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Fat City launched on the North American Wii U eShop a couple of weeks ago, but we haven’t seen much footage of it since then. That changes with the video below!

Capcom hasn’t slowed down its promotion of The Great Ace Attorney. You’ll find another couple of videos for the game below.

We posted a few videos from Splatoon’s North American Splatfest earlier today. You can now view a couple of videos for the European version below.

As a side note, I wanted to pass along a tiny bit of news about today’s Splatfest. In North America, you have have noticed a few rounds in which you were playing against your own team. Nintendo tweeted about the situation and explained that this was done to ensure that matchmaking was conducted in a timely fashion.


Thanks to Scott for the tip.

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The first North American Splatfest in Splatoon kicked off earlier today. You can get a look at a few videos below showing off the event.

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Capcom uploaded another video for The Great Ace Attorney today to promote the game’s imminent Japanese launch. Check it out below.

SEGA has released the debut trailer for 7th Dragon III Code: VFD. View it below.

Lots of Pokemon Super Mystery Dungeon media has come in from The Pokemon Company today. First, you can check out the Japanese boxart above. A second 3DS theme, Japanese commercials, and anime specials or the Pokemon Mystery Dungeon series are below.

pokemon-super-mystery-dungeon-3ds-theme-2

Yesterday, the Aksys Games Panel was held at Anime Expo 2015. Zero Escape 3 was the big highlight, but we also heard about some eShop titles as well. You can watch the full recording below.

Unseen64’s Liam Robertson has posted a new video that looks into the various issues Project H.AM.M.E.R. encountered while in development. It also explores problems within Nintendo Software Technology as a whole, including apparent racism.

You can watch the full video below. There’s also a quick summary that can be read as well.

– After 1080, NST went on to start a new project (a small team that outsourced concept art, CGI opening, etc)
– The internal name for the project was MachineX
– In 2005 it had reached 75% completion and was nearing completion
– Japanese staff were overseeing the development at the studio which posed cultural challenges
– There were continued arguments and debate between the Japanese management and the NST developers
– At late 2007, it was 4 years in development
– Towards the end, changes were demanded to the environments and then the entire visuals
– This complete change despite mechanics eventually culminated in a more ‘lighter, casual’ visual style that was codenamed Wii Crush
– 2008 onwards, staff left
– Nintendo of America had to carry out a review of staff conditions which recorded a low morale
– Midway into 2009, a small number of staff still continued to work onto it until it ended
– NCL finally withdrew funding
– ‘Nintendo have made some great games, but with NST it came with a price’: Former NST developer

Thanks to Jake and Fred for the tip.

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A new trailer has come in for Wolf Brew Games’ Slain!, which is coming to the Wii U eShop early next year. You can watch it below.

In terms of how Slain! will play on Wii U, the GamePad will “most probably have a pulled out map of the full level and some special way to use mana /switch and switch weapons.”

Another piece of news surrounding Slain! is the project’s new composer. Curt Victor Bryant, a former bassist in the Swiss black metal band Celtic Frost, will be handling the music. Siliconera also reports that the team recently added an ice axe to Slain!, which has blades that morph into a snarling wolf’s head on the final strike.

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