Submit a news tip



Wii U

A new interview with Reggie Fils-Aime was added to Forbes’ website today. Reggie discussed several topics, including Nintendo’s E3 showing, hardware, Wii U sales, Skylanders, amiibo, and mobile.

Those who are interested in reading up on what Reggie had to say can head past the break for the Q&A breakdown. You’ll find Forbes’ original piece with a few additional comments here as well.

Now that Yoshi’s Woolly World has launched in Europe, we’re able to get a look at the game’s disc art. Give it a look above.

Source

In a new article coming from Polygon, Nintendo’s Yugo Hayashi and PlatinumGames’ Yusuke Hashimoto discussed Star Fox Zero in-depth. That includes talk about the project’s origins, amiibo, how it’s not a remake, the importance of the GamePad, and more.

We’ve rounded up a good amount of Hayashi and Hashimoto’s comments below. You can find some additional comments from the developers over on Polygon.

One of the big points of contention surrounding Star Fox Zero is how the game controls. With hands-on impressions coming out of E3, some have questioned if they’ll offer an intuitive experience.

German site Spiegel Online was able to ask Shigeru Miyamoto about Star Fox Zero’s controls during a recent interview. Here’s what was shared:

Spiegel Online: The controls of “Star Fox Zero” are due to the two screens a challenge.

Miyamoto: Compared to other games, it is a bit complex. There are many ways how video games entertain the player. One of it is the process understanding how a game works – another the process to master the controls. With mastering the controls you improve, which results in having fun. Out intention was not that players suggest: “There are two screens, that is making it complicated” Instead: “There are two screens, I can do different things on them.”

Spiegel Online: How long does it take to get into the game?

Miyamoto: It is hard to understand the basics, if you just try Star Fox Zero for a few minutes at like a games expo. Anyhow, if people buy the game and play it at home, after one or two days, they will reach the point where they understand how it works, how to master it – that is the moment the fun begins.

Source 1, Source 2

Update: Nintendo has now removed any mention of this upcoming maintenance from its official page. I suppose that means there won’t be any maintenance after all!


Nintendo completed several hours of maintenance for both Wii U and 3DS a short while ago. However, additional maintenance will be taking place in just a matter of hours.

Below is a breakdown of the different times:

6 PM PT (Monday) – 4 AM PT (Tuesday)
9 PM ET (Monday) – 7 AM ET (Tuesday)
2 AM in the UK (Tuesday) – 12 PM in the UK (Tuesday)
3 AM in Europe (Tuesday) – 1 PM in Europe (Tuesday)

This maintenance period will affect online play, rankings, and other Internet-related elements.

Source

This week’s Wii U/3DS specific charts are as follows:

Wii U

1. Yoshi’s Woolly World – Nintendo

2. Splatoon – Nintendo

3. Mario Kart 8 – Nintendo

4. Super Smash Bros for Wii U – Nintendo

5. Mario Party 10 – Nintendo

6. Captain Toad: Treasure Tracker – Nintendo

7. The Legend of Zelda: The Wind Waker HD – Nintendo

8. Fifa 13 – Electronic Arts

9. Super Mario 3D World – Nintendo

10. Kirby and the Rainbow Paintbrush

3DS

1. Lego Jurassic World – Warner Bros. Interactive

2. Tomodachi Life – Nintendo

3. Pokemon Omega Ruby – Nintendo

4. Monster Hunter 4 Ultimate – Capcom

5. Pokemon Alpha Sapphire- Nintendo

6. New Super Mario Bros. 2 – Nintendo

7. Mario Kart 7 – Nintendo

8. Harvest Moon: The Lost Valley – Rising Star Games

9. Animal Crossing: New Leaf – Nintendo

10. The Legend of Zelda: Majora’s Mask 3D – Nintendo

Source: Chart-Track

This week’s UK software sales are as follows:

Individual Formats

individual formats

All Formats

all formats

Source: Chart-Track

Jon and I are a bit late on this, but we’re both back to discuss the Nintendo Digital Event that took place during E3. That includes talk about Star Fox Zero, The Legend of Zelda: Tri Force Heroes, Mario & Luigi: Paper Jam, Metroid Prime: Federation Force, and lots more!



Stuff:

Brian’s Twitter
Jon’s Twitter

More: ,

It’s time for the latest Famitsu’s most wanted games chart! With Fire Emblem If having been released in Japan, Dragon Quest VIII has now taken the top spot.

Head past the break for the full chart. All votes were cast between June 11 and June 17.

In this month’s issue of Japanese magazine Nintendo Dream, there’s an interview with some of the Splatoon developers. That includes directors Yusuke Amano and Tsubasa Sakaguchi as well as producer Hisashi Nogami.

Nintendo Dream starts off by asking how matchmaking works. Amano mentions that rather than focusing on levels, the game pairs players with similar playstyles in Turf War. Levels are more of “an indicator for how long the person has played the game.”

Since Splatoon matches users together based on how they play, Amano notes that those who tend to splat enemies are likely to play together. Likewise, those who concentrate on painting rather than splatting are more likely to get paired up.


Manage Cookie Settings