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This is technically the launch trailer for Ninja Gaiden III on PlayStation 3 and Xbox 360, but the game won’t be available on Wii U until later this year.


A game box was spotted at an Australian EB Games store over the weekend, stirring speculation about a possible Donkey Kong 3D game for Nintendo’s newest handheld. However, GameStop has confirmed today that Nintendo did not provide the display cases and have put an end to the rumors.

A GameStop representative said:

“The displays were not supplied by Nintendo and have been taken down. It’s definitely not in the system in the U.S. I’m sure it’s not elsewhere, either, but I can’t confirm that.”

So there you have it. There is no Donkey Kong title in the works for the 3DS (as far as we know at least!). I’m sure we’ll see a new game in the franchise one day given how successful Donkey Kong Country Returns was, but there isn’t a new game on the horizon.

Thanks to Lars H for the tip!

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Sonic Team boss Takashi Iizuka has commented on why why Sonic the Hedgehog 4: Episode 2 isn’t coming to WiiWare.

Unsurprisingly, the game would be much too big for the digital download service. Iizuka explained that Episode 2 will be incorporating cutscenes and some 3D visuals that simply can’t fit into WiiWare’s 40MB limit.

Iizuka said:

“Our intention was to release Episode 2 on Wii as well. But, there’s a limitation on the size of the game you can release on WiiWare. Because Sonic 4 Episode 2 has cutscenes, and the graphics aren’t 2D pre-rendered images – it’s all 3D – all those things together made the game too big to be released as a WiiWare title. So, unfortunately, this time we had to give up on releasing it on the Wii platform.”

The 40MB limitation has proven to be a big issue with developers. On the bright side, the situation should be much different for Wii U.

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You have to reason to be worried about Nintendo. They’ve got lots – and I mean lots – of money stowed away in the bank.

Take a look at this tidbit from the latest issue of Nintendo Gamer:

“Buried in reams of financial data is the revelation that Nintendo have 812.8 billion Yen (£6.7/$10.5 billion) in the bank – enough for it to take a 20 billion Yen loss (£163/$257 million) every year until 2052. Then there’s almost 469 billion Yen (£3.8/$6.0 billion) held in premises, equipment and investments. When that runs out – we’re in the year 2075 by this point – they’ve got some of the most valuable intellectual property in gaming to sell off before the company goes out of business.”

So even though the 3DS went through a rough patch in its first year and Wii sales have been down as of late, Nintendo has plenty of cash to keep them going for decades.

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Even though Mega Man creator Keiji Inafune hasn’t tested out Wii U yet, he does have a few thoughts about the system.

When asked about the upcoming console, he said “whenever Nintendo comes out with something new, it’s always good.” Inafune hinted at being interested in supporting Wii U because he enjoys making something for new hardware.

Inafune said:

“I can’t comment too much about it because I haven’t touched it yet, but whenever Nintendo comes out with something new, it’s always good. So I’m confident it must be impressive. If I get a chance, I always want to try out creating for a new platform. So I’m looking forward to that chance. The same thing could go for the Wii U because it’s part of the challenge in evolution, and it’s a challenge in motion control. It’s in that testing stage, so I’m really interested.”

Be sure to head on over to GameSpot for further talk from Inafune. He discusses the state of Japanese gaming, being open to collaborating with Capcom on Mega Man, and more.


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