Nicalis officially announced The Binding of Isaac Rebirth for the PlayStation 4, PS Vita, and Steam yesterday. However, Nintendo platforms were noticeably absent even though that 3DS and Wii U seemed like realistic possibilities last year.
Despite this, the 3DS is at least still a potential platform for The Binding of Isaac Rebirth. Nicalis wrote on Twitter yesterday:
@Freezenificacti There's still a chance.
— Nicalis, Inc. (@nicalis) August 20, 2013

“It’s about, I’d say, 45 minutes total content through the whole story. The main path in the game takes about 20 hours on average. Its actually quite a bit longer than other Assassins’ Creeds have been because the naval stuff gives a very different pace to the game, a very different feeling to the way exploration works.”
– Assassin’s Creed 4: Black Flag lead writer Darby McDevitt
Circle Entertainment has provided an update on World Conqueror 3D, a new strategy game for the 3DS eShop. The studio posted on Twitter a few hours ago, confirming the game will be submitted for lotcheck at the end of the month. You can view the first image from World Conqueror 3D below.
World Conqueror 3D is a strategy game for WW 2 background, we are planning to lotcheck in the end of this month. pic.twitter.com/CMIa7Hd4HN
— CIRCLE Ent. (@CIRCLE_Ent) August 21, 2013
The Wonderful 101 is something that can be experienced by anyone. You can’t exactly say that about the studio’s previous titles (not counting the Clover, pre-Platinum era), keeping in mind that games such as Bayonetta, MadWorld, and Metal Gear Rising are filled with a lot of violence and blood.
But while creating The Wonderful 101, Platinum strove to make something that was without blood. Producer Atsushi Inaba and director Hideki Kamiya spoke about this very topic with Famitsu this week:
“Along those lines, we definitely were aiming to make a ‘game with no blood,’ similar to Viewtiful Joe and Okami. The Wonderful 101 has really fresh, invigorating visuals, and I think the visuals are really approachable to all walks of gamer. The hero-like look adds a nice balance to things, and you can enjoy the look for what it is and also for what lies under it.” – Inaba
Alongside today’s new Super Smash Bros. 3DS screenshot, Masahiro Sakurai took to Miiverse and posted a short but noteworthy tidbit about the game.
Smash Bros. 3DS is different than the Wii U version in the sense that it features character outlines. However, they’ll fully customizable. Sakurai confirmed that you’ll be able to make them thinner or turn them off entirely.
Sakurai wrote:
“I guess we haven’t shown the Villager or the Wii Fit Trainer on the 3DS until now. By the way, their outlines can be made thinner or made to disappear completely.”