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Bit.Trip Presents Runner 2 was finally confirmed for Wii U last week following several teases and hints. As a result, Gaijin Games’ Alex Neuse is now able to discuss the version for Nintendo’s new console.

Neuse first commented on how the controller can be used in the game:

“For Runner2, we’re thinking about how we can use the controller as an alternate world. For instance, what if CommanderVideo got warped down to the controller and had to do stuff different to what’s going on in the main game. It’s turning into a new canvas to paint on.”

Runner 2 probably won’t be the only Wii U title from Gaijin Games. Neuse has a number of ideas for the console/controller, some of which were shared in an interview with ONM:

“I’m imagining a game in which two players play co-op, with one using the Wii U controller and the other using a standard Wii Remote. What if the person with the Wii U controller could help the other person with the Wii U controller could help the other player out using, say, surveillance cameras, a bit like Theora Jones with Edison Carter [from Max Headroom].”

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Kirby’s Dream Collection Special Edition isn’t just a simple game package. In addition to the six games mentioned earlier today, Nintendo is including other content.

Players will find an on-disc calender featuring a look back at the series. A special booklet and soundtrack will be included as extra goodies.

We’re waiting on pricing information at the moment, but it could be around $30. Super Mario All-Stars Limited Edition launched at that very price back in 2010.

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Zelda 3DS isn’t as far along as we originally thought. That’s because Nintendo is still considering what path to take for the game.

Right now there are discussions taking place as to whether the next Zelda will focus on A Link to the Past or Majora’s Mask, the latter of which would be a remake.

Shigeru Miyamoto recently revealed:

“We haven’t quite decided yet, whether we’re going to do A Link to the Past, because there’s also the possibility of doing a remake of Majora’s Mask. This is something we’ve certainly been talking about and doing a little bit of experimenting with, to figure out which way we’re going to go.”

Additionally, Miyamoto commented on how the 3DS and Wii U provide “lots of good opportunities in terms of thinking about which Zelda game is going to be best for which purpose.”

“We have so many goals right now. We’re always looking at expanding our audience and giving people the opportunity to get their hands on 3DS and see what kind of fun gaming experiences they can have. And now, we’re also tasked with pushing the Wii U. So we have lots of good opportunities in terms of thinking about which Zelda game is going to be best for which purpose.”

We’ll have to wait “just a little while longer” for specific information about Zelda 3DS. Hopefully something will be ready for next year’s E3.

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Famitsu is up to its usual teasing antics. The latest magazine, which has started to leak out, states that the publication will have a scoop on an unknown title for its next issue.

Unlike previous teases, Famitsu didn’t provide any clues beyond this. There’s no word on the game’s publisher or platform(s).

The next Famitsu will be available on June 21. However, the first information should be available on Tuesday through traditional leaks.


Japanese magazine CoroCoro has revealed the full set of games to be included in Kirby’s Dream Collection Special Edition. A total of six classic titles will be added to the disc.

The list in full:

Kirby’s Dream Land
Kirby’s Dream Land 2
Kirby’s Adventure
Kirby Super Star
Kirby’s Dream Land 3
Kirby 64: The Crystal Shards

Although these games have only been confirmed for Japan, I can’t imagine the selection being any different in North America. This would be a slight upgrade in content compared to Super Mario All-Stars: Limited Edition, which featured four classics.

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Two classic games are heading to the 3DS Virtual Console. Natsume has confirmed a couple of Game Boy Color games for the eShop. Although they don’t have release dates yet, Harvest Moon GBC and River King GBC will be available sometime in the near future.

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This is officially the second-best video to have come out of E3 2012. I’m not sure if anything beats “Mr. Iwata’s Last E3 Meeting with Mr. Miyamoto and Reggie”.

You rule, Eguchi!


Any hope that Retro could be working on a Zelda game must be discarded for now. Shigeru Miyamoto has ruled out the franchise as the studio’s next project, but he naturally wouldn’t say what the team is making.

Miyamoto recently said:

“Retro is very busy right now, but I’m afraid I can’t say exactly what it is that they’re very busy [working] on.”

Regarding the possibility of Retro working on Zelda in the future, Miyamoto is still open to the idea. The main issue is that the Zelda team in Japan would need to be in constant contact. Miyamoto also imagines that he would need to be a big part of the game’s development, even joking that he’d be forced to live in Austin throughout the creation process.

In any case, Miyamoto said that Retro is “too busy for that sort of thing right now.”

“In terms of them working on a Zelda, it’s not out of the question, certainly, for them to work on an entire Zelda game amongst themselves. Traditionally I think that the Zelda team has always had a close contact with anyone who’s working on a Zelda game. If you were going to have that happen in the US at Retro, that would be kind of difficult for them to be able to coordinate. Certainly they’re too busy for that sort of thing right now. It would probably require me to be involved to a great extent as well, so I would have to get over quite a bit too. I’d probably have to live in Texas… [laughs]”

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