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We now have official, direct-feed screenshots of the three starter evolutions in Pokemon X/Y. You can find them after the break.

Polygon caught up with Zelda producer Eiji Aonuma following his speaking session at the New York Comic Con yesterday.

Aonuma delivered some very intriguing answers, in which he said that A Link Between Worlds can be considered more of a “new title” than a sequel, revealed that there are hints in the game, and spoke about how the team set out “to make it a game where it would be fun to get stuck and be lost.” He also acknowledged, “we kind of have a bad habit of hand-holding, trying to make things easier for everyone. But more and more, I start to think that that kind of isn’t actually that fun.”

The full Q&A roundup is posted below. You can also check out Polygon’s full piece here.

Beenox is working on The Amazing Spider-Man 2, it has been revealed. Activision will publish the game in May 2014 for Wii U, 3DS, PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and PC. The launch will tie in with next year’s film.

Beenox’s François Taddei says The Amazing Spider-Man 2 will offer “more challenges”, an improved and more realistic web-swing mechanic, and a battle system with more depth. The story will apparently encompass more than just the film in order to delve deeper into Peter Parker’s personality.

Fans can expect new villains as well as familiar faces. Thanks to a new “Hero” system, Manhattan will feel more lively, and there will be consequences for letting chaos happens.

More details should be revealed at Comic Con later today.

Source, Via


QubicGames has already shown support for the 3DS eShop through 2 Fast 4 Gnomz and AiRace Speed. However, the studio has significant interest in the Wii U as well.

In an upcoming interview with Nintendo Everything, QubicGames expressed a desire to get a game out on the system’s eShop within the next year. The company is in the process of preparing its C-Way engine so that it can be used on Wii U.

According to QubicGames:

“We are already authorized developers for Wii U. We have the devkits and we currently prepare our own game engine C-Way to feature the proper technology to handle development on Wii U. We do hope that we could release a game on Nintendo Wii U in the next 12 months.”


You can find the comparison between the two cinematics after the break.

pokemon_xy_puzzle

Users are starting to receive a new 3DS puzzle on the StreetPass Mii Plaza. After checking your system, you may see a new entry for Pokemon X/Y. It’s a nice little puzzle for the launch of both games!

Source

pokemon x/y x and y


“Usually whenever we near the end of a project I feel like I’ve done all I can. I’m out of ideas and I think: ‘this could be my last game’. But when the game is released and I start to see how people play, I find new ideas for game features and challenges. It’s a cycle: running out of energy towards the end of a project, resting and recuperating and then feeling energized to get back into a new game.”

– Pokémon series producer Junichi Masuda


Masuda also spoke on a whole bunch of other topics in his interview with The Guardian. Check it out at the link below.

The Guardian via ONM


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