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Watch_Dogs is here to stay for Ubisoft. So much so that the publisher is planning an investment that will span ten years, at the least.

Speaking with The Guardian, producer Dominic Guay mentioned that Ubisoft is approaching Watch_Dogs similar to how Bungie is taking on Destiny. Both IPs will be sticking around for the long term.

Guay said the following when it was brought up that Bungie has a 10-year plan for Destiny:

Honestly that’s what we’re doing too. Here’s the way we think about it: even if we change our minds mid-course or after shipping Watch Dogs and say ‘scratch that, we’ll do something else’, the planning helps to make a strong core. We’ve all seen TV series where after a season there are a lot of mysteries; then at the start of season two you think, they didn’t know what was going to happen – they’re just stringing us along! You feel it! And it’s the same with games. If there’s a clear long-term plan, you’ll have stronger characters, the universe will be more coherent. So when you have the luxury of creating a new brand – which is happening less and less in this industry, you need to do just that. We’ve been doing the same thing Bungie has been doing – we’re trying to see how our characters and world will evolve. That’s always in the back of our heads.

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assassin's creed 3 wii u gamepad


“The Wii U was kind of the pioneer of the connected tablet interface. This gave us some ideas for the first iteration of tablets connected with console games. It’s not confirmed yet, but if it’s possible to do it and it makes sense, yes we will provide some kind of experience on the Wii U. Our focus is on the new generation of Microsoft and Sony consoles.”

– Ubisoft managing director Nicolas Rioux


The irony of the situation notwithstanding, it would be pretty unfortunate to see Ubisoft’s next gen games skip the Wii U, but perhaps even more troubling (politically) to see the games hit the platform but skip out on the tablet-integration interface. Given that the Wii U is the only console that actually ships with such a device installed, common sense would dictate that it’d be easiest to develop such extra features for. Unfortunately, the case is such that making an iPad app means you’ve covered the PS4 and XBO in one swipe, whereas developing something separate for the Wii U Gamepad requires additional resources.

Such has been the situation with Nintendo consoles for a while now– their unique architecture is designed the help Nintendo stay in the game, but it’s a bit of a turn off for third parties.

Via NintendoLife


Ubisoft will have five games on display at this year’s San Diego Comic-Con: Assassin’s Creed IV: Black Flag, Splinter Cell: Blacklist, Rayman Legends, South Park: The Stick of Truth, and Watch_Dogs.

Ubisoft is planning events for the following games:

Watch_Dogs

Attendees at the San Diego Convention Center will have the opportunity to check out Watch Dogs at Ubisoft’s booth (#135) from July 18 – 21 in the Exhibition Hall. Viewers will be treated to never-before-released footage showcasing protagonist, Aiden Pearce’s hacking prowess in a fully connected recreation of Chicago. Fans who pre-order Watch Dogs from Amazon.com will receive an exclusive free t-shirt (while supplies last).

Assassin’s Creed IV: Black Flag

Fans of Assassin’s Creed IV Black Flag can visit the Jackdaw, the ship of Captain Edward Kenway, the game’s hero on July 19 and 20 from 10:00 a.m.-7:00 p.m. at the 5th Avenue Landing behind the San Diego Convention Center. Attendees can experience the new single player gameplay demo with an insider’s perspective from the development team, and play the acclaimed multiplayer mode, including customized levels created through the new Game Lab feature. Additional information on the Assassin’s Creed experience on the pirate ship to follow.

Rayman Legends

Ubisoft’s most popular platforming hero is back. The sequel to 2011’s acclaimed Rayman® Origins, Rayman Legends will be featured in the Gamespot® booth in the Exhibition Hall. Rayman enthusiasts unable to attend Comic-Con can visit the Xbox® Gaming Lounge at the Manchester Grand Hyatt Hotel at 1 Market Place or immerse themselves in touch-based gameplay at the Nintendo Gaming Lounge at the San Diego Marriott Marquis and Marina at 333 W Harbor Drive.


thatgamecompany made three titles in partnership with Sony. The studio’s contract ended following the release of Journey, so its future games are free to land on any platform.

Nothing has been announced, but there is now a possibility of thatgamecompany’s games heading to the Wii U due to its new-found independence.

thatgamecompany said the following when asked if the studio has any plans to release games on the Wii U eShop:


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If Ubisoft ever develops Beyond Good & Evil 2, it will be made for next-gen consoles based on the fact that a new lifecycle is upon us. Current-gen consoles haven’t but ruled out, but it would apparently be “painful” to make happen.

When asked if he would be able to accomplish what he has in mind for Beyond Good & Evil 2 on current-gen systems, creator Michel Ancel said:

“I think [on current platforms] Beyond Good & Evil 2 was possible, but it’d be painful. It’s always possible to do anything on any kind of console, but sometimes you need to spend your energy not on the optimizations or things like that. Now that we have the [new] consoles around the corner we’re working on them. We’re trying to see how we can get the power out of those consoles because there are still things we need to understand on those consoles, but yes, Beyond Good & Evil is a project I always have in mind and I hope good things will come for this project very soon.”

Regardless of where you stand on the current-gen/next-gen debate for Wii U, there’s no denying that its power is closer to the PlayStation 3 and Xbox 360 as opposed to the PlayStation 4 and Xbox One. That could make a Wii U version of Beyond Good & Evil 2 unlikely in that case.

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Capcom will not be at this year’s Gamescom, according to an official statement from the company. A representative put it succinctly: “We’re not attending gamescom this year.”

You may remember that Capcom did attend Gamescom last year. In fact, the company held a press conference so that it could highlight its slate of games.

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Renegade Kid will regain the rights to Moon next year. Once that happens, the studio will have full control over the franchise. Sequels will be possible, or even… an updated version of the original, maybe?

When asked if Renegade Kid could consider an upscale/remake version of Moon for Wii U, Renegade Kid co-founder Jools Watsham said the following:


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You could say that EA Sports – and EA as a whole – has abandoned Wii U. After releasing Madden NFL 13 and FIFA 13 last year, the publisher now has no games coming to the platform.

So what would it take for EA Sports to return to Wii U? It all comes down to the user base.

EA Sports head Andrew Wilson gave some insight while speaking with MCV:

“I build for a userbase. I made games on Facebook because I thought people were there that wanted to play them. Then it became apparent to me that either I had the wrong game or they weren’t there. We had a strong offering on Wii U at launch. The platform hasn’t had the take-up. Our games hasn’t had the take-up we’d have liked. So at this moment we are not focused there. Now they could do a range of things that might change that situation, and we’d never count them out. And should there be a sizeable gamer base there in the future, we would build games for Wii U. But for us it’s less about building for a platform, and more about building for a group of gamers on a platform where they are. And sports gamers weren’t there.”

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