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Here it is die-hard Luigi fans, a game that really shows off what our hero is truly made of.


Author: Laura

We’ve had games that show off Luigi’s great personality before– like Mario is Missing and, of course, what started it all: Luigi’s Mansion— but none so far have shown how much personality Luigi really has. Nintendo has stated that 2013 is “The Year of Luigi”, and nothing could have launched that better than Luigi’s Mansion: Dark Moon.


Capcom was nice enough to send this game over prior to launch, so I figured I’d capture a little footage for you. What was supposed to be an informative play session with lots of great footage turned into a steaming pile of steamed tamales when I decided to test out the game’s “Infernal” difficulty setting instead of the traditional “Normal” mode.

Shoulda done normal. 🙁



The developer of ‘Road Redemption’ says first party titles will get people to buy Wii U, Nintendo games are just “too damn unique” to be found on PS4 or the next Xbox.


Author: Austin

You already saw snippets of this interview in the Road Redemption preview we put up earlier today, but in case you wanted to hear more about the subjects I touched on there, or a few other Nintendo-specific topics, I’m posting the full interview in straightforward question-and-answer form below.

The developer of Road Redemption (DarkSeas Games) talked with me about developing the game, what sorts of modes might be included, and the possibility of downloadable content, but they also touched on some more general subjects like the future of Nintendo and the Wii U, as well as how they believe Nintendo could kickstart sales of the system. Hit the break for the full interview!



High-octane, arcade-style combat racing: Coming to Wii U in 2014.


Author: Austin

Amidst the flurry of charming and pleasant indie titles making their way to the Wii U eShop as an effect of Nintendo’s strong interest in the independent community, one game exists that brands itself neither charming nor pleasant: The high speed brawler Road Redemption is based off of a 1991-1999 video game series called “Road Rash”, and it’s coming to PC, Mac, Linux, and Wii U in the second half of 2014. But what’s the game actually about?

“It’s all about motorcycle combat racing.”, the developer DarkSeas games told me in an interview, ”So imagine you’re playing an action game like God of War or Zelda: Twilight Princess, but moving at 100mph.”

Well. That sounds pretty awesome.



Lots of requests for this one, so I tackle two (somewhat) simpler glitches, and one you may have heard of! Gotta start someone in a game that has about a thousand of them to get through after all.

Artwork courtesy of Andrew Nixon. :]



We look like we know a lot about videogames… right!?



I’ve gotta agree with Laura on this one: We’ve gotta stop doing such late podcasts! At least we made it to the end and through yet another two hour episode talking about Skyward Sword vs. Twilight Princess, all your daily news, some Mario discussion, and a few Resident Evil: Revelations HD impressions.

This Week’s Podcast Crew: Austin, Laura, and Jack



The book club with have more information appear later this weekend. All you need to know is to download The Starship Damrey from the Nintendo 3DS eShop as soon as possible.


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Authors: Austin, Jack, Laura

As many of you know, the podcast crew here at NintendoEverything has just wrapped up their first ever Book Club (for Video Games!), completing Super Mario RPG: Legend of the Seven Stars in five weeks. This week, we unveil the final piece of this puzzle: The “Group Review”, where the three of us will write a brief summary of what we thought of the game, tied with a simple thumbs up or thumbs down.

Just a note: These aren’t necessarily meant to be totally objective, but rather a simple subjective summary of what we thought during our playthrough. Don’t hastily make a purchase based on them.

Hit the break for the reviews.


In an interview with Polygon, Capcom’s senior product manager revealed that the company would absolutely be willing to continue looking to the past for old franchises or games that could use modern remakes, similar to what they’re doing with DuckTales later this year. They’re unable to talk about exactly what games might be getting the treatment, but they did hint that Aliens vs. Predator (the 1994 side-scroller) is the one that fans have been requesting most.

We’ll let you know if they announce anything else for a remake.

Via Nintendo Life



“Why not both!?”


This is a survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.

Thanks very much. As stated above the topic for you guys this week is “Skyward Sword vs. Twilight Princess”.

Take the survey here! (more details inside if you’re confused)


Precursor Games (the team behind the upcoming Eternal Darkness sequel “Shadow of the Eternals“) is made up entirely of former staff of Silicon Knights, according to CEO Paul Caporicci, but he maintains that the two companies are entirely separate entities.

Silicon Knights– a Canadian based developer– has been having intense legal troubles over the last 5 or 6 years after losing a lawsuit to Epic Games over Unreal Engine licensing fees, and now, some folks are worried that the skeleton of that company left and built a new company– Precursor Games– to avoid having to pay damages. This allowed them to purchase assets from Silicon Knights in order to build Shadow of the Eternals, the pseudo-sequel to a game that was built by Silicon Knights in the first place.

Quite an odd situation, but I’m happy that we’re getting a sequel to Eternal Darkness.

Via CVG



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