First off-screen Dark Souls: Remastered Switch footage
Posted on 6 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
At PAX this week, Dark Souls: Remastered is being shown off on Switch. Take a look at the first off-screen gameplay below.
More: Dark Souls: Remastered, FromSoftware, top, Virtuos
Full list of differences between Dark Souls and Dark Souls: Remastered
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Among the coverage popping up for Dark Souls: Remastered today is a new article from IGN. The site outlines all of the differences between Dark Souls: Remastered and the original game in an easy-to-follow manner.
Here’s the full rundown:
New Dark Souls: Remastered details
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
A number of outlets were able to go hands-on with Dark Souls: Remastered last week. Among them was USgamer, who is sharing new details about the release today.
Here’s the full roundup of information:
More: Dark Souls: Remastered, FromSoftware, top, Virtuos
Dark Souls: Remastered screenshots
Posted on 6 years ago by Brian(@NE_Brian) in Screenshots, Switch | 0 comments
A few screenshots have come in for Dark Souls: Remastered, due out for Switch on May 25. We’ve rounded up the images below.
Thanks to Jake for the tip.
Dark Souls: Remastered Switch trailer analysis + Xbox 360 graphics comparison
Posted on 6 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
Digital Foundry has a very look at Dark Souls: Remastered on Switch based on the brief snippets of footage shown during last week’s Nintendo Direct. The game is still a couple of months out and changes could be made, but the analysis is rather interesting.
Digital Foundry reconfirms what Bandai Namco and FromSoftware have said previously. Dark Souls: Remastered will indeed run at 1080p docked (and 720p in portable mode). On the whole it’s a 2.8x increase over the last-gen versions of the game.
Virtuos working on the Switch version of Dark Souls: Remastered
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Does the name Virtuos ring a bell? If you paid attention to last year’s release of L.A. Noire on Switch, it may sound familiar. Rockstar worked with Virtuos to bring that title to Nintendo’s console.
The same company looks to be behind the release of another notable Switch re-release. Dark Souls: Remastered has been rated in Australia, showing that Virtuos is working on FromSoftware’s classic for Nintendo’s console. Polish studio QLOC has been rumored to be handling the title for other platforms.
More: Bandai Namco, Dark Souls: Remastered, FromSoftware, top, Virtuos
Virtuos is behind the new version of L.A. Noire
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 9 Comments
Last month, a staffer at Virtuos included a note on his LinkedIn page stating that the studio is in the process of porting a AAA title to Switch. Now we know what that mystery game is.
As revealed through Virtuos’ updated LinkedIn page, L.A. Noire is the title originally being referred to. Rockstar Games, which announced the new Switch version a few days ago, will be publishing the release on November 14.
More: L.A. Noire, Rockstar Games, Virtuos
Virtuos porting a AAA title to Switch
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 57 Comments
Virtuos has worked on all sorts of ports and remasters in the past. Their previous projects include Final Fantasy XII: The Zodiac Age, Final Fantasy X/X-2, HD, Batman: Return to Arkham, Assassin’s Creed: The Ezio Collection, and plenty more.
Now the studio is turning its attention to Switch. As spotted by Doctre81, senior programmer Xiaoyu Zhang states on LinkedIn that he’s involved with the porting process of a AAA title.
Here’s the relevant excerpt:
WIP: Porting a AAA title to Nintendo Switch
– Re-implement the renderer with Nintendo’s native graphics API(nvn)
– Design and implement the low level mechanism of graphics resource management and threading
– Exploit the performance advantages of the Vulkan-like API (UMA, explicit management of graphics memory, complete control over CPU/GPU synchronization, etc)
Zhang has been working at Virtuous since last March. It’s unclear how long the Switch project has been in development for, however.