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YouTube user Bisqwit has found a a special hard-coded secret password in the later Western versions of River City Ransom. Here’s what you’ll need to enter as the first or second player’s password:

MShin______
Technos____
Japan______

After completing this, your stats will be fully maxed out, you’ll receive $999.99, and all six technique books will be in your inventory. The first player name is also changed to “Shin”.

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Indie developer Taylor Hajash has decided to move on from the world of game development. On Wii U, Hajash worked on the eShop release Tiny Galaxy.

In a Tumblr post, Hajash explained that creating games is an extremely tough process, which doesn’t always lead to the highest degree of success. He’s now moving onto comic books as another one of his passions.

You may recall that a fairly substantial update was planned for Tiny Galaxy. As of now, it’s unclear what will happen to it. Hajash said “Nintendo just straight up won’t respond to my emails or attempted contact to find out what all they need for the Wii U update”, so it’s currently in limbo.

Head past the break to read up on Hajash’s full message.

Pokemon is celebrating its 20th anniversary this year. Junichi Masuda is one of the main developers responsible for its success, as he’s been working on the series since the very beginning. He started out as a programmer and composer before eventually becoming a director.

Speaking about Pokemon’s long-lasting success and continued relevance in the latest issue of EDGE, Masuda has this to say:

“There are so many variables in the games market that it’s not easy to define why Pokemon has had sustained success. There’s no doubt that the core elements of collecting, battling and trading have a lasting appeal when it comes to kids. But the thing that all our games really have in common is that we start by designing them with the younger audience in mind, and then add elements for our other core players. This means that even people who have never played the game before can easily buy it and get stuck in.”

Masuda also commented on how the competitive nature of Pokemon has helped the franchise gain appeal outside of its traditional demographic:

We recently posted a commercial for Jakks Pacific World of Nintendo figures. Now we have a commercial for the Mario Kart Tape Racers as well. Find it below.

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Early next year, Banpresto will be bringing out three new plushies for Pokemon Sun/Moon. The Alolan forms of Raichu, Vulpix, and Meowth will all be out in February. Each one measures in at 12cm in height.

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NPD’s preliminary report for September 2016 sales in the United States is starting to make the rounds. AstronautClaire, who has access to the data, was kind enough to share some early information.

Yo-kai Watch 2 was one of Nintendo’s big releases last month. It launched in two versions at the very end of September: Bony Spirits and Fleshy Souls. Between September 30 and October 1, the game sold about 35,000 copies. It’s somewhat tough to comment on Yo-kai Watch 2’s performance thus far given that we have just a couple of days worth of data. However, it is worth noting that Leo Burnett’s Yo-kai Watch 2 commercials have aired 803 times across Disney Channel and Nickelodeon, so quite a bit of money is being spent on advertising.

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Nintendo recently posted a video interview with Shin’en on its German YouTube page. Martin Sauter, the studio’s art director, took on some community questions. Sauter talked about the history of Shin’en, FAST Racing Neo in depth (making it easier for beginners, length of development, not trying to create an F-Zero spiritual successor), interest in the continued support of Nintendo platforms, and more.

The interview hasn’t been made available in other languages officially, but we did take the time to translate the whole thing in English. Head past the break to read it in full.

This week’s Nintendo Minute has gone live. In today’s episode, Kit and Krysta get ready for Halloween by showing some Nintendo costumes from Disguise. Watch the full video below.

Earlier today, Nintendo published a new interview with Shigeru Miyamoto about Donkey Kong on its Japanese website. It was conducted in celebration of the NES Classic Edition/Famicom Mini due out on the market next month.

To say that the interview was interesting would be an understatement. It’s unfortunately Japanese-only right out, but Wired has provided a pretty good rundown of what was talked about. Miyamoto revealed how Nintendo’s company bathtub helped soothe his thoughts, working with Nintendo of America and pushed for Donkey Kong’s name, how he tried conveying that Mario was in his 20s, and more.

Head past the break for a summary of Wired’s article. We encourage you to read their full piece here as well.

Oceanhorn: Monster of Uncharted Seas originally started out in 2013 as a mobile title. Lately though, it’s been ported to new, dedicated gaming systems.

Oceanhorn: Monster of Uncharted Seas recently released on the PlayStation 4 and Xbox One. In an announcement, publisher FDG Entertainment said that the release on new systems has boosted overall sales past one million units. The same notice also reveals that Oceanhorn is coming to more platforms, including “a Nintendo console.”

Ever since Oceanhorn’s original announcement, gamers have compared it to The Legend of Zelda. It’s an action-adventure experience featuring “captivating storytelling, breathtaking 3D visuals and exciting gameplay”. We’ve attached a trailer below showing what it has to offer.

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