Yacht Club working on different possibilities for Shovel Knight’s Japanese release
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 1 Comment
Yacht Club Games is currently planning Shovel Knight’s launch for Japan, which may (or may not) directly involve Nintendo.
One fan asked the studio on Twitter if there are any arrangements with Nintendo to get the indie game out on the Japanese eShop. Yacht Club wrote back with the following:
@Yvale_Bastion We're working through a few possibilities. Might be some exciting details incoming on that front.
— Yacht Club Games (@YachtClubGames) August 6, 2014
More: indie, Japan, Shovel Knight, Yacht Club Games
Japanese eShop update (8/6/14)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 1 Comment
This week’s Japanese eShop update is as follows:
3DS
Downloadable Titles
Simple DL Series Vol. 32 The Battle Robo Dai Ky?t? Scramble – 520 yen
Castle Clout 3D K?j? Sensen – 500 yen
Cubit Run Button Running Action – 300 yen
Cubit Run Button Running Action DEMO – FREE
Dakkan Shirei Majo Dungeon – Nushi to Tamenara Yaraneba Narumai – 500 yen
Dokopon Choice – Sakamichi no Aporon 1 – 9-kan Pack – 3,960 yen
Dokopon Choice – Shij? Saiky? no Denshi: Kenichi Vol. 5 41 – 50-kan Pack – 4,400 yen
Maijin Sh?j? – Chronicle 2D Act – 400 yen
Mezon do Ma? – 864 yen
Senran Kagura 2 – Shinku (retail title) – 6,998 yen (from 8/7)
Dragon Ball Heroes Ultimate Mission 2 (retail title) – 6,145 yen (from 8/7)
Nekketsu Mah? Monogatari DEMO – FREE
Tetsud? Nippon! Rosen Tabi Kashima Rinkai Tetsud?-hen DEMO – FREE
Virtual Console
NA
Wii U
Downloadable Titles
Simple DL Series for Wii U Vol. 2 The Misshitsu kara no Dasshutsu 2 – Kesareta 19 no Koiku – 1,000 yen
Virtual Console
Final Fight (Super Famicom) – 823 yen
Rockman 7 – Shukumei no Taiketsu! (Mega Man 7, Super Famicom) – 823 yen
Fire Emblem: Seimano K?seki (Fire Emblem: The Sacred Stones, Game Boy Advance) – 702 yen
More: eShop update, Japan, Virtual Console
Super Mario Kart out now on the North American Wii U Virtual Console
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
Super Mario Kart is out now on the Wii U Virtual Console, without any prior notice from Nintendo. It’s available for $7.99. Download it, folks!
More: Super Mario Kart, top, Virtual Console
XType Plus bug resolved in Europe
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
XType Plus’ bug has been addressed in Europe. Those who downloaded the game previously should find an update waiting that opens online leaderboards and highscore replays.
A tweet from Nintendo of Europe confirms:
Issues with XType Plus on #WiiU eShop have been resolved. An update now opens online leaderboards & highscore replays
— Nintendo of Europe (@NintendoEurope) August 6, 2014
More: PhobosLab, title update, XType Plus
Beatbuddy for Wii U to be shown for the first time at Gamescom 2014
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 2 Comments
More good reasons to come to the @IndieMEGABOOTH @gamescomcologne next week! World-premiere of #Beatbuddy for Wii U! pic.twitter.com/3W2iIoFF0l
— Beatbuddy (@BeatbuddyGame) August 5, 2014
It’s been nearly a year since we last heard about Beatbuddy: Tale of the Guardians. But next week, the game will finally be shown off for Wii U. The game’s developer has confirmed via Twitter that Beatbuddy will be on display at Gamescom where it will make its world premiere on Nintendo’s console.
More: Beatbuddy, Gamescom 2014
Japanese Mega Man 7, Fire Emblem: The Sacred Stones, Final Fight Wii U VC trailers
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
Soon Shine footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: Dahku Creations, Soon Shine
Shovel Knight sold 180,000 copies in its first month
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 3 Comments
Yacht Club Games shared a comprehensive breakdown of Shovel Knight’s sales in a new blog post.
In its first week, the indie title managed to sell 75,000 copies (taking out Kickstarter pre-sales). Yacht Club said, “It blew our 2x-4x pre-sale expectation out of the water”.
There are a few reasons we think our preorder prediction ended up being such a conservative estimate. One is…we were a Kickstarter! That’s not quite the same thing as a preorder. People could only attain the preorder for a limited time, so the stats aren’t 100% aligned with what a preorder would do. We think due to the PC nature of Kickstarter, we saw a higher amount of sales on Nintendo’s platform when the game actually got released. Nintendo users are more inclined to buy the game day one rather than through a preorder on Kickstarter. Finally, the preorder prediction isn’t a set in stone statistic, but more like a guideline for what to expect. We had done a lot of promotion and marketing at conventions and on media sites to prove ourselves over the course of the year, and we think people responded to it in kind! Nintendo also did an amazing job supporting us through their store placement and own marketing channels.