Trailer: “What’s new in Skylanders Giants”
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii, Wii U | 0 comments
Naruto SD: Powerful Shippuden scans
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Media Create software sales (10/8 -10/14) – Top 50
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 0 comments
01./00. [3DS] Bravely Default: Flying Fairy
02./01. [PS3] Resident Evil 6
03./00. [3DS] Project X Zone
04./02. [PS3] World Soccer Winning Eleven 2013
05./00. [PS3] Tokitowa: Time and Eternity #
06./07. [3DS] New Super Mario Bros. 2
07./06. [3DS] Style Savvy: Trendsetters
08./11. [3DS] Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire!
09./00. [PS3] Rocksmith
10./00. [PSP] Diabolik Lovers #
11./08. [PSP] SD Gundam G Generation: Overworld
12./04. [PSP] Sol Trigger
13./10. [NDS] Pokemon Black 2 / White 2
14./00. [PS3] Dishonored
15./03. [PSP] Summon Night 3
16./12. [3DS] Art Academy: Lessons for Everyone
17./15. [3DS] Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb
18./14. [PSP] Final Fantasy III
19./19. [3DS] Brain Age: Concentration Training
20./22. [3DS] Kobitodzukan: Kobito Kansatsu Set
21./20. [WII] Dragon Quest X: Mezameshi Itsutsu no Shuzoku Online #
22./25. [WII] Wii Sports Resort with Wii Remote Plus #
23./16. [PS3] Kingdoms of Amalur: Reckoning
24./28. [3DS] Mario Kart 7
25./27. [WII] Mario Party 9
26./18. [3DS] Medarot 7: Kabuto / Kuwagata
27./23. [3DS] Samurai Warriors: Chronicles 2nd
28./09. [PS3] F1 2012
29./13. [PS3] Dead or Alive 5 #
30./34. [WII] Taiko no Tatsujin Wii: Definitive Edition #
31./35. [3DS] Super Mario 3D Land #
32./26. [PSV] Ys: Foliage Ocean in Celceta #
33./30. [WII] Just Dance Wii 2
34./05. [360] Resident Evil 6
35./00. [360] Rocksmith
36./21. [PS3] Sleeping Dogs
37./24. [PS3] Tekken Tag Tournament 2
38./33. [3DS] Little Battlers eXperience: Explosive Boost
39./36. [WII] Kirby’s Dream Collection: Special Edition
40./31. [3DS] Monster Hunter 3 Ultimate #
41./40. [3DS] Dragon Quest Monsters: Terry’s Wonderland 3D #
42./47. [3DS] Nintendogs + Cats: French Bulldog / Shiba / Toy Poodle & New Friends
43./29. [PSV] Earth Defense Force 3 Portable
44./42. [PS3] Call of Duty: Modern Warfare 3 – Dubbed Edition (Bargain Edition)
45./43. [WII] Super Smash Bros. Brawl
46./44. [PS3] Assassin’s Creed I + II Welcome Pack
47./32. [PSP] Koi to Senkyo to Chocolate Portable #
48./50. [PSP] God Eater: Burst (PSP the Best)
49./00. [PSP] Monster Hunter Freedom 3 (PSP the Best)
50./45. [3DS] Rune Factory 4: A Fantasy Harvest Moon
Rayman creator: Wii U “surprisingly powerful”, Legends using new lighting engine
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Rayman creator Michel Ancel isn’t just impressed by the technology inside the Wii U GamePad. He’s also more than pleased with the console’s hardware.
Speaking with Nintendo Power this month, Ancel noted a couple of times how he finds the Wii U to be “surprisingly powerful.” Like most developers, he’s noticed that the system offers “a lot of memory”, which allows for “huge textures”.
Because of the hardware behind Wii U (and Ubisoft’s own optimizations), the Rayman Legends team has been able to implement a new lighting engine. Sprites now have proper lighting as well as shadows.
“What surprises me with Wii U is that we don’t have many technical problems. It’s really running very well, in fact. We’re not obliged to constantly optimize things. Even on the PS3 and Xbox 360 versions [of Origins], we had some fill-rate issues and things like that. So it’s partly us – we improved the engine – but I think the console is quite powerful. Surprisingly powerful. And there’ a lot of memory. You can really have huge textures, and it’s crazy because sometimes the graphic artist – we built our textures in very high-dentition. They could be used in a movie. Then we compress them, but sometimes they forget to do the compression and it still works! [Laughs] So yeah, it’s quite powerful. It’s hard sometimes when you’re one of the first developers because it’s up to you to come up with solutions to certain problems. But the core elements of the console are surprisingly powerful.
“And because we’re developing for Wii U, we don’t have to worry about cross-platform optimization.
“We can push what the console can do; push it to its limits. And of course, we have a new lighting engine. In fact, the game engine for Origins was mostly just classic sprites in HD, but now we can light them and add shadows and all these things. So there is some technical innovation with the engine itself. “
Japanese Club Nintendo members can receive Inazuma Eleven game with registrations
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Japanese Club Nintendo members who register two out of the four upcoming Inazuma Eleven games can receive an extra free game from the site.
Between November 15 and March 31, consumers can register either version of Inazuma Eleven Go 2, Inazuma Eleven Go Strikers 2013, and Inazuma Eleven 1-2-3: Endou Mamoru Densetsu. Once two of these are applied, users will receive a download code for “Inazuma Eleven Everyday”.
Inazuma Eleven Everyday is a brand new experience made exclusively for this Club Nintendo offer. Players talk to characters, give them presents, and interact with them by, apparently, petting them (and other stuff maybe).
Screenshots of Inazuma Eleven Everyday are posted above.
Lots of Professor Layton vs. Ace Attorney screenshots
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
An update has landed on the official Professor Layton vs. Ace Attorney website, and it has brought along a bunch of new screenshots. Images grabbed from the site are in the gallery above.
Tekken Tag Tournament 2: Wii U Edition screenshots
Posted on 11 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 0 comments
Looks like we have one of the first looks at the customization elements in Tekken Tag Tournament 2: Wii U Edition…
Ancel still not ready to talk Beyond Good & Evil 2
Posted on 11 years ago by Brian(@NE_Brian) in GameCube, General Nintendo, News | 0 comments
Can you believe that in around a year from now Beyond God & Evil will be celebrating its tenth anniversary? Time really does fly by!
Ubisoft first teased a sequel, Beyond Good & Evil 2, over four years ago. We haven’t heard much about it since then.
It shouldn’t come as a shock that creator Michel Ancel franchise’s creator still has nothing to say about the project. He was asked for any sort of update in this month’s Nintendo Power, but Ancel was only able to reply with the following:
“[Laughs] I think the Wii U GamePad could be used nicely as a camera… [Laughs] No, to be honest, I’m really focused on Rayman Legends right now. I’m surprised how much of our energy it’s taking because I expected it to be an easier game to make. But because of the Wii U GamePad, we’re really focusing on this one. I can’t talk about what the next game will before us because it’s not set in stone yet, so I guess I don’t have a better answer for you. Sorry! [Laughs]”