NintendoEverything Reader Poll #8 – Which Wii U exclusive games are you looking forward to the most?
Posted on 11 years ago by Austin(@NE_Austin) in Features | 0 comments
You gotta admit, this one’s shaping up pretty dang well.
Note: I’m not 100% sure that we’ll be recording the podcast today, but I’m putting this up just in case. Vote away!
This is a two question survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.
Thanks very much. As stated above the question for you guys this week is “Which Wii U exclusive games are you looking forward to the most?”
[Video Feature] Eggbusters – The Legend of Zelda: Ocarina of Time
Posted on 11 years ago by Austin(@NE_Austin) in Features, Videos | 0 comments
Finally, I’ve taken on a couple of the numerous glitches in Ocarina of Time! Nothing too crazy going on this week, but we’ve got a couple of neat party tricks you can definitely show off to your friends.
Direct transcript of the directions after the break! Artwork courtesy of Andrew Nixon. :]
Here’s a Podcast – Episode 32!
Posted on 11 years ago by Austin(@NE_Austin) in Features, Podcast | 0 comments
This week we have a special guest named Glenn, who enlightens us on The Sims (and some general EA goofballery) as well as providing some insight into… uh… other things. Or something. The list this week is YOUR top ten Ocarina of Time dungeons, and we also go over news/what we played, just like every week. Enjoy!
Subscribe via iTunes by clicking this thing!
Subscribe with Google by clicking this thing!
Subscribe with Yahoo something-or-other by clicking this thing!
NintendoEverything Reader Poll #7 – Which dungeon area from “The Legend of Zelda: Ocarina of Time” is your favorite?
Posted on 11 years ago by Austin(@NE_Austin) in Features | 0 comments
We all know which one wins the “scariest” award…
This is a two question survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.
Thanks very much. As stated above the question for you guys this week is “Which dungeon area from “The Legend of Zelda: Ocarina of Time” is your favorite?”
[NintendoEverything Review] ATV Wild Ride 3D
Posted on 11 years ago by Austin(@NE_Austin) in 3DS eShop, Features, Reviews | 0 comments
Author: Austin
The last time the gaming industry saw a truly decent entry in the “X-treme” sports genre was probably well before the launch of the last generation of consoles. Every once in a while a snowboarding game or a skating game will crop up, re-enthuse folks for a few months, and then disappear as quietly as it came (2007’s Skate, anyone?). There seems to be a perpetual cycle with such games that cannot be broken, and more often than not it’s due to the fact that they rely more on appealing to the “skater” aesthetic than having good platforming (such is what brought the Tony Hawk’s Pro Skater series so much acclaim) or solid racing mechanics (such as Wave Race 64).
So here comes Mutant Mudds and Dementium developer Renegade Kid, trodding up to our virtual eShop doorsteps with their own attempt to succeed within the confines of a genre that had its heyday in the early to mid-2000s. When you first see a screenshot or watch a trailer for ATV Wild Ride 3D, it looks and sounds– certainly to its detriment– like everything you’ve ever seen before. Fast paced alternative rock, lots of overly-enthused voice effects, plenty of dirt, and “massive air” are all staples of a game presenting itself in this somewhat-dated genre, but in the case of this Renegade Kid racer, bland first impressions have proven to be all but incorrect after spending some time with the game:
Wild Ride is, thankfully, neither bland nor dated.
[NintendoEverything Review] BIT.TRIP Presents Runner2: Future Legend of Rhythm Alien
Posted on 11 years ago by Austin(@NE_Austin) in Features, Reviews, Wii U eShop | 0 comments
Author: Jack
Upon commencement of the critically acclaimed BIT.TRIP series, Santa Cruz-based developer ‘Gaijin Games’– formerly a simple and passionate three-man group freely designing titles emulating the Atari games they loved– was rife with change. In addition to lead programmer and co-founding member Chris Osborn’s departure to form TRACER, in an extremely swift, savvy, and hostile move, Gaijin CEO Alex Neuse went on a “company acquisition rampage” and absorbed small-time developer ‘Robotube’ in an effort to branch out and emulate large-scale publishers such as Activision and Electronic Arts, more than doubling the amount of staff.
Gaijin’s first post-acquisition move was the announcement of a sequel to perhaps the most accessible game in the slightly niche-audience BIT.TRIP canon in BIT.TRIP RUNNER, a fluid, seamless, and addicting rhythm game ingeniously masquerading as an on-rails platformer (you can read my review of the original here). Early game screenshots indicated the sequel, officially named Bit.Trip Presents Runner2: Future Legend of Rhythm Alien, would be comprised of a completely different aesthetic than what we’d come to expect from BIT.TRIP, capturing more of a mainstream indie vibe as opposed to a modern take on Atari games. Would Runner2 expand upon the seedlings the first Runner game planted and blossom into a successful sequel, or would the ruthless, downright blasphemous moves Alex Neuse made as a businessperson osmose into the game and make it cave-in from sheer shallowness?
It’s the first one.
[Video Feature] Eggbusters – Mario Kart 64
Posted on 11 years ago by Austin(@NE_Austin) in Features, Videos | 0 comments
Another week, another glitch(es). Not quite as absurd as last week’s Twilight Princess mega-glitch, but what’re you gonna do? At least I fixed the lighting on my face! =D
Direct transcript of the directions (courtesy of MarioKart Wiki) after the break! Artwork courtesy of Andrew Nixon. :]
Here’s a Podcast – Episode 31!
Posted on 11 years ago by Austin(@NE_Austin) in Features, Podcast | 0 comments
Another solid show from the gang this week, and a great new format for lists– now with direct quotes from you guys seamlessly integrated in! The list this week is all about Mario Kart and the best and worst of the series; the news is normal, the what we played is normal, and everything else is normal. Enjoy!
Something was being goofy with the uploader last night, so unfortunately this is getting to you about 12 hours late. No worries, though! We’ve got plenty more features coming at you later tonight…
Subscribe via iTunes by clicking this thing!
Subscribe with Google by clicking this thing!
Subscribe with Yahoo something-or-other by clicking this thing!
NintendoEverything Reader Poll #6 – Which ‘Mario Kart’ game do you personally consider to be the best?
Posted on 11 years ago by Austin(@NE_Austin) in Features | 0 comments
Mario Kart is the topic of choice for this next podcast’s discussion/list/thing! Vote away, everybody.
This is a two question survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.
Thanks very much. As stated above the question for you guys this week is “Which ‘Mario Kart’ game do you personally consider to be the best?”
[Video Features] Eggbusters “Beta” Episode – Twilight Princess
Posted on 11 years ago by Austin(@NE_Austin) in Features, GameCube, Videos, Wii | 0 comments
If you own Twilight Princess, you will most likely want to try this glitch out. It’s easily the most fruitful one I’ve done so far with Eggbusters, and one that has more possibilities than I could explore even in ten episodes!
Direct transcript of the directions (courtesy of ZeldaWiki) after the break! Artwork courtesy of Andrew Nixon. :]