Mother 3 GBA speed run
Posted on 14 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Thanks to Ross M for the news tip!
Amazing Mega Man 3-D origami
Posted on 14 years ago by Brian(@NE_Brian) in General Nintendo, News | 11 Comments
DeviantArt user “DreamMyst” used 1,250 pieces to construct the Mega Man origami. An additional 252 pieces were then used to build the companion figure, Mettaur. I must say, both creations look impressive!
Spider-Man: Shattered Dimensions details
Posted on 14 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Spider-Man: Shattered Dimensions hasn’t been confirmed for Nintendo platforms yet, but I’d be surprised if the game didn’t land on the Wii/DS.
– Beenox Studios working on the game
– Spider-Man will visit numerous locations instead of just the city
– “prepare to be surprised with the unique, unexpected worlds Spider-Man will adventure through in Activision’s latest foray”
– New universe “never before seen in Spider-Man video games”
– Will have two new villians
– More details at Wonder Con next week
Miyamoto explains what he would like to achieve before he retires
Posted on 14 years ago by Brian(@NE_Brian) in General Nintendo, News | 4 Comments
“What I’ll be doing 10 years from now, I have no idea. All I can say is that I like being a snowball. Year after year I like to keep piling up ideas and know-how and experiences. One thing I’m sure I’d like to be working on is our efforts to make games accessible for everybody, so that every single household can take for granted that there is a game console in their house.” – Shigeru Miyamoto
It’s really tough to imagine Miyamoto ever retiring since he’s been with Nintendo so long. This goes without saying, but he is truly one of the most influential members of the video game industry. I hope that in ten years, Miyamoto is still working on Nintendo franchises and hardware.
Exodus of Zelda
Posted on 14 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Thanks to Tim for the news tip!
Pachter: Wii sales declining, Galaxy 2/Other M aren’t system sellers
Posted on 14 years ago by Austin(@NE_Austin) in General Nintendo, News | 4 Comments
“I can’t imagine Super Mario Galaxy 2 or Metroid Other M as system-sellers, any more than I would expect Halo Reach or SOCOM to be. The hardcore Wii audience already has a Wii console, so these game launches aren’t likely to be catalysts. This far into the cycle, the only thing that really gets consoles moving is price cuts, and Nintendo was reluctant to cut price last year. In fact, the company waited until late September to cut price, even though year-over-year U.S. sales from April on were down 47%. Over the first two months of this year, Wii sales in the U.S. are down 39%, but some of that could be due to inexplicable supply shortages (one would think that Nintendo could manage the supply chain better 3 1/2 years after launch), so I’ll give them the benefit of the doubt. However, we saw declines in sales of Wii Fit Plus with Balance Board and Wii Play, suggesting that demand for the Wii and its products is on the decline. So as far as I can see, unless Nintendo decides to cut price, there is not much of a catalyst coming. I don’t see the Wii Vitality Sensor driving sales, but I suppose I could be wrong. I often am…” ~Michael Pachter
Part of me definitely agrees with him, but on the other hand, I don’t think Wii/DS sales are on the decline. Judging from the past, Nintendo has a pretty good grip on how the economics of video games work, and I can’t really see why they’d lose sight of that all of the sudden.
TAS Legend of Zelda Ocarina of Time N64 in 58:25
Posted on 14 years ago by Brian(@NE_Brian) in General Nintendo, News | 2 Comments
Thanks to Ross M for the news tip!
Mega Man vs. Solar Man – All the Powers of the Sun
Posted on 14 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
The 1-Down mushroom
Posted on 14 years ago by Brian(@NE_Brian) in General Nintendo, News | 6 Comments
Reggie: Nintendo devs don’t enjoy creating mature games
Posted on 14 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
“It’s a priority for us bringing a range of entertainment. It’s a priority for us to have a range of third party licensees see success on the platform. It’s a priority for us to make sure that every consumer has content that they’re going to enjoy.
“Now, the challenge for us is that we, ourselves, Nintendo, don’t create that type of content. We’re not experts at it. Our developers don’t particularly enjoy making that content. They probably could make stellar content, if they chose to. We choose to do something else. So it really is up to the third party developer to create that great content and bring it to life on the platform.” – Reggie Fils-Aime
Nintendo has never been known for creating mature games. Their in-house development studios aren’t big on that genre. However, Nintendo has published some M-rated titles, such as Perfect Dark, Geist, and most recently, Zangeki no Reginleiv.