GameStop ad (7/3 – 7/9)
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Images, News, Wii, Wii U | 0 comments
GameStop’s weekly ad has gone live. It’s another very slow week for the retailer, but perhaps something will pique your interest.
Another confirmation that Batman: Arkham Origins pre-order DLC is coming to Wii U
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Okay, this has me feeling a little better. We have a second confirmation from Warner Bros. that those who pre-order Batman: Arkham Origins on Wii U will receive the Deathstroke DLC. So despite what Amazon says (PS3 and 360 only), you should be good to go if you decide to reserve origins for Wii U.
Media Create hardware sales (6/24 – 6/30)
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii, Wii U | 0 comments
The latest Japanese hardware sales from Media Create are as follows:
3DS LL – 33,272
Vita – 31,271
3DS – 17,440
PS3 – 12,554
Wii U – 7,060
PSP – 6,492
Wii – 1,338
Xbox 360 – 330
For comparison’s sake, here are the hardware numbers from last week:
3DS LL – 28,281
3DS – 14,988
Vita – 13,422
PS3 – 9,816
Wii U – 5,329
PSP – 5,091
Wii – 1,234
Xbox 360 – 282
Super Smash Bros. for Wii U screenshot (7/3/13)
Posted on 11 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 1 Comment
Famitsu review scores (7/2/13)
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
This week’s Famitsu review scores are as follows:
Youkai Watch (3DS) – 9/9/9/9
New Super Luigi U (Wii U) – 9/8/8/9
Dead Island: Riptide (PS3/360) – 9/8/8/8
Hanayaka Kana, Ware ga Ichizoku: Tasogare Polarstar (PSP) – 8/7/9/7
Injustice: Gods Among Us DLC out now for Wii U
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 6 Comments
As promised, Warner Bros. and NetherRealm Studios have released downloadable content for Injustice: Gods Among Us on Wii U. The same DLC that previously hit the PlayStation 3 and Xbox 360 can now be purchased.
Here’s the full lineup:
Free Skins
Flashpoint Batman
Luchador Bane
Containment Suit Doomsday
Classic Ares
Characters ($4.99 each)
Lobo
Batgirl
Scorpion
Zod
Skin Packs ($2.99 each)
Bad Girls (Catwoman, Wonder Woman, Harley)
Teen Titans (Raven, Cyborg, Deathstroke)
Killing Joke (Joker, Joker, Joker)
Red Son #1 (Superman, Grundy, Wonder Woman)
Red Son #2 (Batman, Green Lantern, Deathstroke)
Blackest Night #1 (Superman, Flash, Doomsday)
Blackest Night #2 (Batman, Hawkgirl, Aquaman)
Arkham City (Batman, Catwoman, Joker)
New 52 (Superman, Batman, Wonder Woman)
Earth-2 (Flash, Hawkgirl, Grundy)
Ame-Comi (Catwoman, Wonder Woman, Harley) – currently Wii U exclusive in North America
Lockdown (???)
Flashpoint (Aquaman, Deathstroke, Wonder Woman) – $3.99
Single Skins ($0.99)
Man of Steel Superman
Blackest Night Batman – ALSO AVAILABLE IN BLACKEST NIGHT #2 PACK
Another Japanese Pikmin 3 commercial
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 1 Comment
GamesMaster review scores – August 2013
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, 3DS eShop, DSiWare, News, Wii U, Wii U eShop | 0 comments
This month’s GamesMaster review scores are as follows:
The Last of Us – 95%
Animal Crossing: New Leaf – 91%
Game & Wario – 70%
Remember Me – 74%
Borderlands 2: Tiny Tina’s Assault on Dragon Keep – 90%
Grid 2 – 74%
Call of Juarez: Gunslinger – 75%
Way of the Dogg – 33%
Hunter’s Trophy: America – :(%
Dorito’s Crash Course 2 – 61%
Poker Night 2 – 75%
Fuse – 58%
Wonderbook: Diggs Nightcrawler – 73%
Jacob Jones and the Bigfoot Mystery: Episode 1 – 83%
Nun Attack – 66%
Farming Simulator 2013 – 51%
Draw Slasher – 70%
Rymdkapsel – 90%
Project X Zone – 60%
Rayman Legends Challenges App – 92%
Mario and Donkey Kong: Minis on the Move – 85%
Swords and Soldiers 3D – 23%
The Starship Damrey – 45%
Publisher Dream – 40%
Bloody Vampire – 64%
Dust 514 – 69%
Zeno Clash II – 60%
The Night of the Rabbit – 73%
Sanctum 2 – 62%
Rising Storm – 85%
Thanks to joclo for the tip.
Ubisoft has a 10-year plan for Watch_Dogs
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Watch_Dogs is here to stay for Ubisoft. So much so that the publisher is planning an investment that will span ten years, at the least.
Speaking with The Guardian, producer Dominic Guay mentioned that Ubisoft is approaching Watch_Dogs similar to how Bungie is taking on Destiny. Both IPs will be sticking around for the long term.
Guay said the following when it was brought up that Bungie has a 10-year plan for Destiny:
Honestly that’s what we’re doing too. Here’s the way we think about it: even if we change our minds mid-course or after shipping Watch Dogs and say ‘scratch that, we’ll do something else’, the planning helps to make a strong core. We’ve all seen TV series where after a season there are a lot of mysteries; then at the start of season two you think, they didn’t know what was going to happen – they’re just stringing us along! You feel it! And it’s the same with games. If there’s a clear long-term plan, you’ll have stronger characters, the universe will be more coherent. So when you have the luxury of creating a new brand – which is happening less and less in this industry, you need to do just that. We’ve been doing the same thing Bungie has been doing – we’re trying to see how our characters and world will evolve. That’s always in the back of our heads.
Ubisoft says the Wii U pioneered a tablet interface on consoles, but they’re focusing on the PS4 and XBO for second-screen experiences going forward
Posted on 11 years ago by Austin(@NE_Austin) in General Nintendo, News, Wii U | 5 Comments
– Ubisoft managing director Nicolas Rioux
The irony of the situation notwithstanding, it would be pretty unfortunate to see Ubisoft’s next gen games skip the Wii U, but perhaps even more troubling (politically) to see the games hit the platform but skip out on the tablet-integration interface. Given that the Wii U is the only console that actually ships with such a device installed, common sense would dictate that it’d be easiest to develop such extra features for. Unfortunately, the case is such that making an iPad app means you’ve covered the PS4 and XBO in one swipe, whereas developing something separate for the Wii U Gamepad requires additional resources.
Such has been the situation with Nintendo consoles for a while now– their unique architecture is designed the help Nintendo stay in the game, but it’s a bit of a turn off for third parties.