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Phoenix Wright: Ace Attorney – Dual Destinies is the series’ first entry to feature 3D graphics. The transition from 2D to 3D wasn’t so easy. Producer Motohide Eshiro and scenario director Takeshi Yamazaki spoke about the new direction while speaking with Game Watch. For an overview of what was shared, check out the summary below.

– Using 3D allows the team “to go backwards in the work process”
– Process of changing motions and angles are also easier
– Therefore, the director of the project can further focus on the camerawork
– Also opens up a wider range of creative possibilities with how you present a scene
– 3D brings more room, but “the ‘trouble of making it 3D’ was actually very problematic. Simply taking the original 2D screen’s perspectives and camera angles and tossing in 3D models ended up making it appear completely different.”
– Staffer in charge of modeling came up with different models based on different situations
– “When you used Phoenix Wright’s models for court in the adventure parts [of the game], the sense of inconsistency was too great. That resulted in camera angle changes leading to something that looked strange. For such occasions, we switched parts of the model. That way, the 3D models appeared natural in any scene.”
– Phoenix’s famous pose has been enhanced by 3D
– Devs wanted to upgrade the intensity of the pose
– This was made possible by adjusting the perspective of the pose, making the hand appear much larger when seen in 3D

Source


Famitsu recently published a new preview for Conception II covering the game’s character classes. New details as well as screenshots can be found below.

– Make Star Children who are born to fight monsters
– Star Children come in 30 different classes
– Classes include swordsmen, magicians, thieves, and gamblers
– Players must form three teams of three Star Children
– Certain classes can combine forces to perform a special team skill
– Ex: Dive and Minstrel can execute the Lucky March skill
– This restores HP and increases the luck of their allies
– Ex: Dark Knight and Mercenary can perform the Guard Chain skill
– This is a powerful blow, creates a defensive barrier, and increases the Over Chain Gauge
– Over Chain Gauge speeds up all of your teams’ moves when it’s filled

Dark Knight

– Relinquishes all feelings of love and affection in order to become a powerful warrior
– Solid as the Paladin, further empowered by an aggressive nature that allows no room for mistakes

Diva

– Heavenly voice
– Girls-only class
– Supports other party members with her vocal skills

Mercenary

– Boy-only class
– Adept warrior who manipulates his sword skills to destroy enemies without fail

Source



A number of retailers, including Best Buy, GameStop, and Target, appear to have stopped selling the Wii U Basic Set. The system is missing from each retailer’s website, leading to uncertainties regarding the product’s future. It’s also out of stock at Walmart – and it’s unknown if it will be coming back any time soon.

In other news, the Wii U Basic Set will be available for just $200 at Walmart starting on August 2.

I’d prefer not to make too much of this for now, but… the situation is curious, certainly…

Source 1, Source 2


Update: Amazon took down the video. Sorry guys.


A few more details on Capcom’s Gaist, primarily developed by Treasure, have come in. Read on below for new bits of information as well as screenshots.

– Over 100 different Gaist Gear
– Gaist Gear can transform into the Extreme Form in addition to armor and weapons
– Extreme Form transforms you into a Gaist with huge power
– Need to build up your Extreme Form Gauge first
– Main character Rekka can transform into a Gaist to fight the giant Onmyou Yatagarasu
– Gaists you can transform into include: Arc Phoenix, Hurricane Djinn, Magical Cait Sith, Gaia Orochi, Wind Garuda, Maximum Tauros
– New Bloody Ogre Gaist: giant earth-type Gaist and a manifestation of anger
– Play as the Gaist Crusher Garrison, who must protect Steel City from Gaists
– Cipher is pulling the strings behind the scenes
– He repeatedly appears before the GCG and may be part of an organization

Source


Batman: Arkham Origins won’t have online multiplayer on Wii U, making it the only system missing out on the new feature.

As for why this is so, Warner Bros. explained in a statement that the team “is focusing development efforts on platforms with the largest MP audience.” The publisher must have felt that it wasn’t worth pouring in resources into the Wii U due to the possibility of a lack of players.

A Warner Bros. representative told us:

“MP will be available for Xbox 360, PS3 and PC. The team is focusing development efforts on platforms with the largest MP audience.”



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