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Super Bomberman R

Konami issued the newest Super Bomberman R update that, among other things, adds in some characters from its classic franchises. View footage of Pyramid Head, Simon Belmont, and Vic Viper below.

Super Bomberman R users can download the game’s latest update. Version 1.4 began distribution tonight.

Tonight’s update is highlighted by the inclusion of new Konami characters – specifically Vic Viper Bomber, Simon Belmont Bomber, and Pyramid Head Bomber. Four new VS stages have also been added to the shop along with two new series of accessories.

Below are the full patch notes:

Super Bomberman R is Konami’s first game for Switch. The company has to be happy with its performance, as over 500,000 copies were shipped by the end of April.

Konami could choose to further support the system in the future. Speaking with Miketendo64, European brand manager Richard Jones noted that “there is lots of internal discussions going on within Konami regarding what games we can bring to the Nintendo Switch”. He also spoke about Castlevania in the same response, acknowledging the demand for a new game in the series.

Jones’ full comments:

The 1.3.1 update that Konami mentioned yesterday for Super Bomberman R is now available to download. This update is a “small maintenance patch” and the 1.4 update will come sometime in the future.

Super Bomberman R is receiving a small patch tomorrow. Version 1.3.1 is on the way, which Konami is labeling as a “small maintenance patch”.

Tomorrow’s update is unrelated to version 1.4. That one will presumably be the one that adds new characters and more.


Source

Both Nintendo Dream and Dengeki Nintendo recently published Super Bomberman R interviews. The two magazines spoke with Noriaki Okamura, producer of the game.

Nintendo Dream and Dengeki started out by asking why Bomberman was brought to Switch. Okamura began by stating that the platform is very compatible with the series. Specifically regarding Switch, he likes it because it has a straightforward composition and it’s easy to make games for the system. Lately there are few consoles that come with two controllers by default, so Okamura felt that’s a good thing as well. Being able to play anytime, anywhere, and with anyone in your home with family, outside with friends, or online with others is an important aspect.

Digital Foundry has uploaded a new video showing how Super Bomberman R on Switch manages to get a stable 60 frames per second with the new version 1.3 patch.

Apparently, in order to stabilize the game at 60 FPS, Konami has dropped the resolution and Super Bomberman R runs at 720p in Battle Mode while docked. While playing portably, the image quality also takes a dip to 540p. The Story Mode retains the original resolution of 1080p docked and 720p portable, now with an uncapped frame rate of roughly 45 FPS.

Here’s the analysis:

Super Bomberman R just received a fairly major free update, but Konami is already looking ahead to what’s next for the game. The company revealed that in a future update, three characters from classic Konami franchises will be added to the game: Simon Belmont from Castlevania, Pyramid Head from Silent Hill and Vic Viper from Gradius.

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Super Bomberman R received its latest patch tonight. Among other things, the developers increased the game’s frame rate.

Some are claiming that Super Bomberman R runs at 60 frames per second with version 1.3. We’ll probably need an analysis to verify that, but there’s no doubt that it runs at a faster rate.

Here’s a quick video showing the improvement:

Update: Added in the full patch notes after the break.


Original: Super Bomberman R’s next update is here. Version 1.3 is now available for download for all players worldwide. If you have a copy of the game, you may even see it download automatically.

Today’s Super Bomberman R is highlighted by the addition of a new map. Konami also made further refinements to the controls and difficulty.

We’ll pass along the full patch notes once we have them.

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