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Could the 3DS be getting yet another LEGO game? If Amazon is any indication, the answer is yes.

The retailer is listing something called “LEGO Friends” for the 3DS, which as far we can tell, sounds like something for a younger demographic.

LEGO Friends is set in Heartlake City, where players encounter “friends” and participate in “exciting adventures that build friendships with the girls and allow you to express your individual style and personality as you explore the city.” You’ll be able to shop for outfits and accessories, change your hairstyle, decorate your bedroom, choose a pet, and participate in events such as horse riding camp, dancing, and animal care at the rescue center.

Other details included on Amazon’s product page mention:

  • Express Yourself: Pick out your clothing, hairstyle and accessories, decorate your bedroom the way you want, choose your favorite animal as a pet and even pick out accessories for your pet!
  • Join your new Friends on unique adventures. Enjoy different activities with each friend as you learn about her unique personality, sets of interest and personal style.
  • Explore Heartlake City and decide how you want to spend your time. Hang out with your friends at the cafe, play soccer, attend dance rehearsal, or visit the karate dojo.
  • Help your Friends on special adventures like winning a trophy in a horse riding competition and your friendship levels with the girls will grow closer to True Friend status.
  • Train your pet to do tricks, groom her, feed her treats, and enter her in a pet show. Each pet has a special skill that they can use to help you on your adventures. You can even trade places with your fun-loving pet so you can play as her.

Amazon lists a tentative September 1 release date and $39.99 price point for LEGO Friends.


Infinity Ward completes the Call of Duty: Ghosts teaser cycle with a newly published tweet:

Infinity Ward didn’t say much, but the attached image speaks for itself:


Activision could be unveiling Call of Duty: Ghosts as soon as tomorrow, as ecent leaks have pointed in that direction. Ghosts is rumored to launch on November 5.

Source


Capcom is celebrating Mega Man’s 25th anniversary with a special 3DS case. While it isn’t available just yet, series followers can expect it to hit the company’s online store in the near future. A selection of stock will also be brought along to the San Diego Comic-Con.

The front of the case features an 8-bit Mega Man image. The back, on the other hand, incorporates the series’ 25th anniversary logo.

Capcom plans to offer the case for the standard 3DS model as well as the 3DS XL system.

Source


A 3DS version of Donkey Kong Country Returns wasn’t something that Nintendo had always planned. Interestingly, the idea came about when Monster Games conducted an experiment following the completion of the Wii game.

Nintendo’s Hiro Yamada revealed to ONM:

Actually, we hadn’t planned for this from the beginning. We felt that the DKCR graphics matched well with 3DS, but the hardware specs were very different. Because of this, we spoke with Retro who also said that it would be difficult to do a straight port. The truth is, it all started when Monster Games ran it as an experiment after DKCR was completed.



This is something that has becoming a huge worry for me regarding Nintendo lately. In recent months it has become increasingly apparent that the Big N vastly underestimated how much more work has to go into HD games compared to what they did on Wii, and as a result we’ve seen their game budgets going up, their games getting delayed, and consequently their Wii U console not selling. It’s somewhat troublesome, but what does Nintendo’s CEO and President have to say about the situation?


“These days it is becoming increasingly challenging to determine the minimum development resources required for customer satisfaction. The point I am trying to get across is that currently it is more challenging to sell packaged software for around $50-$60. It is true that it is becoming increasingly challenging to meet the expectations of consumers who are willing to pay $50-$60 for a game, and it is difficult to break even unless a huge number of units is sold all over the world, so it cannot be denied that software development is becoming more challenging.”

“Among such packaged software, however, the sales of popular games are much larger than in the past. Therefore, if we create more hit games, the software development business can still be very profitable. All games break even if they sell millions of copies worldwide, so we will continue to do our best to develop games which have high sales potential.”

– Nintendo President Satoru Iwata


Sometimes I wish Nintendo would just go back to make games with N64-level tech scaled up to HD instead of worrying about all of this modern mumbo jumbo. The concept that all games have to sell millions and millions of copies to break even is quite troubling, but hopefully Nintendo will continue to develop low-budget games like Sin and Punishment and Punch Out!! alongside the big titles.

Via Gamespot


News surfaced earlier today that the group “Wiikey” managed to hack into the Wii U system. Other than the ability to copy games, no major functionality was publicized – meaning you still can’t run homebrew, play titles from other regions, or use in-game cheats.

Rest assured that Nintendo is aware of the situation. However, the company still believes that the Wii U is in a stable position.

In a statement sent to Eurogamer, Nintendo said:

“Nintendo is aware that a hacking group claims to have compromised Wii U security. However, we have no reports of illegal Wii U games nor unauthorized applications playable on the system while in Wii U mode. Nintendo continuously monitors all threats to its products’ security and will use technology and will take the necessary legal steps to prevent the facilitation of piracy.”

Source



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