Picross e4 hitting the North American 3DS eShop on May 1, screenshots
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Screenshots | 0 comments
Looks like Jupiter is missing its April release target for Picross e4 by a bit. On the bright side, it’s not too much of a delay!
More: Jupiter, Picross e4
Video additions to the eShop (4/22/14)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
This week’s video additions to the Wii U/3DS eShops are as follows:
Wii U
LEGO The Hobbit Trailer
Kirby Triple Deluxe “Unleashed” TV Commercial
NES Remix 2: Remixed Fun Trailer
NES Remix 2: Super Luigi Bros. Trailer
Golden Sun Trailer
F-Zero Maximum Velocity Trailer
Flowerworks HD: Follie’s Adventure – Are You Ready Trailer
Flowerworks HD: Follie’s Adventure Gameplay Trailer
3DS
Kirby Triple Deluxe “Unleashed” TV Commercial
NES Remix 2: Remixed Fun Trailer
NES Remix 2: Super Luigi Bros. Trailer
Kirby Triple Deluxe: Gee Kirby, you’re so cute Trailer
Golden Sun Trailer
F-Zero Maximum Velocity Trailer
Smash Cat Heroes Trailer
Bit Boy!! Arcade Trailer
Super Mario Bros. 3 Trailer
Rusty’s Real Deal Baseball: Haggling 101 Trailer
Source: Wii U/3DS eShops
More: video additions
Off-screen Shovel Knight footage
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Videos, Wii U eShop | 0 comments
More: indie, Shovel Knight, Yacht Club Games
Shadowgate hitting the Japanese 3DS Virtual Console next week
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
One new game has been confirmed for the Japanese 3DS Virtual Console. Shadowgate will be out on April 30. Pricing is set at 514 yen.
More: Japan, Shadowgate, Virtual Console
Japanese Final Fantasy III 3DS Virtual Console trailer
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Videos | 0 comments
More: Final Fantasy III, Japan, Virtual Console
Grinsia receives approval from Nintendo of America
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Grinsia has been approved by Nintendo of America, publisher Nicalis has confirmed.
The company wrote on Twitter just a short while ago:
Grinsia was approved NOA. We're finalizing testing on the Steam version. Your wait is almost over #JRPG #Nintendo #3DS #eShop
— Nicalis, Inc. (@nicalis) April 22, 2014
Grinsia was first confirmed for the 3DS eShop in August of last year. Hopefully Nintendo of America’s approval indicates that a release is just on the horizon!
Nekketsu Magic Story screenshots
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Screenshots | 0 comments
Nintendo Download (4/24/14, Europe)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
This week’s European Nintendo Downloads are as follows:
Wii U
NES Remix 2 €9.99 (£8.99)
Wii U Virtual Console
Yoshi’s Island: Super Mario Advance 3 €6.99 (£6.29)
3DS
Sayonara UmiharaKawase €24.99 (£19.99)
Bit Boy!! ARCADE €7.99 (£7.19)
DSiWare
Sea Battle €1.99 (£1.79)
=====
Price Reductions
3DS
3D MahJongg €3.99 (£3.29) until 08/05/14 23:59 local time.
Funfair Party Games €6.99 (£6.99) until 08/05/14 23:59 local time
Gardenscapes €5.99 (£5.99) until 08/05/14 23:59 local time.
Secret Agent Files: Miami €6.99 (£5.79) until 08/05/14 23:59 local time
More: Europe, Nintendo Download, top, Virtual Console
Director explains why the NES Remix games aren’t on 3DS
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 22 Comments
Both NES Remix games are on Wii U, and only Wii U. They aren’t available on 3DS despite the fact that many of the classes releases represented are available on both of Nintendo platforms.
So why are the NES Remix titles on Wii U only and not 3DS? Director Koichi Hayashida explained to IGN:
“One of the easiest ways to answer that is to say, ‘I was working on 3D World, which was developed on Wii U. So I was already familiar with the system’s architecture and developing for that platform lent itself to the early stages of the project. But, if you step into the shadows a bit more, in order to accomplish what we wanted with NES Remix, and get the effect we wanted out of it and the value that we wanted it to have, we needed some more machine power.”
“I think the Wii U offered that up for us pretty easily, and it just would have been more difficult to do it for the 3DS. I think that’s really the answer. It’s just that the Wii U had the machine power we were looking for in order for us to build the software we envisioned from the get go.’