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General Nintendo

Yep, Elijah Wood is a fan of Zelda! He’s been playing the series since the original game launched in 1987. He must have been around six then…

You can find another video featuring Cody Rhodes here and Clare Grant/Seth Green here.


Gradually, Zelda games have seen the princess take on a more prominent role. Spirit Tracks even allowed players to control her through Phantoms.

What about the future, though? Could Zelda eventually star in a game of her own? The short answer: Nintendo isn’t sure, though they could be open to the idea in the future.

Aonuma provided the following response when asked about the possibility:

“The way we present Zelda is always a topic when we think about creating a game. Normally she would be kidnapped and someone would save her in the end. But this time (with Skyward Sword) we decided to give Zelda more personality and provide more information about her. Of course, in presenting the character in more detail, it can be questioned whether or not she should have her own game. Perhaps it is an idea we can think about in the future, but for now I do not know.”

Thanks to Tim for the tip/translation!

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Hmmm… this sounds interesting. Nintendo and West Coast Customs will be holding a presentation at the 2011 LA Auto Show and will “unveil an exclusive collaboration”.

Nintendo Teams Up With Famed West Coast Customs for a Special Project at Major Automotive Trade Show

–(BUSINESS WIRE)– Nintendo:

WHAT:

Nintendo will be making an unlikely pit stop at the 2011 LA Auto Show, marking the video game company’s first-ever appearance at an automotive trade show. Members of the media are invited to an exclusive presentation by Nintendo of America President Reggie Fils-Aime and special guest Ryan Friedlinghaus, founder and CEO of West Coast Customs, to unveil an exclusive collaboration between the iconic gaming brand and one of the most recognized names in the custom automotive industry.

The presentation will take place during the LA Auto Show’s Nov. 17 Press Day at 12:10 p.m. Consumers will also be able to visit the Nintendo booth from Nov. 18-27, when the show is open to the public.


Did you know that the latest Zelda game took some inspiritation from Mario? Believe it or not, this was actually the case for Skyward Sword.

Producer Eiji Aonuma told IGN:

“In terms of deciding to use the sky theme and the bird theme, it really started with that idea that we didn’t need to have a big large field that you just simply move through to get to places. That’s not a compelling use of the land and the terrain. What we started to think about was the way that the Mario games are structured. You sort of have this simple map that you can move around, and then it opens up into the next level or the next course that you work your way through.

“One of our ideas was what if we have a means where you can very quickly get to the area that you’re going to be exploring? That should work great, but when trying to find a way to apply that to a Zelda game, where still you need to feel like you’re in a cohesive world. One of the things that we thought would be great is if you have this one area that you always continually go back to, and then from that area you’re quickly and easily able to get to the other areas in the world.

“In that sense it made sense to have that area be up in the sky, and then you would drop down from the sky to any of the areas below that you wanted to get to. But then as we were thinking about it more we thought well, it’s just kind of silly that you would just drop out of the sky and land down below and you need to have some kind of mechanism for travelling around and that’s where the idea of the birds came in.”

In other news, Koji Kondo took a few moments to discuss the importance of music in Zelda titles:

“What’s most important when creating music for a game is to look at the game itself and to really see what is that first impression or that first inspiration that you get from seeing the game in motion. Of course what’s great about that is when you have that strong first impression, it then becomes very easy to put your ideas into a song and you generally are very quickly able to create the music for that scene.

“What gets hard is when you look at the game and you don’t really get a clear image for what that moment is trying to convey. That’s when it takes much longer to create the music for those scenes. What I’ve found is that over the years with the Zelda series, as the game designers and planners are coming up with new ideas for the game itself, from an interactive nature, I’ve really kind of challenged myself to also come up with new ideas for how we use the music in the games. I’ve really felt that working on the Zelda series over the years has really helped to build a great deal of musical experience for me.”

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The latest edition of Nintendo Power contains an interview with Mario Kart producer Hideki Konno. Most of the questions focus on Mario Kart 7, but he was asked about a couple of interesting things in particular.

First, the magazine asked if Nintendo has ever considered including characters from other franchises. Nintendo Power was implying that this would be similar to Smash Bros. In any case, don’t count on a roster expansion anytime soon. Konno said, “No, we’ve never seriously considered that.”

Konno was also quizzed on a Mario Kart title for Wii U. He all but confirmed that a new game in the series will be made for the console (surprise!), explaining that he would like “to create a new and enjoyable Mario Kart that uses the unique functions of the Wii U.”

“I can’t get into the specifics, but I do want to create a new and enjoyable Mario Kart that uses the unique functions of the Wii U. Anything beyond that I have to keep secret. Please bear with me for now!”


Dallas Symphony Orchestra to Play ‘Symphony of the Goddesses’ on Jan. 10

REDMOND, Wash.–(BUSINESS WIRE)– Video game fans in the Lone Star State will soon be able to experience Nintendo’s musical tribute to The Legend of Zelda™ video game series. On Jan. 10, the Dallas Symphony Orchestra will perform orchestral arrangements of music from the game’s 25-year history accompanied by video content from the games themselves. This new concert series will go on tour across the United States in 2012 as The Legend of Zelda: Symphony of the Goddesses. Tickets for the Dallas performance are now available at Ticketmaster and range in price from $19 to $115. Through Nov. 30, tickets are available to Club Nintendo™ members at a 15 percent discount.

Nintendo has teamed up with Jason Michael Paul Productions, Inc. to provide video game fans with the ultimate musical experience for The Legend of Zelda. The highlight of this new musical program is a full four-movement symphony that will guide fans through a musical retelling of key chapters from The Legend of Zelda franchise. The Legend of Zelda: Symphony of the Goddesses concerts will be conducted by Irish-born conductor Eimear Noone, and the multimedia show will pair iconic music and gorgeous visuals from classic Zelda titles, including the newest game in the series, The Legend of Zelda: Skyward Sword for the Wii™ console.


Since this trailer isn’t specifically about the PS3/360/PC versions of Modern Warfare 3, I guess it’s alright to post this!


Nintendo is celebrating Zelda’s 25th anniversary in yet another way. The company will launch The Legend of Zelda Trump in Japan next month for ¥1,050.

Essentially, Zelda Trump is a deck of cards with special art. “Spades” are the original Zelda, “Hearts” are Wind Waker, “Diamonds” are Ocarina of Time, and “Clubs” are Skyward Sword.

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