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Game Info:

System: Nintendo Wii
Category: Platformer
Players: 1
Developer: Dimps, Sonic Team
Publisher: Sega

It goes without saying that most modern Sonic games haven’t exactly been great. After the hedgehog made the jump from two dimensions to three, he’s been stuck in a downward spiral filled with annoying animal friends, werehogs, and bizarre interspecies romances. Sonic needed a return to his glory days, and who better to attempt this than the developers of the surprisingly good Sonic Rush and the Sonic Advance series, Dimps. With Sonic 4, Dimps were tasked with creating a Sonic game that would both bring back fond memories of Sonic Team’s early games on the Sega Genesis and Mega Drive, still be an entertaining 2D platformer, and please Sonic’s unappeasable fanbase. Did they manage to pull off all of these things? No, not really.

Guitar Hero: Warriors of Rock review

Posted on 7 years ago by (@NE_Brian) in Reviews, Wii | 5 Comments | 0 Likes

Game Info:

System: Wii
Category: Music
Players: 1-4
Release date: September 28, 2010
Developer: Vicarious Visions
Publisher: Activision

Over the past several years, a number of different gaming competitors have challenged Guitar Hero in the music genre. Similar products have been introduced, with the main one being Rock Band. Guitar Hero has been around since 2005, and has seen a number of different versions since then. As a result, some fans have felt that the franchise has started to become a bit unfocused and stale. With increasing competition and decreasing sales, Activison has decided to liven up the license by making Warriors of Rock similar to the original title, which was very well-received. However, even though the game is very well-made, it doesn’t stray too far away from where fans have become accustomed.

Ivy the Kiwi? review

Posted on 7 years ago by (@NE_Austin) in DS, Reviews, Wii | 2 Comments | 0 Likes

Game Info:

System: Nintendo DS
Category: RPG
Players: 1-4
Release date: July 11, 2010
Developer: Level-5/Square Enix
Publisher: Nintendo

Dragon Quest has always been a huge hit in Japan, but has never quite managed to capture the same attention elsewhere. It seems more likely, in comparison to past DQ games that the release of Dragon Quest IX: Sentinels of the Starry Skies will lead to greater worldwide success. Never before has a primary Dragon Quest game been released on a handheld – in fact, it is designed for the best-selling portable video game console of all time. Moreover, the title features a mix of classic role-playing gameplay as well as a few new additions and modifications that make this particular title a worthy addition to the series.

Review: I Spy: Universe

Posted on 8 years ago by (@NE_Austin) in Reviews | 0 comments | 0 Likes

Game Info:

System: Nintendo DS
Category: Puzzle
Players: 1
Developer: Scholastic
Publisher: Scholastic

When I was a kid, I loved the I Spy series of books. I’ve owned quite a few different editions, including the original I Spy and my personal favorite I Spy: Haunted House. To this day I’ll occasionally go back and glance through them, noticing little things I never did before and getting a little blast of nostalgia from many years back. When I received an e-mail from Scholastic Media offering me a review copy of the game, I certainly couldn’t refuse. After all, what’s better than the content of several I Spy books all in one cartridge? Well, apparently quite a bit…

The image above is based on a drawing created by a Chinese blogger who says he has a 3DS development kit. There are also a number of unconfirmed details about the system, which we’ve posted below.

– 3D camera
– Differently-designed screens
– The blogger says “the effect of the [3D] screen is amazing.”
– MP3/AAC hardware decode function
– Media player
– Will have a second, proprietary medium for 3DS games
– 3DS titles will fit on a card similar in size to a Compact Flash card
– May be able to put in 3DS and DS games in the same slot
– Might not have an analog stick
– Possible tilt sensor/accelerometer
– Might be as powerful as the Wii

Original drawing from the Chinese blogger below:

You know, I really can’t wait until the 3DS is shown on Tuesday. All of the speculation and mock-ups are driving me crazy!


Monster Hunter Tri review

Posted on 8 years ago by (@NE_Brian) in Reviews, Wii | 9 Comments | 0 Likes

Game Info:

System: Nintendo Wii
Category: RPG
Players: 1-2 (offline), 1-4 (over wi-fi)
Developer: Capcom
Publisher: Capcom

Monster Hunter Tri is the latest game in Capcom’s Monster Hunter franchise, a series of RPGs that have never really taken off outside of Japan. Well known for multiplayer co-op allowing for up to four adventurers to team up and take down colossal foes, the series now finds itself on the Wii —a system often criticised for its approach to online play. Is Tri the series’ best game to date or is there still something that has been lost in translation?

There’s really no plot to the game. In the single player mode, you’re a wannabe adventurer who is asked to save a small seaside village from a massive leviathan lurking in nearby waters. The storyline only really serves to add new gameplay elements, which is fine by me. After the first few tutorial missions, you can start opening up new missions courtesy of the Hunter’s Guild. Over time, more areas open up, and you can gain access to things like a farm providing you will common (but useful) items and ingredients, a shipping fleet offering to trade commodities and a cat-run canteen that serves up meals which grant temporary stat boosts and abilities. A few quests in, your lonely hunter is joined by Cha-Cha, this weird masked midget who serves as a constant companion both in and outside of quests. He can help gather resources, learn different techniques from different masks and, most importantly, act as a diversion for drawing monsters’ attention.

Pokemon HeartGold/SoulSilver review

Posted on 8 years ago by (@NE_Brian) in DS, Reviews | 8 Comments | 0 Likes

Game Info:

System: Nintendo DS
Category: RPG
Players: 1-2 (versus)
Release date: March 14, 2010
Developer: Game Freak
Publisher: Nintendo

Pokemon HeartGold and SoulSilver are the latest games in Nintendo’s hugely successful Pokemon series, though they are both remakes of Gold and Silver: two Pokemon titles that were released back in 2000 for the Game Boy. Gold and Silver were believed by many to be the best games in the entire series, adding many innovations that have become standard, like the game’s internal clock and Pokemon breeding. Do HeartGold and SoulSilver manage to do these classic games justice, or do they not hold up after ten years and 200-and-something new Pokemon?

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