Capcom shares Mega Man 11 concept art, talks Mega Man’s new look
Game Informer is continuing its month-long coverage of Mega Man 11 with some new concept art. Aside from the piece above, some additional images can be found below.
Game Informer’s post also includes comments from artist Yuji Ishihara. Here’s what Ishihara had to say about Mega Man’s new look:
“We were going for more 3D look, so I felt like I should include more details to really show off that he is a robot. One of the biggest changes is the separation of the joints in the wrist and ankle. I noticed that anytime people draw fan art of Mega Man, the anatomy of drawing the hand with the entire wrist and arm was difficult. With the separation, I figured that if I’m fortunate enough to have people draw fan art of this version of Mega Man, they would have an easier time.”
More comments from Ishihara are located on Game Informer here.
Video: Capcom on Mega Man 11’s gameplay, development, more
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch | 0 comments | 0 Likes
Game Informer has a new interview up with Mega Man 11 producer Kazuhiro Tsuchiya and director Koji Oda. In the video below, the two discuss the gameplay including how it compares to previous entries, how development has been tough, and more.
Mega Man Legacy Collection on Switch will have extra museum content and amiibo challenges from 3DS version
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch | 25 Comments | 0 Likes
Capcom made various announcements pertaining to Mega Man this week, and each one involved Switch. Among what was revealed, both Mega Man Legacy Collections are coming to the console. Capcom also said that amiibo support will be included.
Digital Eclipse, the company that handled the first Mega Man Legacy Collection, is confirmed to be working on the new Switch release. They’re not involved with Mega Man Legacy Collection 2 or the re-releases of the Mega Man X games, however (as was the case with other platforms).
Resident Evil Revelations Collection tech analysis
Posted on 1 month ago by Brian(@NE_Brian) in Switch, Videos | 10 Comments | 0 Likes
Digital Foundry has returned with its latest Switch technical analysis. The Resident Evil Revelations Collection has been explored in-depth this time around.
Digital Foundry starts with the sequel, Resident Evil Revelations 2. The game runs at the maximum 1080p resolution when docked and 720p in handheld mode. However, anti-aliasing has been entirely removed. Capcom has implemented some form of sharpening, which can make textures look sharper but introduces noise and shimmering. A few other graphical bells and whistles have been reduced or removed, but Resident Evil Revelations 2 for Switch stacks up favorably to other consoles.
Mega Man 11 details
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch | 28 Comments | 0 Likes
Yesterday’s Mega Man 30th anniversary celebration was jam-packed with news about the series. It was topped off by the reveal of Mega Man 11, a new entry that fans have long been waiting for.
Game Informer managed to go hands-on with the title and shared a bunch of information in its latest issue. We’ve rounded up some of the more important points below.
Mega Man 11 has four difficulty modes, silhouettes for Robot Masters
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch | 22 Comments | 0 Likes
Following the reveal of Mega Man 11, Capcom put out an official press release for the game. Included in that was a tease of “a variety of difficulty options.”
The official Japanese website for Mega Man has more information about this. Four difficultly levels are included: “Newcomer Mode”, “Casual Mode”, “Normal Mode”, and “Expert Mode”. It goes without saying, but the difficulty should increase as you go up the scale, with “Expert Mode” providing the toughest challenge.
Also coming from the site, we have our first glimpse of Mega Man 11’s Robot Masters. They’re shown via silhouettes in the image below.
Mega Man 30th anniversary celebration live stream recording
Missed any of the action from the Mega Man 30th anniversary celebration live stream? If so, don’t fret. We have the full recording attached below.
Capcom says Resident Evil was initially in development for SNES
Posted on 1 month ago by Brian(@NE_Brian) in General Nintendo, News | 14 Comments | 0 Likes
Had history taken a different direction, the first Resident Evil could have ended up as a very different game. Capcom’s Koji Oda told Game Informer that it was originally in development for the SNES.
Some of you may know that Resident Evil was inspired by the horror title Sweet Home, and was a spiritual successor of sorts. It makes sense then that it started off on the SNES. But as Oda mentioned, when the PlayStation came into the picture, Capcom shifted to that platform.
Mega Man 30th anniversary celebration live stream recap announcement, Mega Man 11 screenshots/art
Posted on 1 month ago by Brian(@NE_Brian) in News, Screenshots, Switch | 11 Comments | 0 Likes
The Mega Man 30th anniversary celebration live stream has concluded, but it wasn’t without some big announcements. Of course, the biggest news is the brand new Mega Man 11 for Switch and other platforms. Capcom is also bringing Mega Man Legacy Collection 1 and 2 to Switch along with all Mega Man X titles.
We have the official announcement recap from Capcom below. Included are some of the first official screenshots and art for Mega Man 11.
Mega Man 11 featured in this month’s issue of Game Informer
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch | 6 Comments | 0 Likes
Capcom only just announced Mega Man 11 today, but it looks like we can look forward to a whole bunch of news very soon. It was revealed during today’s 30th anniversary live stream for the series that the game is featured in this month’s issue of Game Informer. Along with the cover treatment, we’ll be hearing much more about Mega Man 11.