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Wii U eShop

Update from Brian: Bumped to the top. A solution has been found, and Xeodrifter for Wii U will be available for free to those who previously purchased the game on 3DS.



Renegade Kid had originally planned on giving early adopters of Xeodrifter on 3DS a free download code for Wii U owners, however it seems that due to certain limitations, this may no longer be happening according to the co-founder and director of Renegade Kid, Jools Watsham.

It’s unfortunate to see this type of thing happen in the industry. Unfortunately, Jools cannot disclose exactly what’s going on and for what particular reason, but judging from the responses to these tweets, the fans are extremely supportive despite the unfortunate setback, and are still “double dipping” because of their love for the title. For those that don’t have Xeodrifter yet, however, you will get codes for both versions when you buy one as it will be a cross-buy title once the Wii U version releases.

Xeodrifter is currently available in the Nintendo eShop for 3DS, with the Wii U version arriving soon.

Don’t Crash arrives on the North American Wii U eShop later this week. Developer RCMADIAX has shared the game’s file size ahead of time, which comes in at about 60 MB.

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Ripstone has shared a new batch of screenshots for Extreme Exorcism. Check them out in the gallery below.

Moving Player is bringing LEVEL 22, Gary’s Misadventures to Wii U. The game will be released for the eShop.

LEVEL 22, Gary’s Misadventures previously launched last year. Here’s an overview:

Are You Late For Work? Start Panicking!

Gary is an office worker who oversleeps after a drunken night out on the town. Here’s where it gets tricky, because this isn’t the first time Gary’s been late for work, and he could be fired if he’s spotted arriving at his desk after everyone else yet again. So he’ll have to prove he’s smart and sneaky enough to make his way up all the 22 floors between him and his office without being seen.

Hide in closets, crawl through air vents, slink along the walls… nobody must spot you!
Use everything in your reach to get to the end of the level: hide behind a newspaper, smash a vending machine with a well-aimed kick, or use donuts to lure the security guards away.

Want to drive your colleagues crazy, knock them out, poison them or even expose them to harmful radiation?

Want to booby-trap photocopiers, creep around under a cardboard box or give laxatives to your co-workers?

Want to settle the score with your bosses?

From the basement to the boss’s office via the research and development labs, explore the zany little universe of LEVEL 22, Gary’s Misadventures.

If you’d like to see LEVEL 22 in video form, check out the trailer below.

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Mario Tennis for the N64 has now been rated for Wii U on the ESRB. Keeping in line with similar listings, this should be a sign that the game is heading to the Virtual Console very soon.

Mario Tennis could be coming to the Wii U eShop as early as this Thursday given previous ESRB ratings. We’ll let you if we come across additional news pertaining to its launch.

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A listing from the USK, a ratings board in Germany, has outed the existence of Limbo for Wii U. Double Eleven, developer of the PlayStation Vita version, seems to be handling this port as well. An official announcement hasn’t been made yet, but today’s news indicates that we’ll be hearing something pretty soon.

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The Binding of Isaac: Rebirth is just a couple of weeks away from launching on Nintendo platforms. Today, Nicalis announced that the game will be hitting Wii U and New 3DS on July 23. It will be made available as an eShop download.

Note that the July 23 release date only applies to North America. Nicalis will hopefully bring The Binding of Isaac: Rebirth to Europe in due time, but there’s no news on that front yet.

Elliot Quest creator Luis Zuno appears to be pleased with the game’s sales performance on Wii U. Although specific numbers weren’t shared, Zuno told 4 color rebellion that sales coming from Nintendo’s console have been “much bigger than on Steam.”

Zuno also mentioned that bringing Elliot Quest to consoles was no easy feat. That’s why he’s thankful for PlayEveryWare’s efforts in porting the title to Wii U.

“…putting the game on the console has been a long journey and a lot of work and I definitely couldn’t have got there on my own, which is why I’m thankful for the help from PlayEveryWare to get there.

Elliot Quest launched for Wii U on March 19. The European release took place about a month later.

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BadLand Indie, the publisher of Anima: Gate of Memories, recently reached out to us with information indicating that the game was no longer planned for Wii U. That was in spite of the fact that developer Anima Project Studio had intended to make this version happen for a couple of years now.

New comments from Anima Project Studio have only added to the confusion. The project is still apparently on for Wii U, but it’ll be released after other versions.

Here’s what was written on the title’s E3 2015 YouTube trailer page:

Again, no. We really plan to release it on WiiU. The only problem is that we wanted to release the WiiU version along the other consoles, and it is right now impossible for us, so we will work on it once the other versions are ready.

We’ve reached out to BadLand Indie as well as Anima Project Studio to clear up any final misunderstandings.

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