Submit a news tip



Switch

Super Mario Party Jamboree

This week’s expanded Japanese software sales are as follows:

1. [NSW] Super Mario Party Jamboree – 56,032 / 532,639
2. [NSW] Dragon Quest III HD-2D Remake – 30,730 / 742,918
3. [NSW] Mario Kart 8 Deluxe – 12,766 / 6,077,698
4. [PS5] Dragon Quest III HD-2D Remake – 11,909 / 212,853
5. [NSW] Momotaro Dentetsu World: Chikyuu wa Kibou de Mawatteru – 11,477 / 1,173,002
6. [NSW] Mario & Luigi: Brothership – 11,380 / 99,909
7. [NSW] Minecraft – 8,869 / 3,690,914
8. [NSW] Animal Crossing: New Horizons – 8,217 / 7,968,172
9. [NSW] Super Smash Bros. Ultimate – 6,853 / 5,627,325
10. [NSW] Nintendo Switch Sports – 6,839 / 1,470,570

Tails of Iron 2 release date

Tails of Iron 2: Whiskers of Winter received its release date, and it won’t be too much longer until fans can experience the game. Publisher United Label and developer Odd Bug Studio shared today that it’s slated for January 28, 2025.

This is actually one of those rare circumstances when a game is coming out sooner than originally planned. Previously, the title was scheduled for February – but it didn’t have a date at the time.

Minecraft Avatar Rites of Passage DLC

Minecraft is back with more collaboration DLC, and this time the game is teaming up with Avatar: Rites of Passage.

Tying in with the massive movie franchise, players can explore an original take on Pandora and take on the role of a Na’vi. You’ll also come across familiar locations such as the Omatikaya Rainforest, Hometree, and Hallelujah Mountains.

Here’s an official overview with more details:

PowerWash Simulator Ice Rink Seasonal Special map

PowerWash Simulator can obtain free content today as part of the Ice Rink Seasonal Special.

The map tasks players with restoring Muckingham’s local ice rink to its pristine glory, just in time for the holidays. A bit of additional information can be found in the following overview:

Fitness Boxing 3 trailer

Nintendo and Imaginer issued a short launch trailer for Fitness Boxing 3: Your Personal Trainer. Starting today, Nintendo Switch owners can get their hands on the title.

Catch up on everything you need to know in the following overview:

The latest Japanese hardware sales from Famitsu are as follows:

The release date for Morkull Ragast’s Rage is now set. In a move we don’t typically see, the physical version is actually launching first today. The digital edition will follow on January 16, 2025.

The news about Morkull Ragast’s Rage was shared a little over a year ago. We knew it was slated for this year, but exact timing was previously unclear.

Mario & Luigi Brothership Connie concept art

Nintendo and Acquire have shared concept art for Mario & Luigi: Brothership’s Connie, who initially had a human-like design.

We have a look at the concept art for the character above. Art director Hitomi Furuta said in an interview published today that the design changed once the team “settled on the motifs of outlets and electric plugs, and the ideas of an outlet-like face and a plug design that looks like a hat fit right into that world.”

Mario & Luigi Brothership Mario concept art

As part of a new Nintendo interview, we’re able to get some insight into the early days of Mario & Luigi: Brothership’s development and how Acquire initially pursued an “edgier, more rugged Mario”.

Nintendo wasn’t quite on board with that idea. According to art director Hitomi Furuta, the company felt Acquire should go with a look that fans would resonate with. Producer Akira Otani said Nintendo “wanted Acquire to have their own unique style, we also wanted them to preserve what defines Mario.”

Below is the relevant discussion with Furuta, Otani, and director Haruyuki Ohashi:

Nintendo has opened up about finally bringing back the Mario & Luigi series with an original installment after nearly a decade, which happened with Brothership.

Producer Akira Otani revealed in a just-published interview that there were various discussions about continuing the franchise following Paper Jam, but “needed to aim for something new that would keep up with hardware advancements while maintaining the appeal of the classic Mario & Luigi games.” After not being able to accomplish this, Nintendo “thought it might not be possible to make any more games in the series and considered giving up.” But after reaching out to Acquire, things progressed from there and that led to Mario & Luigi: Brothership.


Manage Cookie Settings