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Wii U eShop

Curve Studios marketing manager Rob Clarke confirmed to Destructoid that Lone Survivor will be available for Wii U in November. Additionally, The Swapper and Stealth Inc 2 will follow within the month.

On the topic of new content for the Wii U version of Lone Survivor, Curve Studios marketing manager Rob Clarke said:

“We’re not adding any new content to Lone Survivor, as we added such a huge amount when we originally made the Director’s Cut edition for PlayStation last year. But we’ll have all the content in from the start and we’re making full use of the GamePad.”

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Zen Studios has reiterated its dedication to Wii U time and time again. But you know what they say: “show, don’t tell”.

Thankfully, it sounds like it won’t be long now before Zen Studios shares some concrete information about its upcoming Wii U plans. The company’s Mel Kirk, writing on Zen’s forums, teased “very big Wii U news” that will be shared “very soon.”

He said:

Actually, we will have some very big Wii U news very soon. This is a difficult platform to support from a technology standpoint. Simple patches are not simple. New content additions are not easy due to the way the system is set up. We are committed to supporting Wii U. Again, please look for an announcement in the coming weeks. Thanks for supporting Zen Studios.

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Yacht Club Games is currently planning Shovel Knight’s launch for Japan, which may (or may not) directly involve Nintendo.

One fan asked the studio on Twitter if there are any arrangements with Nintendo to get the indie game out on the Japanese eShop. Yacht Club wrote back with the following:


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This week’s Japanese eShop update is as follows:

3DS

Downloadable Titles
Simple DL Series Vol. 32 The Battle Robo Dai Ky?t? Scramble – 520 yen
Castle Clout 3D K?j? Sensen – 500 yen
Cubit Run Button Running Action – 300 yen
Cubit Run Button Running Action DEMO – FREE
Dakkan Shirei Majo Dungeon – Nushi to Tamenara Yaraneba Narumai – 500 yen
Dokopon Choice – Sakamichi no Aporon 1 – 9-kan Pack – 3,960 yen
Dokopon Choice – Shij? Saiky? no Denshi: Kenichi Vol. 5 41 – 50-kan Pack – 4,400 yen
Maijin Sh?j? – Chronicle 2D Act – 400 yen
Mezon do Ma? – 864 yen
Senran Kagura 2 – Shinku (retail title) – 6,998 yen (from 8/7)
Dragon Ball Heroes Ultimate Mission 2 (retail title) – 6,145 yen (from 8/7)
Nekketsu Mah? Monogatari DEMO – FREE
Tetsud? Nippon! Rosen Tabi Kashima Rinkai Tetsud?-hen DEMO – FREE

Virtual Console
NA

Wii U

Downloadable Titles
Simple DL Series for Wii U Vol. 2 The Misshitsu kara no Dasshutsu 2 – Kesareta 19 no Koiku – 1,000 yen

Virtual Console
Final Fight (Super Famicom) – 823 yen
Rockman 7 – Shukumei no Taiketsu! (Mega Man 7, Super Famicom) – 823 yen
Fire Emblem: Seimano K?seki (Fire Emblem: The Sacred Stones, Game Boy Advance) – 702 yen

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Super Mario Kart is out now on the Wii U Virtual Console, without any prior notice from Nintendo. It’s available for $7.99. Download it, folks!

XType Plus’ bug has been addressed in Europe. Those who downloaded the game previously should find an update waiting that opens online leaderboards and highscore replays.

A tweet from Nintendo of Europe confirms:


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It’s been nearly a year since we last heard about Beatbuddy: Tale of the Guardians. But next week, the game will finally be shown off for Wii U. The game’s developer has confirmed via Twitter that Beatbuddy will be on display at Gamescom where it will make its world premiere on Nintendo’s console.

Yacht Club Games shared a comprehensive breakdown of Shovel Knight’s sales in a new blog post.

In its first week, the indie title managed to sell 75,000 copies (taking out Kickstarter pre-sales). Yacht Club said, “It blew our 2x-4x pre-sale expectation out of the water”.

There are a few reasons we think our preorder prediction ended up being such a conservative estimate. One is…we were a Kickstarter! That’s not quite the same thing as a preorder. People could only attain the preorder for a limited time, so the stats aren’t 100% aligned with what a preorder would do. We think due to the PC nature of Kickstarter, we saw a higher amount of sales on Nintendo’s platform when the game actually got released. Nintendo users are more inclined to buy the game day one rather than through a preorder on Kickstarter. Finally, the preorder prediction isn’t a set in stone statistic, but more like a guideline for what to expect. We had done a lot of promotion and marketing at conventions and on media sites to prove ourselves over the course of the year, and we think people responded to it in kind! Nintendo also did an amazing job supporting us through their store placement and own marketing channels.


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