NintendoEverything Reader Poll #11 – Which Nintendo handheld is your favorite?
Posted on 11 years ago by Austin(@NE_Austin) in Features | 0 comments
Game Boy Micro is best Game Boy.
This is a two question survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.
Thanks very much. As stated above the question for you guys this week is “Which Nintendo handheld is your favorite?”
[NintendoEverything Review] Kersploosh!
Posted on 11 years ago by Patrick(@Patricklous) in 3DS, 3DS eShop, Podcast Stories, Reviews | 1 Comment
Author: Patrick
Of all the things to design a game around, the act of throwing a stone down a well be has to be pretty low on the list of good ideas, yet here we are with Poisoft’s Kersploosh, a game that takes this rather simple act and turns it into a fast-paced arcade game. Wells in Kersploosh (it’s called Splash and Crash in Europe, but Kersploosh is more fun to write) are more of an abstract representation of what the inside of a well, might look like, so there are plenty weird obstacles like cannons, pizzas and flying biscuits to avoid as you control a stone in a rush to the bottom. Kersploosh was actually a 3DS eShop launch title in Japan so over a year after its initial release and following the proliferation of plenty of other accessible, arcade-style games on the eShop, is it still worth sending your love down this well?
NintendoEverything’s Book Club for Video Games (Beta Testing) – Week 1 Voting
Posted on 11 years ago by Austin(@NE_Austin) in Features, Site updates | 0 comments
I think we can all agree that by and large, we don’t play enough video games. It’s not necessarily that we don’t have time to do so, it’s just that when our free time rolls around, we tend to spend it doing something easy like watching TV or surfing the internet, instead of putting forth effort to engage in one of our favorite pastimes. This is, by and large, why Jack, Laura, and myself of NintendoEverything’s “Here’s a Podcast!” are proposing that we start a “video game club”, a la the book clubs of days gone by, where we can all choose a game, play it more or less at the same pace, and come together to discuss it in depth every week.
Sound like something you want to participate in? Then here’s what you need to do:
1) Vote in our first poll, choosing one of ten games that will be played starting next week.
2) Acquire that game however you see fit, and play it alongside us every week. There will be set goals to meet, similar to “how many chapters to read” every week in a book club.
3) At the end of each week, send in your opinions about the sections of the games we played via email, commenting, etc etc so we can all discuss the game (whether we love it or hate it) together! We’ll tell you more about your options for this as the date approaches.
For now, all you’ve gotta do is vote! More details will roll in as you need them, but slamming you with all the technicals about how this should work isn’t going to be nearly as effective as simply doing it step by step. Sort of like how it’s easier to learn to play Settlers of Catan if you just start and explain it along the way.
If you have any suggestions about how to pull this off without it being a mess, please let us know in the comments!
[Video Feature] Eggbusters – Super Mario 64 REDUX
Posted on 11 years ago by Austin(@NE_Austin) in Features, Podcast Stories, Videos | 0 comments
We’re revisiting Super Mario 64 because many people commented and said that I did the “Walkin’ on Quicksand” glitch incorrectly last time, and several of them offered suggestions on how to improve it. On top of that, we try out a glitch called “The Black Room of Death” that has Mario barreling through the front wall of a castle tower to get behind the textures and mess around.
Artwork courtesy of Andrew Nixon. :]
Here’s a Podcast – Episode 35!
Posted on 11 years ago by Austin(@NE_Austin) in Features, Podcast | 0 comments
Almost entirely unrelated to the podcast: Is this seriously what Nintendo TVii’s TV Tag is for?
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NintendoEverything Reader Poll #10 – Are you concerned about a lack of third party support on Wii U?
Posted on 11 years ago by Austin(@NE_Austin) in Features, Podcast Stories | 0 comments
Unreal Engine 4, folks. It’s so shiny…
This is a two question survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.
Thanks very much. As stated above the question for you guys this week is “Are you concerned about a lack of third party support on Wii U?”
[REVIEW] Mighty Switch Force! Hyper Drive Edition
Posted on 11 years ago by Austin(@NE_Austin) in Features, Podcast Stories, Reviews, Wii U eShop | 0 comments
Author: Jack
Originally released in late 2011 on the 3DS by Valencia, California-based WayForward Technologies, Mighty Switch Force! came out to largely universal acclaim, but seemingly got lost in the shuffle alongside the release of other great retro-styled downloadables for the system, such as Mutant Mudds and VVVVVV. Wanting to further test the waters, WayForward announced this past July an HD port of the game to coincide with the launching of the Wii U, featuring more levels and updated visual stylings. Despite the glut of self-referential style direct-download platformers abound in this day and age, Mighty Switch Force! Hyper Drive Edition manages to stand out from the rest with its natural, effortless, tacit streamlinity in gameplay, additional content exclusive to Wii U, and grade-A soundtrack.
Here’s a Podcast – Episode 34!
Posted on 11 years ago by Austin(@NE_Austin) in Features, Podcast | 0 comments
Why is Zelda so happy? Because we had the best podcast ever this week, and we talked a whole bunch about her games!
I don’t think Jack or Laura would disagree with me if I said that this podcast was the best one we’ve ever done. We got into so many deep and saturated tangental discussions, as well as having some great laughs, lots of news, and some somewhat surprising reader poll results. Enjoy!
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[Video Feature] Eggbusters – New Super Mario Bros. U
Posted on 11 years ago by Austin(@NE_Austin) in Features, Videos, Wii U | 0 comments
A 2D game doesn’t seem like a great candidate for glitches… does it? Turns out that New Super Mario Bros. U has a handful of em to check out, so I tackle two of them in this new episode of Eggbusters. The first glitch doesn’t go quite as planned, but all things considered I’d say that the second one easily makes up for the frustration. Check it out! (pah!)
Artwork courtesy of Andrew Nixon. :]
NintendoEverything Reader Poll #9 – Did you buy LEGO City: Undercover this week?
Posted on 11 years ago by Austin(@NE_Austin) in Features | 0 comments
I picked it up myself. Review forthcoming.
This is a two question survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.
Thanks very much. As stated above the question for you guys this week is “Did you buy LEGO City: Undercover this week?”