[Review] Kirby Triple Deluxe (3DS)
Posted on 11 years ago by Spencer(@spencerstevens) in 3DS, Features, Reviews | 8 Comments
System: Nintendo 3DS
 Release Date: May 2nd, 2014 (NA), May 16th, 2014 (EU)
 Developer: HAL Laboratory
 Publisher: Nintendo
Author: Spencer
Everyone’s favorite pink puff has finally returned in his first adventure on the Nintendo 3DS, Kirby: Triple Deluxe.
Out of the box, Triple Deluxe consists of three gameplay modes: Story Mode, Kirby Fighters, and Dedede’s Drum Dash. The Story Mode is straightforward: Dreamland is in danger, and it’s up to Kirby to save the day. This time, a mysterious new villain has uprooted Kirby’s home with massive magical vines and sent everything sky-high! Players navigate Kirby through many levels in seven worlds as he makes his ascent to the top of the menacing entanglement.
 More: 3DS, highlight, Kirby Triple Deluxe, review
[Review] Batman: Arkham Origins Blackgate – Deluxe Edition (Wii U)
Posted on 11 years ago by Jack Johnson(@tupachologram96) in Features, Reviews, Wii U, Wii U eShop | 4 Comments
System: Wii U
 Release Date: April 3rd, 2014
 Developer: Armature Studios
 Publisher: Warner Bros. Interactive
Author: Jack
Think prison life’s bad? Having been there twice already, let me tell you, it’s worse than what the movies and books would have you think. Imagine having to shape your masticatory and gastrovascular secretionary actions around predetermined intervals of time throughout the day, with no exceptions. Imagine a life devoid of privacy in being forced to share a toilet bowl in a confined space with a burly ex-construction worker named Red. Now, with that gruesome reality in mind, picture being in a prison taken over by three maniacal super-convicts bent on causing mayhem and destruction upon their escape. Seems like just enough to drive you over the deep end, right? Well, in Batman: Arkham Origins Blackgate — Deluxe Edition for Wii U, you, the player, as the eponymous Batman, find yourself in that very peculiar predicament.
[Review] Pure Chess (Wii U eShop)
Posted on 11 years ago by Austin(@NE_Austin) in Reviews, Videos, Wii U eShop | 2 Comments
Hi everybody, I’m back with another video review for you! This time, we’re talking about this Wii U eShop game about the lovely age old game of King’s and Queens: Chess. Check it out if you have a minute.
 More: highlight, Pure Chess, Ripstone, top, VooFoo Studios
[Review] Donkey Kong Country: Tropical Freeze
Posted on 11 years ago by Austin(@NE_Austin) in Features, Reviews, Wii U | 22 Comments
System: Nintendo Wii U
 Release Date: February 21st, 2014
 Developer: Retro Studios
 Publisher: Nintendo
Review transcript after the break:
[Review] Sonic Lost World
Posted on 11 years ago by Jack Johnson(@tupachologram96) in Features, Reviews, Wii U | 20 Comments
System: Nintendo Wii U
 Release Date: October 29, 2013 (NA) – October 18, 2013 (EU)
 Developer: Sonic Team
 Publisher: Nintendo/SEGA
Author: Jack
In a normative sense, Sonic as a platforming archetype ultimately aims to achieve one goal: create a constant chain of ephemeral pleasure via the utilization of perceived velocity the controllable gameplay object reaches in gameplay. While such a vision, an expanded AudioSurf if you will, perennially begets hedonistic intrigue, that seemingly one-dimensional objective for some dang reason hasn’t really ever come to fruition for Sonic Team over the past few console lifespans. A definite, tangible goal as such seems easy enough to reach, right?
Unfortunately, a granular obstacle to that simple speedy sentiment exists prohibiting fulfillment of that thought: the more the design team over at Sonic Team’s vision rides off in all directions (Sonic Unleashed’s Werehog levels being a prime example) as opposed to finding one meaning around which Sonic should revolve, the more plodding and forgetful each subsequent entry in the series gets. How can one ever hope to solve that ever-nagging dilemma?
 More: highlight, review, Sonic Lost World, top, wii u
[Video Review] Unepic (Wii U eShop)
Posted on 11 years ago by Austin(@NE_Austin) in Reviews, Wii U eShop | 5 Comments
 More: EnjoyUp Games, highlight, top, Unepic
[Review] Super Mario 3D World (Wii U)
Posted on 11 years ago by Austin(@NE_Austin) in Features, Reviews, Wii U | 15 Comments
System: Nintendo Wii U
 Release Date: November 22nd, 2013
 Developer: Nintendo EAD Tokyo
 Publisher: Nintendo
Author: Austin
“If it ain’t broke, make it dramatically better.”
To say that Nintendo has released too many platforming Mario games in the last two years would not be particularly hyperbolic if you concern yourself with only the raw numbers. 2011 saw the release of Super Mario 3D Land on 3DS, 2012 had New Super Mario Bros. 2 (3DS) and New Super Mario Bros. U (Wii U), and now 2013 has slid soundly to a spectacular finish with Super Mario 3D World. At first glance it may seem like an annualization of gaming’s finest platforming franchise, but it would be erroneous to criticize Nintendo’s strategy when they manage to make every one of these games at the very least first-rate in fundamental design, and it would be downright dishonest to suggest that we would be better off if they hadn’t created something as lustrous and enjoyable as Super Mario 3D World.
 More: highlight, Super Mario 3D World, wii u
[Review] Phoenix Wright: Ace Attorney: Dual Destinies
Posted on 11 years ago by Patrick(@Patricklous) in 3DS, 3DS eShop, Features, Reviews | 1 Comment
System: Nintendo 3DS
 Release Date: October 24, 2013
 Developer: Capcom
 Publisher: Capcom
Author: Patrick
I’ve always had a soft spot for the Ace Attorney games. Their combination of legal drama, an exaggerated anime style and frequently hilarious dialogue resulted in some of the most memorable adventure games on the original DS. After passing the protagonist baton for a few entries, the original Ace Attorney —Phoenix Wright— returns to the courtroom with a fresh look and a few new faces. Unfortunately, I have a few objections to this new entry in the series. Phoenix might have retained his aptitude at bluffing his way through trials, but there’s a sense that the game’s writers have lost some of their ability to string together a cohesive story with interesting, well-developed characters.
 More: Ace Attorney, dual destinies, highlight, Phoenix Wright, review
[Review] Jett Rocket II (3DS eShop)
Posted on 11 years ago by Austin(@NE_Austin) in 3DS, 3DS eShop, Features, Reviews | 11 Comments
System: Nintendo 3DS
 Release Date: November 13th, 2013
 Developer: Shin’en Multimedia
 Publisher: Shin’en Multimedia
Author: Austin
Released amidst a flurry of absolutely no hype or promotion– courtesy of Nintendo, it seems– Jett Rocket II: The Wrath of Taikai popped onto the 3DS eShop as the sequel to a well-loved (if perhaps a bit archaic) WiiWare title that bears the same franchise name. It’s billed as a platformer– and that it is– but it’s one that can’t seem to choose between 3D and 2D, swapping between the two as though it’s a motorcyclist in the busy lanes of a Los Angeles highway. The game is certainly trying to take you somewhere, and doesn’t seem afraid to take its own route to get there– but is the trip worth the price?
[Review] Senran Kagura Burst (3DS)
Posted on 11 years ago by Austin(@NE_Austin) in 3DS, 3DS eShop, Features, Reviews | 8 Comments
System: Nintendo 3DS
 Release Date: November 15th, 2013 (NA) – Q1 2014 (EU)
 Developer: Tamsoft
 Publisher: XSEED Games
 Price (as of publication): $29.99 (NA)
Author: Austin
“Apparently, within 30 seconds of thinking about a possible game [producer Kenichiro Takaki] decided that one of the things people want to see the most in 3D are breasts.”
Without the existence of the 3DS eShop and a publisher like XSEED, North American audiences would probably never get to fully experience Senran Kagura Burst!. The anime-inspired (directly, in fact: there’s an anime in existence of the same name without the “Burst!” tagline) brawler seems to be on the radar of a handful of folks who probably stumbled upon an eccentric screenshot or video thumbnail that proudly displayed the game’s fascination with large, round breasts. This, after all, is how I was first intrigued.
But another curiosity quickly follows exposure to the game’s aesthetic: Is it actually well-designed, or does its merit hinge solely upon its ability to assail you with large boobs?
It is, a touch regrettably for some, chiefly to do with the boobs.









