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Gearbox Software co-founder and chief creative officer Brian Martel was very positive when talking about the Wii U with IGN. But one the more interesting comments he shared is that Wii U is “going to be a really cool stop-gap in between this generation and the next generation.” I don’t think Nintendo has any plans for Wii U to be a stop-gap! I’m sure that they want the console to stick around for at least five years.

Martel’s full comments about Wii U are below:

“Right now we’re still finding out what kind of final tech specs the Wii U is going to have. But we like the system a lot; we think it’s going to be a really cool stop-gap in between this generation and the next generation. We think it’s really smart of Nintendo, and the fact that as a platform it’s a lot more capable for hardcore first-person shooter-style gaming – for us that’s fantastic. We’ve got the [Aliens: Colonial Marines] engine running on the Wii U, and as far as the console goes, you’re going to see textures at a resolution that you haven’t seen on [the current] generation. But the thing we’re most excited about is: what can we do with the controller? So the obvious thing for us is that we can do the motion tracker [on the controller screen], or the sentry gun information – all that kind of stuff. That stuff is really sexy for us. Getting the information off the screen and onto this device is a fantastic idea, right? So can we have a HUD-less environment? Yeah, probably. That would be fantastic, right?”

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According to information gathered from Nintendo, Kid Icarus: Uprising isn’t due out in Europe this year. The title is now on track for a Q1 2012 release in the territory. No reason was provided for the game’s delay.

I’m wondering if the delay will affect North America/Japan as well or if it’s specific for Europe. Last we heard, Uprising is launching in North America later this year.

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This week’s Nintendo Download includes the following featured games:

WiiWare:
Just JAM – Pick up that Wii Remote™ controller and get ready to mix, match and lay down your own tunes. Just JAM offers a live music experience featuring your favorite genres and cool artists. (For Wii™)

Nintendo eShop + Nintendo DSiWare™:
Jewel Keepers: Easter Island – With mind-blowing visuals and an engaging storyline, this game will keep you entertained for hours as you travel across Easter Island and help to unravel its mysteries. (For Nintendo 3DS™ / Nintendo DSi™)


IGN has posted the images above on their website along with an article comparing Nintendo of America’s localization history with Nintendo of Europe’s record. It’s interesting to see which titles have been brought over to each region. I actually wasn’t aware that Dolphin the Giant made it to Europe!

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Satoru Iwata on how the Wii U will better appeal to hardcore gamers compared to Wii…

“When we considered what to do with the graphics capability of the Wii, we put more attention and focus on the ability to create new experiences rather than the quality of the graphics. For popular genres in the Western world such as the shooter games, the picture quality is actually very important. And as a result, we have not been able to provide hardcore video game players with the option they really want with the Wii. That sort of picture-processing issue is going to be solved this time around.


As we mentioned earlier this week, Cinderella Life – once known as Kyaba Jo Pi – resurfaced in Famitsu this week. The magazine has just published an online preview of the game, which contains a bunch of brand new details. I’ll be posting the new screenshots shortly, but feel free to check out the new information about Level 5’s upcoming 3DS title below.

– Based off of Level 5’s cell phone title under the Kyaba Jo Pi name
– New title was chosen for the 3DS game to reduce the ties with the hostess (often a seedy profession)
– Level-5 CEO Akihiro Hino thinks some people might be against the idea of hostesses
– Hino is serving as the executive producer
– Directed by Sapporo-based Game Do CEO Megumi Nakamura
– Produced by Ken Ogura
– Character designs are from Miho Tanaka
– Level-5 targeting a female audience
– In-game profession is Neosienne
– Play as a custom avatar
– Character comes from the countryside to Neo Ginza
– In pursuit of the legend of the butterfly that is said to bring luck
– Find a girl who gives you a card, says butterfly exists in the place listed on the card, Castle
– You decide to go to the castle as a Neosienne
– Castle: Neosienne offer a happy time to customers here
– Idols, politicians, CEOs, other VIPs visit the place
– VIPs are customers you interact with
– Take part in interactive conversations
– Multiple responses for conversations
– Get customers to order foot items
– Higher bonus if you get them to order from the high priced menu
– Some VIPs are based off collaborative characters
– SpotPass: Exchange business cards with other players
– Other players’ avatars show up in the game
– Receive dresses, wallpapers, other items from these avatars
– Can access the Neo Ginza city and a My Room area
– My Room: on the second floor of a flower shop
– Change your clothes and do your makeup in “My Room”
– Customize the interior, change the wallpaper and furniture as well
– Neo Ginza has fashion shops, cafes, restaurants, parks and other facilities
– Map is provided in case you get lost
– Changes in the game depending on daytime or night
– Head out of town when you wake up in your My Room in the morning
– Select your clothing before you leave
– Free to do what you want in the city
– Customize your avatar’s
– Customize the avatar at the beginning of the game by choosing items such as eye shape and body type
– Make changes to your avatar as you progress such as hair style, skin color, eye shade, contact color, lipstick, hair accessory, necklace, ear piercing, ring, glasses, handbag and other areas
– Over 1,000 items
– Select a voice for your character
– Nakamura’s voice is in the game

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