IronFall Invasion surpasses 300,000 downloads
Posted on 9 years ago by Kirara Koneko(@KiraraKoneko) in 3DS eShop, News | 15 Comments
3DS eShop title IronFall Invasion has now surpassed 300,000 downloads.
There is now an update available that adds quite a bit of new features to the game.
New features for all players:
In the Controls menu of the game’s settings, the “Aim Sensitivity” and “Camera Sensitivity” sliders have been expanded with more increments to allow for finer tuning according to the player’s preference.
In Multiplayer: in the “free-for-all” game mode, players who leave a game before the end have their score reset.
In Multiplayer: the range of the “shock gun” item has been increased.
In Multiplayer: the damage and bullet statistics of the “grenade launcher”, “explosive rifle” and “shotgun” items have been adjusted accordingly to reflect balance issues noticed in user comments.
In Multiplayer: the respawn algorithm has been improved.
During a sprint, it is now easier to turn left and right.
The U-turn command (pressing back twice) has been improved to decrease involuntary U-turns; it is now necessary to press back twice in a faster way than before.
New features for players that purchased IRONFALL Invasion content:
In Multiplayer: when joining a quick online match, it is possible for players to filter out the “Tanks (Demo)” map from their quick online match search, to allow for more variety in the automatic selection of arenas.
In Multiplayer: players will now remain invincible for 4 seconds when they respawn.
In Multiplayer: players will now also receive credits if they finish in second place.
It is now possible to take cover while sprinting.
There is now an additional lock-on on the vertical (Y) axis in aim mode.
More: indie, IronFall: Invasion, VD-Dev
IronFall Invasion – 1.1 update out now in North America
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News | 2 Comments
IronFall Invasion’s new update, which came out in Europe last week, is now available in North America as well. The latest patch brings IronFall Invasion up to version 1.1. For the full patch notes, read on below.
More: indie, IronFall: Invasion, title update, VD-Dev
IronFall Invasion version 1.1 out now in Europe
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News | 1 Comment
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VD-Dev has prepared a new patch for IronFall Invasion that can be downloaded in Europe. Version 1.1 makes improvements to the single-player/multiplayer, and there are a few new multiplayer-specific features as well. When the update goes live in North America, we’ll be sure to let you know.
More: indie, IronFall: Invasion, title update, VD-Dev
More IronFall Invasion footage
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, Videos | 0 comments
More: indie, IronFall: Invasion, VD-Dev
IronFall Invasion patch in the works, game could get another update this summer
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 2 Comments
VD-Dev is currently working on an IronFall Invasion patch intended to address player feedback. According to co-founder Fernando Velez, it will be possible to “expand the range of speed for movements and camera controls”, and some bugs will be addressed as well. It should be out in around March.
As for what could arrive in the somewhat distant future, Velez said VD-Dev is “hoping to create a more ambitious update.” This will largely be based upon player feedback. IronFall Invasion could potentially see an expanded campaign, or additions to multiplayer. New missions/weapons might also be possible.
Velez told Nintendo Life:
This summer, if the game has found its audience, we are hoping to create a more ambitious update. But the contents of this update will depend a lot on what the players request, for instance on Miiverse. Maybe users request more contents for the campaign, or for multi-player? Maybe they want new missions or new weapons as DLC? We’ll learn more in the coming weeks. We also expect to have a better view of eventual balance issues this spring, once some players have truly mastered the multiplayer. If we rush to fix everything too quickly, we might be caught up in useless changes.
More: indie, IronFall: Invasion, title update, VD-Dev
IronFall Invasion hitting the North American 3DS eShop next week
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 5 Comments
VD-Dev previously mentioned that it was targeting a February 26 release date for IronFall Invasion in North America. Today, that’s been made official. A listing on Nintendo’s website confirms that IronFall Invasion is due out next Thursday.
More: indie, IronFall: Invasion, VD-Dev
IronFall Invasion footage
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Videos | 0 comments
More: indie, IronFall: Invasion, VD-Dev
IronFall Invasion file size
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
IronFall Invasion has now launched on the European 3DS eShop. Since the game is available, it’s been revealed how big the download is. IronFall Invasion requires 3,859 blocks of free space.
More: block size, file size, indie, IronFall: Invasion, VD-Dev
VD-Dev hopes to have IronFall Invasion ready for North America on February 26
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 2 Comments
IronFall Invasion launches tomorrow – in Europe that is. VD-Dev is still working on the game’s North American release, which may take place on February 26.
The studio wrote on Twitter today:
@municionx @TiLMEN should be 26 February in america (in two weeks). we are really doing our best 😉
— VdDev (@VdDevGames) February 12, 2015
Once we receive an absolutely final North American date for IronFall Invasion, we’ll let you know.