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Top Spin 4 trailer

Posted on 7 years ago by (@NE_Brian) in Videos, Wii | 0 comments | 0 Likes

Nintendo Download (2/4, Europe)

Posted on 7 years ago by (@NE_Brian) in DS, News, Wii | 0 comments | 0 Likes

WiiWare

Pucca’s kisses game

WiiWare Demos

Racers’ Islands – Crazy Racers

Virtual Console

S.C.A.T. (NES)

Nintendo DSiWare

Animal Boxing
Digger Dan & Kaboom
GLORY DAYS Tactical Defense
Gold Fever

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This information comes from High Voltage chief creative officer Eric Nofsinger…

“Now that we’re winding things down a lot of our resources are on pulling this technology over to 3DS. We are very much pulling over this engine and this technology on this new hardware. [The results are] very good. We’re still early. The resolution is definitely lower, but the screen real estate is smaller so it balances out. We’ve not had a lot of severe optimisation yet, but we’re going to be able to have something very close to this [Conduit 2] on the 3DS probably by GDC. We’ve got environments from this already up and running around. You can shoot, you can select different weapons and you can see enemies. It runs pretty darn well with full 3D and everything. I would guess that SEGA will be interested. I had a nice conversation just yesterday with their head of artist and repertoire. At DICE, the conference in Vegas that’s coming up, we’ll probably have some more chats. We’re very excited about that [3DS friend code] system and what we’re going to be be able to do on it. The work we’ve done with the Wii, we’re going to have a serious leg up. It’s quite different than developing for the DS and the DSi. Developers like us that have more of a console experience on GameCube and on Wii are going to be able to take advantage of the 3D better and they’re going to be able to do a little bit more with the hardware than people who are coming at it from the straight DS angle and used to doing more 2D, or very limited 3D, kinds of things. There’s nothing like it at all [on 3DS]. We can be a shining star on this.”

After all of those hints, it’s nice to finally receive a confirmation! Keep in mind, though, that this isn’t an actual retail project just yet. SEGA hasn’t approved of the title, but I’m sure they will eventually.

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Okamiden character and enemy reveals

Posted on 7 years ago by (@NE_Brian) in DS, News | 0 comments | 0 Likes

With less than six weeks until the launch of Okamiden on the Nintendo DS, we are excited to be bringing you new asset reveals each week leading up to launch. Each blast will reveal new characters or enemies that the main character, Chibiterasu, will encounter during his journey. This week, check out three new videos and artwork introducing Ryo, Shiranui, Isshaku and Shakuya. You’ll find additional details on the characters and environments on the press center and the Facebook page http://www.facebook.com/Okami. Don’t miss one of the last great games tailor-made for the DS releasing March 15, 2011!

Ryo
This demon is the sum of all those who lusted after worldly pelf. At some point this demon traded the pursuit of riches for human souls. He is always calculating the best ways of luring new souls to his clutches, and will use any means he can to obtain them including lending out souls in order to collect a fatally high interest.

This information comes from art director Matt Corso…

“It won’t end with the Wii. We’re going to be around for a long time. Hopefully. That’s up for the fans to decide.”

The Conduit franchise has a pretty solid fanbase, so I think we’ll see the series move on to other platforms in the future. Plus, there have been a lot of hints that we’ll see a game on the 3DS…

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Konami games for 2011

Posted on 7 years ago by (@NE_Brian) in 3DS, DS, News | 0 comments | 0 Likes