Famitsu sales (7/10/23 – 7/16/23)
Posted on 1 year ago by Brian(@NE_Brian) in 3DS, News, Switch | 0 comments
Dolphin team pulls the plug on plans for Steam release
Posted on 1 year ago by Brian(@NE_Brian) in GameCube, News, Wii | 0 comments
The team behind the Dolphin emulator has cancelled plans for release on Steam following the initial announcement in March.
A lengthy post was made on the software’s website today. It was explained that, ultimately, “given Nintendo’s long-held stance on emulation, we find Valve’s requirement for us to get approval from Nintendo for a Steam release to be impossible.” Also reconfirmed is that Nintendo never actually sent a DMCA takedown notice, but Valve’s legal department reached out to Nintendo, and a lawyer for the Big N requested Valve prevent the Steam release.
Cramped Room of Death launch trailer
Posted on 1 year ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
Nicalis is promoting the new Switch version of Cramped Room of Death with a launch trailer. The game arrived on Nintendo’s platform today.
Further details can be found in the following overview:
Xenoblade Chronicles 3 update out now (version 2.1.0), patch notes
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Xenoblade Chronicles 3 just got a new update, and version 2.1.0 is available. The official patch notes have been released.
The big highlight this time around is support for the Pyra and Mythra amiibo. As part of this the Nopon NPC, Miibomii, has been added at Llyn Nyddwr Camp in the Fornis region. Also worth noting, a few bug fixes have been implemented for the Future Redeemed DLC.
Here’s the full rundown:
Disney Dreamlight Valley “DreamSnaps” update out this week, patch notes
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Original (7/17): Disney Dreamlight Valley has announced its next notable update dubbed “DreamSnaps”. The patch will go live later this week.
DreamSnaps is a new multiplayer feature being added to the game and will be accessible later in the week. Additionally, new quests with Vanellope are planned. Something else we’ll mention is that the Switch version is disabling video capture, which is being done to help improve crashing.
Here’s the full rundown of the update:
Legend Bowl release date set for August, new trailer
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch eShop, Videos | 0 comments
Thanks to Top Hat Studios and Super Pixel Games, we have a release date for Legend Bowl. The game will be out for Switch on August 9, 2023.
Legend Bowl, which was announced for Switch last month, is a pixel art football game. We were last given a Summer 2023 release window.
Rumor: Metroid Prime 2 Remastered out “relatively soonish”, something happening with Zelda this year
Posted on 1 year ago by Brian(@NE_Brian) in Rumors, Switch | 0 comments
According to Giant Bomb’s Jeff Grubb, it may not be long until we see Metroid Prime 2 Remastered, and there’ll be something else happening with Zelda before the year is over.
Grubb was speaking about what he’s heard in the latest episode of the Last of the Nintendogs podcast. Regarding Metroid Prime 2, while it will now be in HD and with modern controls, “it’s not gonna get the love and care that Metroid Prime got”.
More: Metroid Prime 2, The Legend of Zelda, top
Pikmin 4 devs on how Oatchi came to be, considered letting players ride and control creatures
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
The space dog Oatchi is a brand new addition for Pikmin 4, and Nintendo has now discussed its origins while also providing other interesting insight. This comes as part of an official interview published today.
The company’s Yuji Kando revealed that one idea that came about early on was letting players control a Bulborb. Continuing on from that, Nintendo then considered letting players “ride and control various creatures in the story”. However, “it became difficult to weave it all into a coherent game.” Oatchi was born from these ideas.
More: interview, Shigeru Miyamoto, top, Yuji Kando, Yutaka Hiramuki
Miyamoto wonders why Pikmin hasn’t sold more and why people think the games are difficult
Posted on 1 year ago by Brian(@NE_Brian) in GameCube, General Nintendo, News, Switch, Wii U | 0 comments
In a new interview published today, Shigeru Miyamoto commented on the Pikmin series and said he’s wondered why the games haven’t sold more and why people think they’re so difficult.
For Pikmin 4, it sound like Nintendo wanted to make the game as approachable as possible. The company’s Yuji Kando said the team “prioritized ease of play and experimented with making the controls easy enough for those who aren’t used to playing games.” Camera and AI improvements were a focus as well. Miyamoto added that Nintendo wanted to “retain the depth of gameplay that makes Pikmin so interesting, while providing the functional support to address the challenges around controls.”
Here’s the full interview excerpt:
More: interview, Pikmin, Pikmin 2, Pikmin 3, Pikmin 4, Shigeru Miyamoto, top, Yuji Kondo
Pikmin 4 reviews roundup
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Pikmin 4 is almost here on Switch, and the first reviews just started to drop. Nintendo lifted the official embargo just moments ago.
This game has been a very long time coming. In September 2015, Shigeru Miyamoto indicated that the project was “very close to completion.” However, it wasn’t until a Nintendo Direct last September that the game was properly announced.