (was $49.99)
Rabbids Land – $24.99 (was $49.99)
ESPN Sports Connection – $24.99 (was $49.99)
Marvel Avengers: Battle for Earth – $20.99 (was $29.99)
The Smurfs 2 – $27.99 (was $39.99)
Cloudberry Kingdom – $6.99 (was $9.99)
Rayman Legends – $27.99 (was $39.99)
Just Dance 2014 – $34.99 (was $49.99)
Just Dance Kids 2014 – $20.99 (was $29.99)
Assassin’s Creed IV: Black Flag – $41.99 (was $59.99)


Petz Fantasy 3D – $14.99 (was $29.99)
Rabbids Travel in Time 3D – $14.99 (was $29.99)
Rayman 3D – $14.99 (was $29.99)
Rayman Origins – $14.99 (was $29.99)
Ghost Recon: Shadow Wars – $14.99 (was $29.99)
Splinter Cell 3D – $14.99 (was $29.99)

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Splinter Cell: Blacklist is currently available on Amazon for $18. You can pick up a copy here. Blacklist is a pretty high-quality third-party release, so if you haven’t added it to your library yet, you may want to consider grabbing the game from Amazon.

Thanks to Jake for the tip.

Watch Dogs has received an updated rating from the OFLC. In Australia, the game has been upgraded to R18+ after earning a MA15+ classification last year.

VG247 reached out to Ubisoft about the new rating, and was told in turn that Watch Dogs’ delay “allowed the team to include a bit of additional content.”

The statement reads:

“The entire development team has been working hard to polish and fine tune Watch Dogs in order to deliver a truly memorable open world game. In parallel, the extra time also allowed the team to include a bit of additional content.

“As per Australian classification guidelines, Ubisoft resubmitted the updated version with the added content to the Australian Classification Board (ACB). The decision to amend the rating of the game from MA15+ to R18+ was made by the ACB.”


It’s sounding like Watch Dogs will offer players an extensive amount of content.

The game, according to creative director Jonathan Morin, will take 35-40 hours to complete. And that’s just for the main story. You’ll need to spend about 100 hours to see and do everything, Morin estimates.

He wrote on Twitter earlier today:


Watch Dogs’ E3 2012 reveal was “forced” upon the team, creative director Jonathan Morin has said.

Speaking with EDGE this month, Morin noted that Ubisoft CEO Yves Guillemot pushed for the announcement. At the time, Ubisoft Montreal “felt it was a bit early”, but Morin believes Guillemot ultimately made the right decision.

Morin said:

“They forced us to go at E3 2012. We didn’t know what the hell those new consoles would be, so Watch Dogs really has worked on [seventh]-gen systems since the start. But we always pushed the ideas, the design, the core of Watch Dogs in such a way that we felt it would fit well with what we thought would be the future of games. Yves was the one who wanted us to go at that E3, even though we felt it was a bit early, and in the end I think he was right.”

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